test the level 50 Halfling Archmage by kanos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassArchmage (High Thaumaturgist)
Level / Exp50 / 169013%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic60 (base 60)
Willpower29 (base 29)
Cunning14 (base 11)

Resources

Life780/780
Mana404/428
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage18
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower41
Crit Chance5%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save7
Spell Save26
Mental Save15

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5
Spell / Thaumaturgy1.30
5/5
5/5
5/5
5/5
Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
5/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
beneficial effect

Quests

active
failed

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By test the Halfling Archmage level 10
76th Pyre 122nd year of Ascendancy at 14:45
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By test the Halfling Archmage level 20
76th Pyre 122nd year of Ascendancy at 14:45
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By test the Halfling Archmage level 30
76th Pyre 122nd year of Ascendancy at 14:45
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By test the Halfling Archmage level 40
76th Pyre 122nd year of Ascendancy at 14:45
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By test the Halfling Archmage level 50
76th Pyre 122nd year of Ascendancy at 14:45
see stats

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Test picks up (d.):
rough leather armour of fire resistance (3 def, 2 armour).
Test picks up (a.):
ranger's elm longbow.
Ran for 2 turns (stop reason: hostile spotted to the south (wolf)).


Test casts
Elemental Array Burst.
test hits Wolf for 310 thaumic energy damage.
test killed Wolf!

Resting starts...

Talent Elemental Array Burst is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (large white snake)).


Test casts
Elemental Array Burst.
test hits Wolf for 310 thaumic energy damage.
test hits Bee swarm for 310 thaumic energy damage.
test hits Large white snake for 310 thaumic energy damage.
test killed Wolf!
test killed Bee swarm!
test killed Large white snake!