Endil the level 1 Mardrop Sun Paladin by vashne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceMardrop
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity10 (base 10)
Constitution13 (base 11)
Magic18 (base 15)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life122/122
Positive20/50
Stamina91/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy15
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24.75
Crit Chance1%
Speed1

Offense: Mind

Mindpower21.25
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.62 (59.10447761194%)
Defense6
Ranged Defense10
Fatigue18
Physical Save10.15
Spell Save20.65
Mental Save7

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.31
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Race / Mardrop1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

detrimental effect
beneficial effect
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

A shield forms around Endil.
Endil uses Mana Flare.

Endil shines with inner fire.

Endil casts Searing Light.

Orc summoner uses Infusion: Sun.

Orc high pyromancer loses sight!

Orc necromancer loses sight!

Orc summoner loses sight!

Endil loses sight!

Endil has been illuminated.

Endil hits Orc blood mage for 35 light damage.
Something misses
Endil.
Your shield crumbles under the damage!

The shield around Endil crumbles.

Something misses
Endil.
Something hits
Endil for (100 absorbed), 61 darkness (61 total damage).

Endil uses Infusion: Wild.

Endil is no longer illuminated.

Endil is cured!

Endil lessens the pain.

Endil uses Shield Pummel.

Endil misses Something.
Endil misses Something.
Something hits
Endil for 21 arcane damage.

Shield Pummel is still on cooldown for 5 turns.

Endil misses Something.
Something misses
Endil.
Saving game...