Corcher the level 3 Cornac Archer by woque

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp3 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity21 (base 21)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-1/133
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage26
Accuracy26
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense10
Ranged Defense10
Fatigue6
Physical Save7
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Corcher uses Steady Shot.
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

Corcher uses
Steady Shot.
Corcher's Steady Shot hits Poison ivy for
49 physical damage.
Corcher's Steady Shot killed Poison ivy!

Talent Steady Shot is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Corcher picks up (f.):
iron dagger (10-12 power, 5 apr).
Ran for 5 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the southeast (thief)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (thief)).


Corcher hits Thief for 3 physical damage.
Thief deactivates
Stealth.

Thief hits Corcher for 33 physical, 6 nature, 8 darkness, 14 physical, 6 fire (66 total damage).
Corcher uses
Steady Shot.
Corcher's Steady Shot misses thief.

Thief hits Corcher for 34 physical, 6 nature, 8 darkness, 14 physical, 6 fire (68 total damage).
Corcher the level 3 cornac archer was blazed to death by a thief on level 2 of Trollmire.