Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Sun-Mage 1.2.5Adds a new Celestial subclass proficient in the Celestial Talent Trees Sunlight, Radiance, Light and Chants and the Spell Talent Trees Phantasm, Fire, Wildfire and Divination The Returned 1.3.0Adds a new playable race; those returned to life by Eyal as punishment for their sins or reward for their service. Inextricably linked to the cursed. This addon is now DEPRECATED and might cause bugs. Instead, please use the Inferno Race Pack! Ghost Race 1.2.3Adds in a new Undead race, Ghost. Ghosts have a life rating lower than that of yeeks, but ghosts make up for this by sharing damage with their mana pool. Original Class idea and design by Faeryan Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Arcanum Class Pack 1.4.5Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Hedgeknight Class 1.3.1Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Blazblue icons! 1.2.4Well, I was messing around with the wonderful new custom tile feature, and discovered the Blazblue Chronophantasma chibis look pretty dang good when resized down to 64x64. Thus, I decided to resize all the chibis I could find(31 in total) and release them as an addon! Requires donator status to actually use the custom tiles, I think. Other then that, let me know what you think! Some of the icons resized weird(Nu, Imperator, etc), but some turned out really amazing(Ragna!). C: Playable Yaech Race 1.3.0Adds Yaech as a playable race, as water breathing psionics with a leaning towards cursed. This addon is now DEPRECATED and might cause bugs. Instead, please use the Inferno Race Pack! Items Vault 1.3.0Donators/Buyers bonus! Geist Addon Class 1.2.3Adds the very spooky Geists Marson's Character Recycler 1.2.3v1.0.0 You can choose to regenerate the current character at the beginning, or to go back to the character generation screen and create a new one. Dread Knight Class 1.2.3Dread Knight. More tactically focused than Cursed. Think Gabranth from FFXII meets Hannibal of Carthage. Faerie Race 1.2.3This addon adds in a Faerie, or Fey, race into ToME. This addon was originally created by Kaballah, but he hasn't been online in over a year. --- The Fey are an incredibly quick and agile race, however they are incredibly fragile. Fey stats: Fey skills: -Flight -Fey Luck -Fey Speed -Fey Dust --- Dark Faeries are Faeries that have given up much of their natural agility and defense in exchange for bonus offensive potency. Dark Fey stats: Dark Fey skills: -Powers of the Dark -Fey Clone -Vision of the Shadows -Feyd to Black More Taints 1.3.0Power comes at a price, but the price is worth paying... This addon adds more Taints to the game. Taints are Inscriptions powered by corrupt forces. As such, they are arcane so Oozemancers and other Zigur Zealots need not apply. Taintmarks are listed on your character sheet under stats. Current Taints are only a little more rare than normal inscriptions. In v1 they will be much rarer but certain bosses will have a guaranteed Taint drop. List of Taints: Extra Dungeons 1.2.3In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Battlemage 1.2.3A battlemage class. Viking/warlock something something dualwielding elemental magician with Ragnarök and Manacalypse. Adventurer Class Boost 1.3.1This mod is not intended to be balanced. For the majority of players, it will likely spoil/ruin the game. If you are one of those players, do not download or use the mod. This mod alters the Adventurer class to provide even more freedom in customizing your talents. A new elven subrace is also included which provides several talents (i.e. racial) which Adventurer does not pick up. Sufficient points and options are available to make character level the only limiting factor in your talent selections. You are not obligated to use all points provided. Given the boosts your character will receive while playing with this mod active, it is strongly recommended that you select the highest difficulty setting available to you. If you have not yet unlocked the Adventurer class, you will also need the Ignore Race/Class Locks mod. This mod was tested with TOME v1.3.1. Since it only edits the