Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Insane Roguelike |
Sex | Male |
Race | Cornac |
Class | Brawler |
Level / Exp | 20 / 57% |
Size | medium |
Lifes / Deaths | Killed by skeleton mage at level 19 on the 5th Haze 122nd year of Ascendancy at 06:17 / 2Killed by Belilaith the red crystal at level 20 on the 7th Haze 122nd year of Ascendancy at 03:53 |
Primary Stats
Strength | 36 (base 16) |
Dexterity | 42 (base 39) |
Constitution | 23 (base 13) |
Magic | 10 (base 10) |
Willpower | 10 (base 10) |
Cunning | 42 (base 41) |
Resources
Life | -178/578 |
Stamina | 81/157 |
Healing Factor | 1.3299022211821 |
Regeneration | 7.2479671054425 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +8.8817841970013E-14% |
Spell | 0% |
Global | +100% |
Vision
Sight | 12 |
Lite | 6 |
Infravision | 5 |
See Stealth | 31.051968732286 |
See Invisible | 49.051968732286 |
Offense: Barehand
Damage | 70 |
Accuracy | 41 |
Crit Chance | 16% |
APR | 14 |
Speed | 0.80 |
Offense: Spell
Spellpower | 5 |
Crit Chance | 11% |
Speed | 1 |
Offense: Mind
Mindpower | 21 |
Crit Chance | 11% |
Speed | 1 |
Offense: Damage Bonus
Acid | +3% |
Nature | +3% |
Cold | +10% |
Mind | +3% |
Lightning | +10% |
Fire | +6% |
All | 0% |
Offense: Damage Penetration
Fire | +15% |
Lightning | +10% |
Defense: Base
Armour (hardiness) | 21 (44.574340358689%) |
Defense | 39 |
Ranged Defense | 39 |
Fatigue | 0 |
Physical Save | 26 |
Spell Save | 15 |
Mental Save | 29 |
Defense: Resistances
Acid | + 6%( 70%) |
Blight | + 8%( 70%) |
Cold | + 13%( 70%) |
All | + 3%( 70%) |
Lightning | + 13%( 70%) |
Light | + 9%( 70%) |
Mind | + 9%( 70%) |
Fire | + 18%( 70%) |
Nature | + 6%( 70%) |
Defense: Immunities
Stun Resistance | 20% |
Confusion Resistance | 20% |
Silence Resistance | 10% |
Instadeath Resistance | 100% |
Blind Resistance | 14% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 255 life over 5 turns. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 703% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. |
Class Talents
Technique / Pugilism | 1.30 |
| 4/5 |
| 2/5 |
| 2/5 |
| 4/5 |
Technique / Combat veteran | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Finishing moves | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cunning / Tactical | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Unarmed discipline | 1.30 |
| 3/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Technique / Grappling | 1.30 |
| 3/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Unarmed training | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 2/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / Conditioning | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Norgos Lair. Escort: lost warrior (level 3 of Norgos Lair)As a reward you improved Strength by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Track (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Equipment
On feet | pair of rough leather boots 'Eilinirissra' (0 def, 1 armour) pair of rough leather boots 'Eilinirissra' (0 def, 1 armour)2.0 T1 feet armor [Rare] Master While equipped: Stats +2 Str dps ---------- Phys.crit +3.0% Apr +1 ----- def ----- Armour +1 Fatigue -5% Resists +3% acid Phys.save +6 (+3 eff.) Die.at -60.00 life ---------- misc Max.enc +23 A pair of boots made of leather. |
On hands | psychic's hardened leather gloves of butchering (0 def, 2 armour) psychic's hardened leather gloves of butchering (0 def, 2 armour)1.0 T2 hands armor [Ego+] Disrupt/Psionic While equipped: dps ---------- Phys.pwr +4 (+2 eff.) Melee+ 6 mind Dmg.mod +3% mind Acc +7 (+2 eff.) Apr +5 ----- def ----- Armour +2 Resists +5% blight +6% mind Spell.save +8 (+6 eff.) Unarmed combat: Power 17.0 - 18.7 Physical Uses 40% Cun, 40% Dex, 40% Str Acc+ +0.2% crit chance (max 25%) Apr +8 Crit +3.0% Atk.spd 125% On Crit.r2 +5 mind On Hit: 20% Psychic Lobotomy 3 On Hit: * 10% chance to slow global speed by 40% * 13% chance to reduce armor by 10% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
