Devindor the level 6 Dwarf Stone Warden by Devindor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp6 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity8 (base 10)
Constitution25 (base 22)
Magic12 (base 14)
Willpower23 (base 19)
Cunning10 (base 10)

Resources

Life-2/254
Mana195/195
Equilibrium44
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy2
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage9
Accuracy2
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower6
Crit Chance1%
Speed1

Offense: Mind

Mindpower20.05
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)15.3 (66.666666666667%)
Defense9.3
Ranged Defense17.3
Fatigue25
Physical Save14.7
Spell Save12.25
Mental Save11.55

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
5/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dwarf1.00
4/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
active

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Crystaline Half (Devindor) is stunned with fear!
Something leeches life from Crystaline Half (Devindor)!
Something hits Crystaline Half (Devindor) for
9 physical, 10 mind, (19 total damage).
Your summoned Stone Half (Devindor) disappears.
Your summoned Crystaline Half (Devindor) disappears.

Talent Nature's Touch is ready to use.

Devindor uses Nature's Touch.

Devindor receives 128 healing.
Talent Infusion: Wild is ready to use.

Resting starts...

Stone Vine from Devindor hits Something for
(1 resist armour), 8 physical (8 total damage).
Stone Vine from Devindor hits Something for
(1 resist armour), 8 physical (8 total damage).
Rested for 5 turns (stop reason: taken damage).

Something hits
Devindor for 10 cold damage.
Devindor is on fire!

Something leeches life from Devindor!
Something receives
1 healing from Devindor.
Something hits
Devindor for 37 fire damage.
Something hits
Devindor for 12 fire damage.
Stone Vine from Devindor hits Something for
(1 resist armour), 8 physical (8 total damage).

Something hits
Devindor for 10 cold damage.
Something leeches life from Devindor!
Something receives
1 healing from Devindor.
Something hits
Devindor for 12 fire damage.
Something hits
Devindor for 40 darkness damage.
Saving game...