Adventurer-class-specific data and adds a sub-race, it should remain compatible with most other mods. For example, the Infinite 500 mod alters many parts of the game mechanics, but it doesn't make edits which affect Adventurers without affecting other characters, so the edits do not conflict. Lunar Cultist 1.2.5Adds a new Afflicted Subclass proficient in the Cursed Talent Trees Darkness, Force of Will, Gloom, Cursed Form and Dark Sustenance and the Corruption Talent Trees Vim, Doom Covenant, Black Magic and Curses. They also possess the Cunning Talent Trees Stealth and Survival. This Addon requires ASHES OF URH'ROK to be enabled in the Addons Menu. THIS ADDON DOESN'T GRANT YOU ANY FILE FROM ASHES OF URH'ROK! It's only a Subclass. Barbarian Class Fork 1.2.3Adds the Barbarian class to the Wilder sub-group. Ziguranth Genocide 1.2.3After Protector Myssil died some say by the daggers of a shadowy backstabber, while others bespoke of a crazed mage drawing fiendish black magicks, the fanatic Ziguranth order crumbled into chaos, and its numbers dwindled into insignificance. Completely removes Ziguranth patrols after Myssil dies. |
| Campaign | Orcs |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Orc |
| Class | Sawbutcher |
| Level / Exp | 33 / 72% |
| Size | medium |
| Lifes / Deaths | Killed by steam giant gunslinger at level 4 on the 17th Retaking 124th year of Ascendancy at 09:44 / 145Killed by steam giant yeti rider at level 6 on the 18th Retaking 124th year of Ascendancy at 08:18 Killed by steam giant yeti rider at level 6 on the 18th Retaking 124th year of Ascendancy at 08:35 Killed by steam giant gunner at level 6 on the 18th Retaking 124th year of Ascendancy at 15:45 Killed by steam giant guard at level 6 on the 18th Retaking 124th year of Ascendancy at 16:33 Killed by steam giant guard at level 6 on the 18th Retaking 124th year of Ascendancy at 17:08 Killed by steam giant guard at level 6 on the 18th Retaking 124th year of Ascendancy at 17:59 Killed by steam giant guard at level 6 on the 18th Retaking 124th year of Ascendancy at 18:49 Killed by High Guard Talosis at level 6 on the 19th Retaking 124th year of Ascendancy at 02:39 Killed by steam giant yeti rider at level 8 on the 19th Retaking 124th year of Ascendancy at 05:39 Killed by anorithil at level 11 on the 42nd Retaking 124th year of Ascendancy at 07:35 Killed by sunwall guard at level 11 on the 42nd Retaking 124th year of Ascendancy at 09:03 Killed by anorithil at level 11 on the 42nd Retaking 124th year of Ascendancy at 09:45 Killed by sunwall vindicator at level 12 on the 42nd Retaking 124th year of Ascendancy at 21:10 Killed by sunwall vindicator at level 12 on the 42nd Retaking 124th year of Ascendancy at 22:21 Killed by anorithil at level 12 on the 42nd Retaking 124th year of Ascendancy at 23:09 Killed by Ckco the human at level 13 on the 1st Revenge 124th year of Ascendancy at 11:59 Killed by Ckco the human at level 13 on the 1st Revenge 124th year of Ascendancy at 12:11 Killed by Orondri the human at level 13 on the 1st Revenge 124th year of Ascendancy at 12:32 Killed by Orondri the human at level 13 on the 1st Revenge 124th year of Ascendancy at 12:43 Killed by ritch hunter at level 13 on the 18th Revenge 124th year of Ascendancy at 18:01 Killed by ritch hive mother at level 14 on the 19th Revenge 124th year of Ascendancy at 02:01 Killed by ritch hunter at level 14 on the 19th Revenge 124th year of Ascendancy at 07:24 Killed by ritch hunter at level 14 on the 19th Revenge 124th year of Ascendancy at 08:17 Killed by ritch hive mother at level 15 on the 20th Revenge 124th year of Ascendancy at 00:02 Killed by ritch hunter at level 16 on the 20th Revenge 124th year of Ascendancy at 22:21 Killed by Polotira the ritch hive mother at level 16 on the 22nd Revenge 124th year of Ascendancy at 03:55 Killed by Polotira the ritch hive mother at level 17 on the 22nd Revenge 124th year of Ascendancy at 04:56 Killed by Polotira the ritch hive mother at level 17 on the 22nd Revenge 124th year of Ascendancy at 05:20 Killed by Polotira the ritch hive mother at level 17 on the 22nd Revenge 124th year of Ascendancy at 05:43 Killed by Isybrema the ritch hive mother at