On head | Cloud Caller (0 def, 0 armour) Cloud Caller (0 def, 0 armour)2.0 T1 head armor [Unique] Nature While equipped: dps ---------- Dmg.mod +10% lightning +10% cold ----- def ----- Resists +10% lightning +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. Call Lightning: Level 1.0 Pwr.cost 13 out of 30/30. Range 10 Travel.spd instantaneous Is a nature gift Description: Calls forth a powerful beam of lightning doing 25.97 to 77.92 lightning damage (51.94 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
Tool | supercharged steel torque of clear mind [power 2] (22/24 cooldown) supercharged steel torque of clear mind [power 2] (22/24 cooldown)2.0 T2 torque charm [Ego] Psionic Remove 1 confusion or silence effect and prevent the application of 2 detrimental mental effects for 5 turns Puts all charms on 24 cooldown Torques are made by powerful psionics to store psionic powers. |
On fingers | warrior's copper ring of clarity warrior's copper ring of clarity0.1 T1 ring jewelry [Ego] Master/Psionic While equipped: Stats +2 Str ----- def ----- Armour +4 Mind.save +6 (+3 eff.) Confus- +20% Rings make your fingers look great! |
On fingers | marksman's copper ring of perseverance marksman's copper ring of perseverance0.1 T1 ring jewelry [Ego] Master While equipped: Stats +3 Dex dps ---------- Acc +6 (+2 eff.) ----- def ----- HP.reg +2.00 Stun/Frz- +20% Rings make your fingers look great! |
Around neck | Glowgore Glowgore0.1 T1 amulet jewelry [Rare] Nature While equipped: Stats +6 Str +2 Con dps ---------- Dmg.mod +6% fire ----- def ----- Blind- +14% ---------- misc Light +3 Infravis +2 Sight +2 See.Invis +18 Amulets make your neck look great! |
Main armor | troll-hide rough leather armour of command (8 def, 6 armour) troll-hide rough leather armour of command (8 def, 6 armour)9.0 T1 light armor [Ego++] Nature/Psionic While equipped: Stats +1 Cun ----- def ----- Armour +6 Defense +8 (+3 eff.) Fatigue +6% Mind.save +11 (+5 eff.) Max.HP +30.00 HP.reg +3.20 Heal.mod +11% A suit of armour made of leather. |
Light source | Sewerglean Sewerglean2.0 T1 lite [Rare] Nature While equipped: dps ---------- Crit.mult +10.00% Phys.pwr +15 (+5 eff.) Dmg.mod +3% nature ----- def ----- Phys.save +6 (+3 eff.) Die.at -80.00 life Heal.mod +11% ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Cloak | Blasttreason the linen cloak (1 def, 8 armour) Blasttreason the linen cloak (1 def, 8 armour)2.0 T1 cloak armor [Rare] Nature While equipped: dps ---------- Res.pen +10% lightning ----- def ----- Armour +8 Defense +1 (+0 eff.) Resists +3% nature +6% light Mind.save +3 (+1 eff.) Max.HP +32.00 Silence- +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around waist | Hellsmortal Hellsmortal1.0 T1 belt armor [Rare] Nature While equipped: dps ---------- Dmg.mod +3% acid Res.pen +15% fire Melee Ret 10 cold ----- def ----- Resists +15% fire Max.HP +30.00 A belt that goes around your waist. |
Inventory
regeneration infusion of the sneak (heal 333; 16 cd) regeneration infusion of the sneak (heal 333; 16 cd)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 16 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 333 life over 5 turns. Its effects scale with your Cunning stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
copper amulet 'Pyrebloom' copper amulet 'Pyrebloom'0.1 T1 amulet jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +6% fire Res.pen +15% fire ----- def ----- Resists +9% fire +6% physical Phys.save +12 (+6 eff.) ---------- misc Stam/turn +0.30 Max.hate +10.00 Amulets make your neck look great! |
stabilizing copper amulet of dexterity (+3) stabilizing copper amulet of dexterity (+3)0.1 T1 amulet jewelry [Ego] Nature While equipped: Stats +3 Dex ----- def ----- Resists +11% temporal Pinning- +21% Knockbk- +20% Amulets make your neck look great! |
savior's copper ring savior's copper ring0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- Phys.save +6 (+3 eff.) Spell.save +7 (+6 eff.) Mind.save +6 (+3 eff.) Rings make your fingers look great! |
