Jj2 the level 7 Higher Arcane Blade by jpdepp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcane Blade
Level / Exp7 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 13)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic28 (base 22)
Willpower15 (base 10)
Cunning13 (base 13)

Resources

Life195/195
Mana121/121
Stamina110/110
Healing Factor1.2
Regeneration3.9

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy22
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower26
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+8%
Physical+8%
Fire+2%
All0%

Defense: Base

Armour (hardiness)12 (30%)
Defense20
Ranged Defense20
Fatigue14
Physical Save25
Spell Save20
Mental Save21

Defense: Resistances

Fire+ 10%( 70%)
All 0%( 70%)
Physical+ 6%( 70%)
Cold+ 15%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

The Arena (Uniques) Unlocked Arena mode.
By Jj2 the Higher Arcane Blade level 7
1st Mirth 122nd year of Ascendancy at 09:42
see stats

Log

Talent Infusion: Regeneration is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: something interesting).


There is no way out of this level here.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


There is an exit to Derth here (press '' or right click to use).

You gain 0.80 gold from the transmogrification of
woollen robe of corrosion (+16%) (0 def, 0 armour).
You gain 2.75 gold from the transmogrification of
steady elm longbow of acid.
There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
Jj2 deactivates
Arcane Combat.
Jj2 deactivates
Fiery Hands.