level 17 on the 22nd Revenge 124th year of Ascendancy at 06:26 Killed by Polotira the ritch hive mother at level 17 on the 22nd Revenge 124th year of Ascendancy at 07:00 Killed by Polotira the ritch hive mother at level 17 on the 22nd Revenge 124th year of Ascendancy at 07:22 Killed by Polotira the ritch hive mother at level 17 on the 22nd Revenge 124th year of Ascendancy at 07:50 Killed by Polotira the ritch hive mother at level 17 on the 22nd Revenge 124th year of Ascendancy at 08:11 Killed by ritch hunter at level 17 on the 22nd Revenge 124th year of Ascendancy at 11:56 Killed by ritch centipede at level 17 on the 22nd Revenge 124th year of Ascendancy at 16:14 Killed by Velynn the ritch hunter at level 17 on the 22nd Revenge 124th year of Ascendancy at 16:30 Killed by Velynn the ritch hunter at level 17 on the 22nd Revenge 124th year of Ascendancy at 16:50 Killed by ritch hunter at level 17 on the 22nd Revenge 124th year of Ascendancy at 19:51 Killed by Gamira the ritch hive mother at level 17 on the 22nd Revenge 124th year of Ascendancy at 20:15 Killed by Gamira the ritch hive mother at level 17 on the 22nd Revenge 124th year of Ascendancy at 21:51 Killed by Lisalle the larvae bloated ritch mother at level 18 on the 22nd Revenge 124th year of Ascendancy at 23:21 Killed by Adetha the ritch hunter at level 18 on the 23rd Revenge 124th year of Ascendancy at 02:30 Killed by Gyldarin the ritch larva at level 18 on the 23rd Revenge 124th year of Ascendancy at 02:58 Killed by ritch larva at level 18 on the 23rd Revenge 124th year of Ascendancy at 05:37 Killed by Elanor the ritch hunter at level 18 on the 23rd Revenge 124th year of Ascendancy at 06:35 Killed by whitehoof ghoul at level 20 on the 47th Pain 124th year of Ascendancy at 10:12 Killed by whitehoof ghoul at level 20 on the 47th Pain 124th year of Ascendancy at 11:05 Killed by whitehoof ghoul at level 21 on the 48th Pain 124th year of Ascendancy at 14:31 Killed by ghoul at level 21 on the 48th Pain 124th year of Ascendancy at 15:28 Killed by Gorin the whitehoof maulotaur at level 21 on the 48th Pain 124th year of Ascendancy at 17:21 Killed by Vorythra the whitehoof ghoul at level 21 on the 48th Pain 124th year of Ascendancy at 19:30 Killed by electric eel at level 22 on the 49th Pain 124th year of Ascendancy at 10:38 Killed by Xanareth the squid at level 22 on the 49th Pain 124th year of Ascendancy at 11:00 Killed by Xalewe the whitehoof hailstorm at level 22 on the 49th Pain 124th year of Ascendancy at 12:43 Killed by Xalewe the whitehoof hailstorm at level 22 on the 49th Pain 124th year of Ascendancy at 13:12 Killed by Grosh at level 22 on the 49th Pain 124th year of Ascendancy at 13:58 Killed by Xalewe the whitehoof hailstorm at level 22 on the 49th Pain 124th year of Ascendancy at 14:31 Killed by Layythra the troll pirate at level 23 on the 6th Dearth 124th year of Ascendancy at 23:10 Killed by Rogon the human at level 24 on the 29th Dearth 124th year of Ascendancy at 18:30 Killed by Rogon the human at level 24 on the 29th Dearth 124th year of Ascendancy at 19:03 Killed by blade horror at level 25 on the 32nd Dearth 124th year of Ascendancy at 11:07 Killed by anorithil at level 25 on the 32nd Dearth 124th year of Ascendancy at 16:03 Killed by Gaseth the sun paladin at level 25 on the 32nd Dearth 124th year of Ascendancy at 18:07 Killed by Gaseth the sun paladin at level 25 on the 32nd Dearth 124th year of Ascendancy at 18:38 Killed by Star Gazer at level 26 on the 33rd Dearth 124th year of Ascendancy at 11:26 Killed by Star Gazer at level 26 on the 33rd Dearth 124th year of Ascendancy at 11:58 Killed by Star Gazer at level 26 on the 33rd Dearth 124th year of Ascendancy at 12:49 Killed by Star Gazer at level 26 on the 33rd Dearth 124th year of Ascendancy at 13:13 Killed by Star Gazer at level 26 on the 33rd Dearth 124th year of Ascendancy at 13:46 Killed by Star Gazer at level 26 on the 33rd Dearth 124th year of Ascendancy at 14:29 Killed by ritch flamespitter at level 26 on the 35th Dearth 124th year of Ascendancy at 01:21 Killed by Mindwall at level 26 on the 37th Dearth 124th year of Ascendancy at 16:24 Killed by Mindwall at level 26 on the 37th Dearth 