Sandonomics the level 10 Halfling Wyrmic by Nethertribes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHalfling
ClassWyrmic
Level / Exp10 / 75%
Sizesmall
Lifes / Deaths

Primary Stats

Strength29 (base 28)
Dexterity13 (base 10)
Constitution13 (base 11)
Magic10 (base 10)
Willpower34 (base 26)
Cunning19 (base 14)

Resources

Life279/279
Equilibrium15
Healing Factor1.3245901639344
Regeneration0.3311475409836

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1
See Stealth5
See Invisible6

Offense: Mainhand

Damage46
Accuracy31
Crit Chance28%
APR14
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower26
Crit Chance17%
Speed1

Offense: Damage Bonus

Nature+5%
Fire+5%
All0%

Offense: Damage Penetration

Physical+12%

Defense: Base

Armour (hardiness)17.118138619369 (56.923076923077%)
Defense8
Ranged Defense11
Fatigue20
Physical Save19
Spell Save20
Mental Save27

Defense: Resistances

Lightning+ 1%( 70%)
Nature+ 30%( 70%)
Cold+ 34%( 70%)
Blight+ 20%( 70%)
Physical+ 4%( 70%)
Fire+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
4/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
5/5
2/5
1/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.10
4/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done
done
done
active
done
active
done
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Sandonomics the Halfling Wyrmic level 9
1st Summertide 122nd year of Ascendancy at 22:36
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Sandonomics the Halfling Wyrmic level 10
73rd Dusk 122nd year of Ascendancy at 13:05
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Sandonomics the Halfling Wyrmic level 9
47th Dusk 122nd year of Ascendancy at 02:50
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Sandonomics the Halfling Wyrmic level 6
78th Pyre 122nd year of Ascendancy at 12:33
see stats

Log


Sandonomics picks up (g.):
quiver of elm arrows of accuracy (12/12, 16-22.4 power, 5 apr).
Sandonomics picks up (j.):
spinel.
There is a previous level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 4.00 gold from the transmogrification of
spinel.
You gain 2.00 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.20 gold from the transmogrification of
self-loading pouch of iron shots of accuracy (20/20, 14.5-17.4 power, 1 apr).
You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (12/12, 16-22.4 power, 5 apr).
You gain 2.21 gold from the transmogrification of
acidic quiver of elm arrows of wind (17/17, 13.5-18.9 power, 5 apr).
You gain 4.50 gold from the transmogrification of
Stormlash (17-18.7 power, 7 apr).
You gain 1.73 gold from the transmogrification of
hateful iron waraxe (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (19-28.5 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 2.19 gold from the transmogrification of
elm magestaff of warding (10-12 power, 2 apr, cold element).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Sandonomics deactivates Wild Growth.