Nirnil the level 10 Cornac Adventurer by drmarkandersen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp10 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 22)
Dexterity39 (base 33)
Constitution35 (base 33)
Magic37 (base 33)
Willpower12 (base 12)
Cunning18 (base 17)

Resources

Life552/552
Mana149/149
Stamina147/147
Healing Factor1.2829268292683
Regeneration3.8744390243902

Speed

Mental+4.8999999999999%
Attack+4.8999999999999%
Movement+22%
Spell+4.8999999999999%
Global+103.7%

Vision

Sight10
Lite6
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage48
Accuracy52
Crit Chance12%
APR5
Speed0.76

Offense: Spell

Spellpower38
Crit Chance9%
Speed0.9532888465205

Offense: Mind

Mindpower27
Crit Chance9%
Speed0.9532888465205

Defense: Base

Armour (hardiness)5.65 (64.692942254812%)
Defense36
Ranged Defense37
Fatigue0
Physical Save20
Spell Save17
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery prowess1.30
4/5
2/5
0/5
0/5
Cunning / Poisons1.30
2/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Technique / Archery training1.30
4/5
2/5
2/5
0/5
Technique / Marksmanship1.30
4/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
0/5
4/5
3/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done

Equipment

On feet
Quiver
On hands
On head
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Nirnil the Cornac Adventurer level 10
4th Flare 122nd year of Ascendancy at 04:11
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Nirnil the Cornac Adventurer level 9
1st Flare 122nd year of Ascendancy at 07:06
see stats

Log

Nirnil stops being poisoned.
Talent Steady Shot is ready to use.

Resting starts...

Talent Pin Down is ready to use.
The fabric of time around Nirnil stabilizes to normal.

The powerful time-altering energies generate a restoration field on Nirnil.

Talent Arcane Reconstruction is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Nirnil picks up (c.):
pair of iron boots 'Zerayalen' (0 def, 3 armour).
Nirnil picks up (f.):
Betilaith (0 def, 1 armour).
The fabric of time around Nirnil returns to normal.


Nirnil deactivates Shielding.

Nirnil deactivates Shielding.

Nirnil activates Shielding.

Nirnil activates Shielding.

Nirnil deactivates Apply Poison.

Nirnil deactivates Apply Poison.

Nirnil activates Apply Poison.

Nirnil activates Apply Poison.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Nirnil deactivates Shielding.

Nirnil deactivates Shielding.

Nirnil deactivates Apply Poison.

Nirnil deactivates Apply Poison.