124th year of Ascendancy at 17:49 Killed by orc fighter (subdued) at level 28 on the 37th Dearth 124th year of Ascendancy at 20:24 Killed by shadow at level 28 on the 37th Dearth 124th year of Ascendancy at 21:05 Killed by Mayama the orc fighter (subdued) at level 28 on the 37th Dearth 124th year of Ascendancy at 21:46 Killed by shadow at level 28 on the 37th Dearth 124th year of Ascendancy at 22:11 Killed by ogre guard at level 28 on the 38th Dearth 124th year of Ascendancy at 00:39 Killed by Islydanor the orc blood mage (subdued) at level 28 on the 38th Dearth 124th year of Ascendancy at 05:43 Killed by orc pyromancer (subdued) at level 29 on the 38th Dearth 124th year of Ascendancy at 11:45 Killed by Mindcontrol Pillar at level 29 on the 38th Dearth 124th year of Ascendancy at 17:52 Killed by High Sun Paladin Aeryn at level 29 on the 40th Dearth 124th year of Ascendancy at 23:35 Killed by High Sun Paladin Aeryn at level 29 on the 41st Dearth 124th year of Ascendancy at 00:11 Killed by High Sun Paladin Aeryn at level 29 on the 41st Dearth 124th year of Ascendancy at 00:47 Killed by High Sun Paladin Aeryn at level 29 on the 41st Dearth 124th year of Ascendancy at 01:09 Killed by High Sun Paladin Aeryn at level 29 on the 41st Dearth 124th year of Ascendancy at 01:44 Killed by High Sun Paladin Aeryn at level 29 on the 41st Dearth 124th year of Ascendancy at 02:24 Killed by High Sun Paladin Aeryn at level 29 on the 41st Dearth 124th year of Ascendancy at 03:04 Killed by High Sun Paladin Aeryn at level 29 on the 41st Dearth 124th year of Ascendancy at 03:40 Killed by anorithil at level 29 on the 41st Dearth 124th year of Ascendancy at 04:31 Killed by Eilinenne the halfling pyremaster at level 29 on the 41st Dearth 124th year of Ascendancy at 06:48 Killed by sunwall guard at level 29 on the 41st Dearth 124th year of Ascendancy at 09:08 Killed by Emelilrawen the halfling pyremaster at level 29 on the 41st Dearth 124th year of Ascendancy at 11:12 Killed by Emelilrawen the halfling pyremaster at level 29 on the 41st Dearth 124th year of Ascendancy at 11:32 Killed by Emelilrawen the halfling pyremaster at level 29 on the 41st Dearth 124th year of Ascendancy at 11:55 Killed by Emelilrawen the halfling pyremaster at level 29 on the 41st Dearth 124th year of Ascendancy at 12:25 Killed by Emelilrawen the halfling pyremaster at level 29 on the 41st Dearth 124th year of Ascendancy at 12:34 Killed by anorithil at level 29 on the 41st Dearth 124th year of Ascendancy at 14:01 Killed by Silonor the sunwall archer at level 29 on the 41st Dearth 124th year of Ascendancy at 14:36 Killed by shalore liberator at level 29 on the 41st Dearth 124th year of Ascendancy at 15:56 Killed by anorithil at level 29 on the 41st Dearth 124th year of Ascendancy at 16:24 Killed by Silonor the sunwall archer at level 29 on the 41st Dearth 124th year of Ascendancy at 16:48 Killed by ritch centipede at level 30 on the 41st Dearth 124th year of Ascendancy at 21:56 Killed by ritch larva at level 30 on the 41st Dearth 124th year of Ascendancy at 23:21 Killed by elven astromancer at level 30 on the 42nd Dearth 124th year of Ascendancy at 00:46 Killed by Aerymiba the sunwall vindicator at level 30 on the 42nd Dearth 124th year of Ascendancy at 06:28 Killed by sun-mage at level 30 on the 42nd Dearth 124th year of Ascendancy at 08:15 Killed by halfling pyremaster at level 30 on the 42nd Dearth 124th year of Ascendancy at 08:47 Killed by sunwall vindicator at level 30 on the 42nd Dearth 124th year of Ascendancy at 09:33 Killed by High Sun Paladin Aeryn at level 30 on the 42nd Dearth 124th year of Ascendancy at 13:21 Killed by High Sun Paladin Aeryn at level 30 on the 42nd Dearth 124th year of Ascendancy at 13:39 Killed by High Sun Paladin Aeryn at level 30 on the 42nd Dearth 124th year of Ascendancy at 14:03 Killed by shalore liberator at level 30 on the 42nd Dearth 124th year of Ascendancy at 14:29 Killed by High Sun Paladin Aeryn at level 30 on the 42nd Dearth 124th year of Ascendancy at 14:57 Killed by High Sun Paladin Aeryn at level 30 on the 42nd Dearth 124th year of Ascendancy at 15:26 Killed by High Sun Paladin Aeryn at level 30 on the 42nd Dearth 124th