Bookworm the level 18 Dwarf Archmage by cttw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassArchmage
Level / Exp18 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity9 (base 10)
Constitution27 (base 22)
Magic47 (base 39)
Willpower38 (base 31)
Cunning15 (base 11)

Resources

Life532/532
Mana311/311
Paradox300
Healing Factor1.33
Regeneration1.9285

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage19
Accuracy3
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower45
Crit Chance18%
Speed1

Offense: Mind

Mindpower26
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense3
Ranged Defense3
Fatigue1
Physical Save14
Spell Save27
Mental Save18

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Disarm Resistance44%
Pinning Resistance45%
Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance44%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
4/5
1/5
1/5
Spell / Fire1.30
4/5
1/5
2/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
1/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
5/5
3/5
1/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done
active
done
active
active
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By Bookworm the Dwarf Archmage level 17
10th Shortage 122nd year of Ascendancy at 07:17
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Bookworm the Dwarf Archmage level 11
13rd Profit 122nd year of Ascendancy at 13:19
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Bookworm the Dwarf Archmage level 17
10th Shortage 122nd year of Ascendancy at 06:48
see stats
Level 10 Got a character to level 10.
By Bookworm the Dwarf Archmage level 10
7th Profit 122nd year of Ascendancy at 10:04
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Bookworm the Dwarf Archmage level 15
27th Loss 122nd year of Ascendancy at 16:38
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Bookworm the Dwarf Archmage level 5
21st Voratun 122nd year of Ascendancy at 03:32
see stats
The Arena Unlocked Arena mode.
By Bookworm the Dwarf Archmage level 8
1st Profit 122nd year of Ascendancy at 19:12
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By Bookworm the Dwarf Archmage level 17
10th Shortage 122nd year of Ascendancy at 07:17
see stats
The secret city Discovered the truth about mages.
By Bookworm the Dwarf Archmage level 13
35th Profit 122nd year of Ascendancy at 23:14
see stats

Log

You gain 1.90 gold from the transmogrification of cleansing steel mail armour of lightning resistance (2 def, 6 armour).
You gain 2.38 gold from the transmogrification of
bladed rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 1.13 gold from the transmogrification of
temporal iron gauntlets (0 def, 1 armour).
You gain 3.05 gold from the transmogrification of
pair of iron boots of phasing (0 def, 3 armour).
You gain 1.04 gold from the transmogrification of
insulating pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 1.24 gold from the transmogrification of
grounding pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 0.99 gold from the transmogrification of
shimmering linen robe (0 def, 0 armour).
You gain 1.83 gold from the transmogrification of
insidious steel waraxe of massacre (18-25.2 power, 3 apr).
You gain 4.82 gold from the transmogrification of
balanced steel waraxe of paradox (13-18.2 power, 3 apr).
You gain 3.36 gold from the transmogrification of
shimmering ash starstaff of power (15-18 power, 3 apr, darkness element).
You gain 3.56 gold from the transmogrification of
earthen ash magestaff of warding (15-18 power, 3 apr, cold element).
You gain 1.90 gold from the transmogrification of
ash starstaff of might (15-18 power, 3 apr, physical element).
You gain 1.94 gold from the transmogrification of
ash magestaff of might (15-18 power, 3 apr, fire element).
You gain 10.00 gold from the transmogrification of
Penitence (15-18 power, 4 apr, nature element).
You gain 2.99 gold from the transmogrification of
steel mace of crippling (13-18.2 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel mace (15.5-21.7 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (24-38.4 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (21-31.5 power, 2 apr).
You gain 2.80 gold from the transmogrification of
insidious steel battleaxe of projection (19.5-29.25 power, 2 apr).
You gain 2.03 gold from the transmogrification of
insidious poison infusion of the duelist (14 nature damage, 26% healing reduction).
You gain 0.61 gold from the transmogrification of
healing infusion (heal 38).
There is a teleportation circle to the surface here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Bookworm deactivates Shielding.

Bookworm deactivates Arcane Shield.