Brawly the level 7 Cornac Brawler by josephwongks

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp7 / 38%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 13)
Dexterity21 (base 17)
Constitution21 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning30 (base 30)

Resources

Life251/251
Stamina118/118
Healing Factor1.086387434555
Regeneration0.27159685863874

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage36
Accuracy27
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)6 (46.274970622797%)
Defense32
Ranged Defense33
Fatigue0
Physical Save15
Spell Save12
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Unarmed discipline1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
4/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
3/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
2/5
1/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
On feet
Around waist
Main armor
Light source
On head
On hands

Inventory

Achievements

Log

You gain 0.95 gold from the transmogrification of flaming iron mace (12.5-17.5 power, 2 apr).
You gain 1.06 gold from the transmogrification of
arcing iron battleaxe (12.5-18.75 power, 1 apr).
You gain 1.24 gold from the transmogrification of
potent elm magestaff (12-14.4 power, 2 apr, fire element).
You gain 1.96 gold from the transmogrification of
earthen elm vilestaff of might (10-12 power, 2 apr, fire element).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Brawly deactivates Striking Stance.

Brawly activates Striking Stance.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Brawly deactivates Striking Stance.