year of Ascendancy at 15:57 Killed by High Sun Paladin Aeryn at level 30 on the 42nd Dearth 124th year of Ascendancy at 16:27 Killed by High Sun Paladin Aeryn at level 30 on the 42nd Dearth 124th year of Ascendancy at 17:07 Killed by High Sun Paladin Aeryn at level 30 on the 42nd Dearth 124th year of Ascendancy at 18:10 Killed by High Sun Paladin Aeryn at level 30 on the 42nd Dearth 124th year of Ascendancy at 18:33 Killed by High Sun Paladin Aeryn at level 30 on the 42nd Dearth 124th year of Ascendancy at 19:09 Killed by Ce'Nobeth the halfling pyremaster at level 32 on the 42nd Dearth 124th year of Ascendancy at 20:38 Killed by Crimson Templar John at level 32 on the 2nd Loss 124th year of Ascendancy at 19:23 Killed by shadow at level 32 on the 2nd Loss 124th year of Ascendancy at 20:19 Killed by Crimson Templar John at level 32 on the 2nd Loss 124th year of Ascendancy at 20:51 Killed by shadow at level 32 on the 2nd Loss 124th year of Ascendancy at 21:22 Killed by Lisabrema the mecharachnid warrior at level 32 on the 5th Loss 124th year of Ascendancy at 22:47 Killed by steam giant necropsych at level 32 on the 6th Loss 124th year of Ascendancy at 00:11 Killed by Lisavena the hethugoroth at level 32 on the 6th Loss 124th year of Ascendancy at 00:54 Killed by ultimate hethugoroth at level 32 on the 6th Loss 124th year of Ascendancy at 01:44 Killed by Lisabrema the mecharachnid warrior at level 32 on the 6th Loss 124th year of Ascendancy at 03:18 Killed by Lisabrema the mecharachnid warrior at level 32 on the 6th Loss 124th year of Ascendancy at 04:15 Killed by Automated Defense System at level 32 on the 6th Loss 124th year of Ascendancy at 04:55 Killed by Lisabrema the mecharachnid warrior at level 33 on the 6th Loss 124th year of Ascendancy at 05:54 Killed by Lisabrema the mecharachnid warrior at level 33 on the 6th Loss 124th year of Ascendancy at 06:59 Killed by Automated Defense System at level 33 on the 6th Loss 124th year of Ascendancy at 08:02 Killed by Lisabrema the mecharachnid warrior at level 33 on the 6th Loss 124th year of Ascendancy at 10:35 Killed by steam giant gunslinger at level 33 on the 6th Loss 124th year of Ascendancy at 11:34 Killed by oozing horror at level 33 on the 10th Loss 124th year of Ascendancy at 13:21 Killed by luminous horror at level 33 on the 10th Loss 124th year of Ascendancy at 14:03 Killed by oozing horror at level 33 on the 10th Loss 124th year of Ascendancy at 14:45 Killed by luminous horror at level 33 on the 10th Loss 124th year of Ascendancy at 15:46 Killed by eldritch eye at level 33 on the 10th Loss 124th year of Ascendancy at 22:11 |
Primary Stats
| Strength | 70 (base 60) |
| Dexterity | 21 (base 10) |
| Constitution | 29 (base 18) |
| Magic | 17 (base 10) |
| Willpower | 11 (base 10) |
| Cunning | 74 (base 60) |
Resources
| Life | 875/875 |
| Healing Factor | 1.096 |
| Regeneration | 6.4116 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 11 |
| Lite | 2 |
| Infravision | 3 |
Offense: Barehand
| Damage | 36 |
| Accuracy | 32 |
| Crit Chance | 27% |
| APR | 7 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 17 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Mind
| Mindpower | 28 |
| Crit Chance | 20% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 24 (40%) |
| Defense | 13 |
| Ranged Defense | 13 |
| Fatigue | 2 |
| Physical Save | 36 |
| Spell Save | 9 |
| Mental Save | 24 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Stun Resistance | 23% |
| Instadeath Resistance | 100% |
| Pinning Resistance | 72% |
Inscriptions (3/3)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 5.0 steam per turn. Can be activated for an instant burst of 25 steam. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 150% efficiency and cooldown mod of 93%. Its effects scale with your Strength stat. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. |
Class Talents