Emeloda (0 def, 0 armour) Emeloda (0 def, 0 armour)2.0 T2 cloth armor [Rare] Nature While equipped: Stats +6 Cun dps ---------- Crit.mult +10.00% Mind.pwr +10 (+5 eff.) Dmg.mod +18% lightning ----- def ----- Resists +27% lightning +9% all ---------- misc Hate/m.crit +4.00 Max.hate +2.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Layyta the Breezefoe (0 def, 8 armour) Layyta the Breezefoe (0 def, 8 armour)2.0 T2 cloth armor [Rare] Nature While equipped: dps ---------- Dmg.mod +14% cold On Hit (Melee): * 20% chance to slow global speed by 40% ----- def ----- Armour +8 Resists +24% cold +9% all Mind.save +18 (+9 eff.) HP.reg +4.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Ebonylash the rough leather armour (3 def, 2 armour) Ebonylash the rough leather armour (3 def, 2 armour)9.0 T1 light armor [Rare] Master While equipped: Stats +1 Cun dps ---------- Mind.pwr +10 (+5 eff.) ----- def ----- Armour +2 Defense +3 (+1 eff.) Fatigue +6% Resists +6% darkness +16% cold A suit of armour made of leather. |
Yvoldatira (3 def, 2 armour) Yvoldatira (3 def, 2 armour)9.0 T1 light armor [Rare] Master While equipped: Stats +1 Str dps ---------- Res.pen +10% physical Acc +5 (+2 eff.) ----- def ----- Armour +2 Defense +3 (+1 eff.) Fatigue +6% Resists +16% acid Die.at -80.00 life ---------- misc Psi/ret +0.04 A suit of armour made of leather. |
rough leather armour (3 def, 2 armour) rough leather armour (3 def, 2 armour)9.0 T1 light armor [Normal] While equipped: ----- def ----- Armour +2 Defense +3 (+1 eff.) Fatigue +6% A suit of armour made of leather. |
Cuthyndil the cured leather armour (6 def, 4 armour) Cuthyndil the cured leather armour (6 def, 4 armour)9.0 T2 light armor [Random Unique] Master/Psionic While equipped: Stats +3 Mag +1 Con dps ---------- Spell.crit +2% ----- def ----- Armour +4 Defense +6 (+2 eff.) Fatigue +7% Resists +16% lightning +5% mind +17% acid Mind.save +14 (+7 eff.) A suit of armour made of leather. |
prismatic cured leather armour (6 def, 4 armour) prismatic cured leather armour (6 def, 4 armour)9.0 T2 light armor [Ego] Arcane While equipped: ----- def ----- Armour +4 Defense +6 (+2 eff.) Fatigue +7% Resists +12% light +11% darkness A suit of armour made of leather. |
rough leather belt 'Polodherin' rough leather belt 'Polodherin'1.0 T1 belt armor [Rare] Nature While equipped: Stats +1 Mag +2 Wil ----- def ----- HP.reg +0.70 Heal.mod +11% ---------- misc Infravis +3 A belt that goes around your waist. |
linen cloak of Iron Throne (1 def, 0 armour) linen cloak of Iron Throne (1 def, 0 armour)2.0 T1 cloak armor [Ego] Master While equipped: Stats +1 Str +1 Con ----- def ----- Defense +1 (+0 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
pair of iron boots of speed (0 def, 3 armour) pair of iron boots of speed (0 def, 3 armour)3.0 T1 feet armor Reqs Heavy armour training [Ego] Arcane While equipped: dps ---------- Mov.spd +25% ----- def ----- Armour +3 Fatigue +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Sludgegrip (0 def, 0 armour) Sludgegrip (0 def, 0 armour)1.0 T1 hands armor [Unique] Nature While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% nature ----- def ----- Resists +10% nature Poison- +20% ---------- misc Masteries +0.20 Wild-gift/Slime Unarmed combat: Power 7.0 - 7.7 Physical Uses 40% Cun, 40% Dex, 40% Str Acc+ +0.2% crit chance (max 25%) Apr +7 Crit +4.0% Atk.spd 125% On Hit: 35% Slime Spit 1 These gloves are coated with a thick, green liquid. |
rough leather gloves (0 def, 1 armour) rough leather gloves (0 def, 1 armour)1.0 T1 hands armor [Normal] While equipped: ----- def ----- Armour +1 Unarmed combat: Power 7.5 - 8.2 Physical Uses 40% Str, 40% Cun, 40% Dex Acc+ +0.2% crit chance (max 25%) Apr +1 Crit +1.0% Atk.spd 125% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
iron gauntlets (0 def, 1 armour) iron gauntlets (0 def, 1 armour)1.5 T1 hands armor Reqs Heavy armour training [Normal] While equipped: ----- def ----- Armour +1 Fatigue +1% Unarmed combat: Power 11.0 - 15.4 Physical Uses 40% Str, 40% Cun, 40% Dex Acc+ +0.2% base dam (max 20%) Apr +3 Crit +2.0% Atk.spd 100% Metal gloves protecting the hands up to the middle of the lower arm. |
