Anje the level 17 Ghoul Archmage by antvg

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexFemale
RaceGhoul
ClassArchmage
Level / Exp17 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution18 (base 10)
Magic47 (base 41)
Willpower38 (base 38)
Cunning16 (base 11)

Resources

Life423/423
Mana153/208
Healing Factor1.1911363549267
Regeneration14.591420347852

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+102.45843205308%

Vision

Sight10
Lite8
Infravision3
See Stealth5
See Invisible6

Offense: Mainhand

Damage20
Accuracy17
Crit Chance5%
APR6
Speed1.00

Offense: Spell

Spellpower42
Crit Chance5%
Speed1

Offense: Mind

Mindpower30
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+11%
Light+18%
Temporal+19%
Physical+30%
Lightning+21%
All0%

Offense: Damage Penetration

Darkness+10%
Light+15%
Temporal+14%
Physical+13%
Mind+5%
All0%

Defense: Base

Armour (hardiness)14 (35.65183292883%)
Defense30
Ranged Defense34
Fatigue0
Physical Save29
Spell Save33
Mental Save30

Defense: Resistances

Acid+ 29%( 70%)
Blight+ 12%( 70%)
Physical+ 11%( 70%)
Cold+ 30%( 70%)
All+ 9%( 70%)
Lightning+ 32%( 70%)
Light+ 29%( 70%)
Temporal+ 24%( 70%)
Mind+ 22%( 70%)
Fire+ 22%( 70%)
Nature+ 17%( 70%)

Defense: Immunities

Pinning Resistance19%
Bleed Resistance100%
Confusion Resistance21%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Stun Resistance81%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
1/5
3/5
Spell / Air1.30
4/5
1/5
1/5
1/5
Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
1/5
1/5
1/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
1/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
3/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
detrimental effect
beneficial effect

Quests

done
active
failed
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Madness (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Anje the Ghoul Archmage level 13
17th Dusk 122nd year of Ascendancy at 05:42
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Anje the Ghoul Archmage level 10
3rd Summertide 122nd year of Ascendancy at 03:37
see stats
That was close (Madness (Adventure) difficulty) Killed your target while having only 1 life left.
By Anje the Ghoul Archmage level 11
8th Flare 122nd year of Ascendancy at 06:28
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Anje the Ghoul Archmage level 9
2nd Summertide 122nd year of Ascendancy at 02:30
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Anje the Ghoul Archmage level 13
7th Dusk 122nd year of Ascendancy at 12:52
see stats
Treasure Hunter (Madness (Adventure) difficulty) Amassed 1000 gold pieces.
By Anje the Ghoul Archmage level 11
8th Flare 122nd year of Ascendancy at 17:44
see stats

Log


Talent Chain Lightning is ready to use.

Anje stops surging mana.

Anje casts
Rune: Shielding.
A shield forms around Anje.


Gloromina the giant spider casts
Throw Bomb.
Anje is on fire!

Gloromina the giant spider hits Anje for (56 absorbed), 0 fire (0 total damage).

There is an exit to the worldmap here (press '' or right click to use).
Burning from Gloromina the giant spider hits
Anje for (19 absorbed), 0 fire (0 total damage).

You cannot go into the wilds with the following effects: Burning

Thunderstorm hits Drem master for
26 lightning damage.
Burning from Gloromina the giant spider hits
Anje for (19 absorbed), 0 fire (0 total damage).
Drem master calms down.


You cannot go into the wilds with the following effects: Burning

Anje casts
Rune: Shatter Afflictions.
Anje stops burning.

You gain 9.73 gold from the melting of
Oakwilter the quiver of elm arrows (13/13, 110% power, 5 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel battleaxe (120% power, 2 apr).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

The furious lightning storm around Anje calms down and disappears.