| Steamtech / Automated butchery | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Butchery | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Battle machinery | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Steamtech / Battlefield management | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Steamtech / Sawmaiming | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Steamtech / Physics | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Steamtech / Blacksmith | 1.20 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Steamtech / Engineering | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Chronomancy | 0.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Chemistry | 1.20 |
| 3/5 |
| 3/5 |
| 3/5 |
| 0/5 |
| Psionic / Dreaming | 0.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Orc | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the Erúan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. * You have collected enough eggs. * You have tunnelled close enough to the Gates of Morning. * You have placed the little surprise. | done |
All the few remaining orcs of the mainland have been captured by Sunwall and their western allies. Children of Garkul, Unite!To ensure a future, any future, for our race they must be freed. The internment camp is located somewhere to the north. The orcs are subdued into obedience by a powerful psionic, Mindwall, and guarded by elite Sunwall troops. Mindwall must be taken care of and the prides set free. But BEFORE that you should go and destroy the Sunwall Observatory to the east, as our spies have found a way to resist Mindwall's psionic powers which requries ingredients from there. * You have destroyed Mindwall body but he managed to split his mind into many pieces and taken direct control of the subdued orcs. Destroy the pillars in each level four other levels. * You have freed all the Vor Pride orcs. * You have freed all the Rak'Shor Pride orcs. * You have freed all the Gorbat Pride orcs. * You have freed all the Grushnak Pride orcs. * The Pride is once again free and united. | done |
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. * You have stopped the pitiful Nektosh, ensuring one less threat for the Pride and a future for the Whitehooves. | done |
The giants have breached the mountain-side of Kruk pride! HomelandThey are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now. | done |
The Steam Quarry is a strategic zone for the Atmos tribe, it provides them with much of their energy needs. Hunter, QuarryIf you are to assault the Palace of Fumes you need to cut that supply off. Destroy the three giant steam valves to make the Palace vulnerable. * The third valve has been destroyed. | active |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the YetisFor each yeti muscle you return to the psy-machines in the ruins of a lost city you will gain a great reward. | active |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. StargazersOur scouts have noticed the Gates of Morning is being reinforced with sun and moon orbs. Go to the Sunwall Observatory and destroy everything there to reduce their supplies. * You have destroyed the Observatory, the Gates of Morning defenses will be weakened. | done |
The people of the sunwall have lingered on this land for too long and now they are spreading their control to all the mainland. This must not be allowed! The Deconstruction of Falling StarsWith the help of their newfound allies in the west they keep a permanent guard over the farportal. The portal must be permanently destroyed to prevent reinforcements. The leader of the Sunwall, High Sun Paladin Aeryn must be punished for her crimes against the Prides. * You have killed Aeryn, making sure no more troops will come from the west. | done |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. | active |
A group of trolls from the Kar'Haïb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. * You have destroyed the Dominion port, the trolls will not be a problem in the near future. | done |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
| Tool | Korbek's Spyglass Korbek's SpyglassCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 2 When wielded/worn: Accuracy: +10 (+5 eff.) Physical crit. chance: +5.0% Changes stats: +5 Cun Infravision radius: +2 Sight radius: +1 This antique spyglass is weathered from use, but seems well maintained. |