stabilizing iron helm (0 def, 3 armour) stabilizing iron helm (0 def, 3 armour)3.0 T1 head armor Reqs Heavy armour training [Ego] Master While equipped: ----- def ----- Armour +3 Fatigue +5% Phys.save +10 (+5 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Crystal Focus Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Ravenbreak Ravenbreak2.0 T1 lite [Rare] Psionic While equipped: Stats +3 Wil dps ---------- Dmg.mod +6% mind +6% darkness Res.pen +20% blight Melee Ret 2 darkness ----- def ----- Resists +3% mind Die.at -20.00 life ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern of health brass lantern of health2.0 T1 lite [Ego] Nature While equipped: ----- def ----- Max.HP +40.00 ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Scrying Orb Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (2/2) Rod of Recall (2/2)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 172 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Neridana [power 16] (22/17 cooldown) Neridana [power 16] (22/17 cooldown)2.0 T1 totem charm [Rare] Nature While equipped: Stats +4 Con dps ---------- Acc +5 (+2 eff.) ----- def ----- Armour +2 Resists +3% darkness +6% cold Cut- +10% Harden the skin for 7 turns increasing armour by 16 and armour hardiness by 30% Puts all charms on 17 cooldown Natural totems are made by powerful wilders to store nature power. |
Islatira [power 116] (22/17 cooldown) Islatira [power 116] (22/17 cooldown)2.0 T1 wand charm [Rare] Arcane While equipped: Stats +1 Cun +2 Mag ----- def ----- Resists +3% light Mind.save +12 (+6 eff.) Die.at -60.00 life Stun/Frz- +10% Create a shield absorbing up to 116 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 17 cooldown 100% to reduce 1 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
By Larry with Hands the Cornac Brawler level 14
30th Dusk 122nd year of Ascendancy at 16:51 see stats
By Larry with Hands the Cornac Brawler level 10
4th Mirth 122nd year of Ascendancy at 02:25 see stats
By Larry with Hands the Cornac Brawler level 20
5th Haze 122nd year of Ascendancy at 14:19 see stats
By Larry with Hands the Cornac Brawler level 14
14th Dusk 122nd year of Ascendancy at 21:58 see stats
By Larry with Hands the Cornac Brawler level 16
67th Dusk 122nd year of Ascendancy at 10:40 see stats
By Larry with Hands the Cornac Brawler level 19
5th Haze 122nd year of Ascendancy at 06:17 see stats
Log
Larry with Hands has released the hold.
Burning from Belilaith the red crystal hits Larry with Hands for (16 flat reduction), (34 blocked), 0 fire (0 total damage).
Grappled from Larry with Hands hits Aerobrenne the white crystal for (19 to ice), 29 physical (29 total damage).
Grappled from Larry with Hands killed Aerobrenne the white crystal!
Larry with Hands hits Shadow for 16 lightning damage.
Larry with Hands hits Midge swarm for 16 lightning damage.
Larry with Hands hits Ce'Nildayama the brown bear for 14 lightning damage.
Larry with Hands throws two quick punches.
Larry with Hands uses Psychic Lobotomy.
Midge swarm higher mental functions have been imparied.
Larry with Hands hits Midge swarm for 92 physical, 6 mind, 54 mind (152 total damage).
Larry with Hands killed Midge swarm!
Larry with Hands speeds up.
Larry with Hands throws a wild haymaker!
Larry with Hands slows down.
Aerobrenne the white crystal's creeping dark hits Larry with Hands for (16 flat reduction), (7 blocked), 0 darkness (0 total damage).
Larry with Hands hits Shadow for 284 physical damage.
Ce'Nildayama the brown bear breathes acid!
Larry with Hands shrugs off the effect 'Disarmed'!
Larry with Hands killed Shadow!
Ce'Nildayama the brown bear hits Larry with Hands for (16 flat reduction), (124 blocked), 0 acid (0 total damage).
Larry with Hands hits Ce'Nildayama the brown bear for 14 lightning damage.
Larry with Hands hits Carrion worm mass for 16 lightning damage.
Larry with Hands is free of the entropy.
Larry with Hands feels pain again.
Burning from Belilaith the red crystal hits Larry with Hands for (16 flat reduction), (46 blocked), 0 fire (0 total damage).
Belilaith the red crystal's Netherblast hits Larry with Hands for (16 flat reduction), 227 temporal, (16 flat reduction), 179 darkness (406 total damage).
Larry with Hands the level 20 cornac brawler was darkened to death by Belilaith the red crystal on level 3 of Old Forest.