GreyCloak the level 50 Whitehoof Archmage by planetus

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignOrcs
ModeNormal Exploration
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 513%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 13)
Dexterity13 (base 10)
Constitution28 (base 26)
Magic96 (base 60)
Willpower71 (base 60)
Cunning75 (base 60)

Resources

Life1020/1020
Mana453/453
Steam0/100
Healing Factor1.2363636363637
Regeneration0.30909090909093

Speed

Mental0%
Attack0%
Movement+70%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth52.25098970681
See Invisible68.531767328401

Offense: Mainhand

Damage57
Accuracy7
Crit Chance24%
APR6
Speed1.00

Offense: Spell

Spellpower74
Crit Chance36%
Speed1

Offense: Mind

Mindpower62
Crit Chance20%
Speed1

Offense: Damage Bonus

Acid+37%
Blight+25%
Physical+29%
Cold+26%
All+13%
Darkness+21%
Temporal+21%
Lightning+56%
Mind+25%
Fire+146%
Nature+34%

Offense: Damage Penetration

Darkness+35%
Temporal+35%
Blight+45%
Fire+112%
All+25%

Defense: Base

Armour (hardiness)38 (30%)
Defense58
Ranged Defense58
Fatigue14
Physical Save29
Spell Save44
Mental Save42

Defense: Resistances

Acid+ 37%( 70%)
Arcane+ 52%( 70%)
Cold+ 51%( 70%)
All+ 25%( 70%)
Lightning+ 66%( 70%)
Temporal+ 36%( 70%)
Darkness+ 48%( 70%)
Fire+ 70%( 70%)
Nature+ 53%( 70%)

Defense: Immunities

Pinning Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance70%
Poison Resistance100%
Silence Resistance50%

Inscriptions (5/5)

Implants
Runes
Runes
Implants
Runes

Class Talents

Spell / Temporal1.30
1/5
4/5
1/5
0/5
Spell / Air1.30
4/5
3/5
0/5
0/5
Spell / Arcane1.30
3/5
4/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Galvanic technomancy1.30
4/5
4/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
5/5
5/5
Spell / Wildfire1.30
1/5
3/5
5/5
5/5

Generic Talents

Technique / Combat training1.00
3/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
5/5
4/5
3/5
0/5
Steamtech / Chemistry1.00
4/5
4/5
3/5
0/5
Steamtech / Physics1.00
5/5
6/5
6/5
0/5
Spell / Divination1.30
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
0/5
0/5
Race / Whitehooves1.20
2/5
0/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Exploration mode) Buy an item from an AAA.
By GreyCloak the Whitehoof Archmage level 3
11st Retaking 124th year of Ascendancy at 00:13
see stats
Across the Narrow Sea (Exploration mode) Destroyed the Sunwall Outpost to secure a way to the mainland.
By GreyCloak the Whitehoof Archmage level 11
34th Retaking 124th year of Ascendancy at 13:32
see stats
Blood on the Moon (Exploration mode) Kill all of the Star Gazers within 7 game turns.
By GreyCloak the Whitehoof Archmage level 29
45th Revenge 124th year of Ascendancy at 00:08
see stats
Do not go gentle into that good night (Exploration mode) Trapped John.
By GreyCloak the Whitehoof Archmage level 40
46th Dearth 124th year of Ascendancy at 22:29
see stats
Exterminator (Exploration mode) Killed 1000 creatures.
By GreyCloak the Whitehoof Archmage level 31
1st Pain 124th year of Ascendancy at 16:08
see stats
Imp'ing Away (Exploration mode) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By GreyCloak the Whitehoof Archmage level 50
44th Loss 124th year of Ascendancy at 08:04
see stats
Level 10 (Exploration mode) Got a character to level 10.
By GreyCloak the Whitehoof Archmage level 10
25th Retaking 124th year of Ascendancy at 20:56
see stats
Level 20 (Exploration mode) Got a character to level 20.
By GreyCloak the Whitehoof Archmage level 20
28th Revenge 124th year of Ascendancy at 18:48
see stats
Level 30 (Exploration mode) Got a character to level 30.
By GreyCloak the Whitehoof Archmage level 30
52nd Revenge 124th year of Ascendancy at 12:17
see stats
Level 40 (Exploration mode) Got a character to level 40.
By GreyCloak the Whitehoof Archmage level 40
35th Dearth 124th year of Ascendancy at 16:25
see stats
Level 50 (Exploration mode) Got a character to level 50.
By GreyCloak the Whitehoof Archmage level 50
37th Loss 124th year of Ascendancy at 14:18
see stats
One Ill Turn Deserves Another (Exploration mode) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By GreyCloak the Whitehoof Archmage level 49
37th Loss 124th year of Ascendancy at 14:18
see stats
Reclaiming Garkul's Heritage (Exploration mode) Freed the remnants of the Prides from the Internment Camp.
By GreyCloak the Whitehoof Archmage level 31
1st Pain 124th year of Ascendancy at 14:37
see stats
Size is everything (Exploration mode) Did over 1500 damage in one attack.
By GreyCloak the Whitehoof Archmage level 50
39th Loss 124th year of Ascendancy at 14:29
see stats
Size matters (Exploration mode) Did over 600 damage in one attack.
By GreyCloak the Whitehoof Archmage level 28
43rd Revenge 124th year of Ascendancy at 23:34
see stats
The Dead God Rests (Exploration mode) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By GreyCloak the Whitehoof Archmage level 50
43rd Loss 124th year of Ascendancy at 23:35
see stats
The High Lady's Destiny (Finale) (Exploration mode) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By GreyCloak the Whitehoof Archmage level 35
29th Dearth 124th year of Ascendancy at 22:31
see stats
Treasure Hoarder (Exploration mode) Amassed 3000 gold pieces.
By GreyCloak the Whitehoof Archmage level 40
36th Dearth 124th year of Ascendancy at 06:39
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By GreyCloak the Whitehoof Archmage level 18
24th Revenge 124th year of Ascendancy at 01:50
see stats

Log

Saving game...
Saving done.

You transfer well-made mana coil to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer dwarven steel mental stimulator to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer dwarven steel crystal plating to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer dwarven steel grounding strap to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer dwarven steel white light emitter to the online item's vault.
Saving done.

Saving game...

Saving done.

GreyCloak deactivates
Arcane Power.
GreyCloak deactivates
Arcane Shield.
GreyCloak deactivates
Galvanic Arcing.
GreyCloak deactivates
Disruption Shield.
GreyCloak deactivates
Shielding.
GreyCloak deactivates
Wildfire.
GreyCloak deactivates
Keen Senses.
GreyCloak deactivates
Burning Wake.