| On fingers | warrior's copper ring of perseverance warrior's copper ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Stun/Freeze immunity: +23% Life regen: +0.80 Rings can have magical properties. |
| On fingers | sneakthief's steel ring sneakthief's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 (+3 eff.) Changes stats: +5 Cun / +6 Dex Rings can have magical properties. |
| Around waist | Girdle of Transmutation Girdle of TransmutationPowered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Armour: +8 Armour Hardiness: +10% Changes stats: +8 Mag / +8 Con Talent masteries: +0.20 Spell / Stone alchemy +0.20 Spell / Morph Talent cooldown: Flux (-2 turns) It can be used to transmute some of your life into mana/vim, costing 20 power out of 20/20. This belt changes shape when you put it on, becoming a perfect fit. |
| On feet | traveler's pair of iron boots of evasion (10 def, 3 armour) traveler's pair of iron boots of evasion (10 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +10 (+8 eff.) Fatigue: -3% Maximum encumbrance: +24 Physical save: +6 (+3 eff.) It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 3.6 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 31% chance to completely evade them and granting you 25 defense for 6 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | voratun helm 'Radiancerot' (0 def, 8 armour) voratun helm 'Radiancerot' (0 def, 8 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Armour penetration: +6 Physical crit. chance: +2.0% Armour: +8 Fatigue: +5% Changes stats: +3 Cun / +4 Dex Changes resistances: +6% light / +18% cold Allows you to breathe in: water Physical save: +12 (+5 eff.) Stamina each turn: +0.20 Infravision radius: +1 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | temporal rough leather gloves (0 def, 1 armour) temporal rough leather gloves (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 temporal Damage (Ranged): 5 temporal Changes resistances: +5% temporal Changes damage: +3% temporal Talent granted: +1 Sand Shredder Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Inventory
taint of acceleration (5 reduced cooldowns) taint of acceleration (5 reduced cooldowns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / taint ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Corrupted energies refresh all you, lowering your cooldowns by 5. However, for the next 5 turns, all talents used will go on double cooldown. Scales with Taintmarks, which will increase when you inscribe a Taint. It can be used to inscribe your skin with the taint.. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Shadelord (29-43.5 power, 19 apr) Shadelord (29-43.5 power, 19 apr)Requires: - Strength 35 - Talent Steam Pool Infused by nature Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 4 Base power: 29.0 - 43.5 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +19 Physical crit. chance: +4.0% Attack speed: 100% Block value: +72 On weapon hit: * 40% chance to inflict damage reduction Attacks use: 1.0 Steam When wielded/worn: Armour: +5 Defense: +8 (+7 eff.) Fatigue: +10% Damage when hit (Melee): 4 mind Talent granted: +2 Block Maximum life: +57.00 Steamsaws use steam pressure to rotate a serrated metal blade at high speed, inflicting severe lacerations on those struck. They can be wielded in the main or off hand. Vrmmmmm! |
Yeti-fur Cloak (9 def, 2 armour) Yeti-fur Cloak (9 def, 2 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 1 When wielded/worn: Physical power: +5 (+2 eff.) Armour: +2 Defense: +9 (+8 eff.) Changes resistances: +15% cold Physical save: +10 (+4 eff.) This fur cloak is thick and matted, yet remains incredibly soft to the touch. |
Cap of the Undisturbed Mind (-10 def, 0 armour) Cap of the Undisturbed Mind (-10 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Plot Item] Type: armor / head ; tier 3 When wielded/worn: Physical power: -10 (-3 eff.) Defense: -10 (-10 eff.) Changes stats: +4 Wil Changes resistances: +10% cold / +10% darkness / +10% arcane Confusion immunity: +100% Spellpower: -10 (-10 eff.) Mindpower: -10 (-5 eff.) Allows you to resist the most terrible assaults on your mind. To prevent losing your mental health when gazing at the horrors of the Void there are still living brain tissues embedded into this cap. With it you can spend your time stargazing without fear. |
