Five Disasters the level 8 Cornac Firmamancer by kajarainbow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassFirmamancer
Level / Exp8 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic35 (base 32)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life198/198
Positive31/31
Negative41/41
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+13.835121916811%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy4
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance5%
Speed1
Cooldown Reduction4

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+7%
Light+10%
Cold+7%

Defense: Base

Armour (hardiness)12.103905674945 (65.103905674945%)
Defense12
Ranged Defense12
Fatigue0
Physical Save13
Spell Save24
Mental Save10

Defense: Resistances

Acid+ 13%( 70%)
Light+ 18%( 70%)
Darkness+ 17%( 70%)
Cold+ 13%( 70%)
Lightning+ 13%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance19%
Stun Resistance19%
Instadeath Resistance100%
Blind Resistance42%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Misty-night1.30
1/5
1/5
0/5
0/5
Celestial / Sunlight1.30
1/5
1/5
0/5
0/5
Celestial / Drought1.30
2/5
1/5
1/5
0/5
Celestial / Gale1.30
1/5
1/5
1/5
0/5
Celestial / Heavens1.30
1/5
1/5
0/5
0/5
Celestial / Rainfall1.30
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Forecast1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.20
1/5
1/5
0/5
0/5
Celestial / Hymns1.20
1/5
1/5
0/5
0/5
Celestial / Light1.00
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active

Equipment

Tool
Around neck
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Lost in translation (Insane (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Five Disasters the Cornac Firmamancer level 4
76th Pyre 122nd year of Ascendancy at 23:00
see stats

Log

You gain 11.31 gold from the transmogrification of linen cloak 'Grinyzilarion' (1 def, 0 armour).
You gain 1.44 gold from the transmogrification of
nightruned rough leather belt of carrying.
You gain 1.26 gold from the transmogrification of
deadly pouch of iron shots of erosion (21/21, 20-23 power, 1 apr).
You gain 5.34 gold from the transmogrification of
rough leather sling 'Layirin'.
You gain 5.58 gold from the transmogrification of
Nerimira the Shadowlash (10-13 power, 5 apr).
You gain 4.90 gold from the transmogrification of
iron mace 'Bethomira' (14-19 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (11-15 power, 2 apr).
You gain 2.00 gold from the transmogrification of
iron longsword of paradox (12-16 power, 2 apr).
You gain 5.01 gold from the transmogrification of
iron greatsword 'Festermark' (22-36 power, 1 apr).
You gain 4.61 gold from the transmogrification of
balanced iron greatsword of daylight (18-30 power, 1 apr).
You gain 5.41 gold from the transmogrification of
elm vilestaff 'Ashjeer' (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 6.02 gold from the transmogrification of
Neremima the Sleetmoon (13-16 power, 2 apr, light element).
You gain 0.84 gold from the transmogrification of
psionicist's copper ring.
You gain 0.05 gold from the transmogrification of
copper ring.
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the north (Xuvena the giant rabbit)).


The ground around Five Disasters no longer looks dry.
The iridescent rain around Five Disasters fades away and disappears.