Horror of Nature the level 5 Drem Adventurer by kajarainbow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDrem
ClassAdventurer
Level / Exp5 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity13 (base 12)
Constitution13 (base 12)
Magic14 (base 12)
Willpower20 (base 21)
Cunning18 (base 18)

Resources

Life169/169
Steam100/100
Equilibrium0
Psi98/100
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage6
Accuracy14
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy14
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower14
Crit Chance3%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save9
Spell Save11
Mental Save13

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Implants
Infusions

Class Talents

Wild-gift / Summoning (utility)1.00
1/5
1/5
0/5
0/5
Psionic / Psionic fog1.00
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.00
1/5
1/5
0/5
0/5
Psionic / Action at a distance1.00
1/5
1/5
0/5
0/5
Psionic / Gestalt1.00
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.00
1/5
1/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Psionic / Mentalism1.00
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Bleeding from The Spinal Cord hits
Horror of Nature for 5 physical damage.
Resting starts...

Horror of Nature stops bleeding.

Talent Condensate is ready to use.
Talent Infusion: Regeneration is ready to use.
Your summoned ritch flamespitter disappears.
Talent Ritch Flamespitter is ready to use.
Talent War Hound is ready to use.
Talent Vaporous Step is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Horror of Nature picks up (m.):
Sludgegrip (0 def, 0 armour).
Horror of Nature picks up (j.):
elm longbow of power.
Horror of Nature picks up (j.):
acidic iron steamsaw of fire resistance (+15%) (10.5-15.75 power, 0 apr).
Horror of Nature picks up (f.):
schematic: Magnetic Shell.
Lore found:
Rod of Recall (1/1)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).

Horror of Nature picks up (z.):
Rod of Recall (1/1).
Lore found:
Sludgegrip
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 18 turns (stop reason: something interesting).


Horror of Nature deactivates Gestalt.

Horror of Nature activates Gestalt.

Horror of Nature deactivates Gestalt.