Visage of Nektosh (4 def, 8 armour) Visage of Nektosh (4 def, 8 armour)Requires: - Magic 12 - Talent Armour Training Powered by arcane forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +8 Defense: +4 (+4 eff.) Fatigue: +6% Damage (Melee): 15 physical bleed Changes stats: +4 Mag / +4 Wil / +4 Cun Changes resistances: +10% darkness Talent mastery: +0.20 Race / Whitehooves Increases your maximum stacks of Death Momentum by 1. You always thought his horns looked kind of stupid, to be honest. |
4 onyx 4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
66 aquamarine 66 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli 8 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+6 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+6 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
62 opal 62 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
63 topaz 63 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 emerald 11 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Automated Portable Extractor Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
8 garnet 8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 383/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
simple frost salve [power 12] simple frost salve [power 12]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 100% efficiency and 100% cooldown modifier. Activating this item is instant. It can be used to remove 1 physical effects and grants a frost aura (12% cold, darkness and nature affinity), putting Talent Medical Injector on cooldown for 25 turns. Medical salve. |
simple healing salve [power 133] simple healing salve [power 133]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 100% efficiency and 100% cooldown modifier. It can be used to heal 133, putting Talent Medical Injector on cooldown for 15 turns. Medical salve. |
75 amethyst 75 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 quartz 3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Across the Narrow Sea (Exploration mode)
Destroyed the Sunwall Outpost to secure a way to the mainland.By Grosh the Orc Sawbutcher level 11
42nd Retaking 124th year of Ascendancy at 19:03 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Grosh the Orc Sawbutcher level 30
42nd Dearth 124th year of Ascendancy at 10:44 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Grosh the Orc Sawbutcher level 10
28th Retaking 124th year of Ascendancy at 06:53 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Grosh the Orc Sawbutcher level 20
23rd Revenge 124th year of Ascendancy at 09:05 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Grosh the Orc Sawbutcher level 30
41st Dearth 124th year of Ascendancy at 17:04 see stats
Reclaiming Garkul's Heritage (Exploration mode)
Freed the remnants of the Prides from the Internment Camp.By Grosh the Orc Sawbutcher level 29
38th Dearth 124th year of Ascendancy at 18:10 see stats
The High Lady's Destiny (Finale) (Exploration mode)
Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.By Grosh the Orc Sawbutcher level 30
42nd Dearth 124th year of Ascendancy at 19:41 see stats
This will make a big Omelette! (Exploration mode)
Collected 40 ritch eggs in the Ritch Hive.By Grosh the Orc Sawbutcher level 16
21st Revenge 124th year of Ascendancy at 11:31 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Grosh the Orc Sawbutcher level 24
7th Dearth 124th year of Ascendancy at 04:00 see stats
Log
Saving done.
Grosh wears (replacing Cap of the Undisturbed Mind (-10 def, 0 armour)): voratun helm 'Radiancerot' (0 def, 8 armour).
Grosh deactivates Saw Wheels.
You transfer drakeskin leather armour 'Uloneg' (17 def, 14 armour) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Liquid Metal Cloak (20 def, 10 armour) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Turbocutter (30-45 power, 23 apr) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Primal Infusion (affinity 13%; cure magical, physical, mental) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Sunstone to the online item's vault.
Saving done.
Saving game...
Talent Saw Wheels is ready to use.
Saving done.
