Morag the level 3 Dwarf Anorithil by quantumwire

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassAnorithil
Level / Exp3 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity11 (base 10)
Constitution16 (base 10)
Magic23 (base 22)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life147/147
Positive36/36
Negative36/36
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save11
Spell Save20
Mental Save8

Defense: Resistances

Acid+ 12%( 70%)
Cold+ 12%( 70%)
Lightning+ 12%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance20%
Stun Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

You collect a new ingredient: orc heart (1).
Morag hits Orc warrior for 79 darkness damage.
Morag killed Orc warrior!
Talent Searing Light is ready to use.

Resting starts...

Talent Moonlight Ray is ready to use.
Norgan's skin returns to normal.

Rested for 17 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You gain 0.75 gold from the transmogrification of
cleansing iron plate armour (0 def, 7 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (14-19 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (14-19 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron mace (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
There is a previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Morag picks up (e.):
elm totem of summon tentacle [power 95] (25 cooldown).
Ran for 2 turns (stop reason: hostile spotted to the south (Brotoq the Reaver)).


Morag casts
Moonlight Ray.
Saving game...

Saving done.