Recent comments

  • Taelren's Journal Entry #1: Prox's Fall   11 years 6 weeks ago

    thanks for sharing this :-)

  • Shorter ToME4 Dungeons   11 years 6 weeks ago

    It should appear now.

    Edit: If the backup guardian still doesn't appear, you may have to delete the zone from your save folder.

    T-Engine/4.0/tome/save/[char-name]/zone-reknor.teaz

  • It takes forever to figure out how to do basic things in this game.   11 years 6 weeks ago
    .

    .

  • It takes forever to figure out how to do basic things in this game.   11 years 6 weeks ago

    This was a pretty rude way to ask for help. There are forums and an in-game chat where people would be glad to answer your questions.

    That being said the issue of a non-noticeable logout button is a legitimate one and that might be something to suggest as a site improvement.

  • Shorter ToME4 Dungeons   11 years 6 weeks ago

    From far east back,no new Boss in 3L Reknor.

  • It takes forever to figure out how to do basic things in this game.   11 years 6 weeks ago

    2) You can press tab to cycle trough map types

  • Donation Content Not Working, Please Help!   11 years 6 weeks ago

    I used some of my voratun to buy Ashes, which I downloaded and stuck in the folder it told me to. It doesn't, however, show up in my add-ons list, and there doesn't appear to be a way to activate it. I'm sure I am just missing something simple, stupid and obvious, but if you have any advice on how to proceed I would be deeply grateful.

  • Donation Content Not Working, Please Help!   11 years 6 weeks ago
    • darkgod hugs*
  • Donation Content Not Working, Please Help!   11 years 6 weeks ago

    While I have you here, I just have to say that I love this game. You have crafted something truly amazing here. I have been a huge fan of roguelikes since I was a kid (played uMoria back in the day on Shareware release, that was my first), and this is by far the most engaging and challenging one I have ever encountered, with the POSSIBLE exception of ADOM (also a really challenging game that I love dearly). I also think that you have an amazing way of marketing your game; the fact that it is free to download and play, fully featured, and yet offers additional features for donating is wonderful, and your in-game donation request was so well written and so un-obtrusive that I felt an immediate urge to help out... especially since I love TOME so much.

  • Donation Content Not Working, Please Help!   11 years 6 weeks ago

    Hi

    I've checked, seems like something got stuck :/
    I've unstuck it though :) Sorry for the waiting

  • Donation Content Not Working, Please Help!   11 years 7 weeks ago

    I think the coins take a few days to show up from what I've noticed in the past. Or maybe just a day or two. But, I thought you got access to all the donator content automatically for a donation of any size, but maybe that was changed with the latest DLC.

    Or it might be the non-updating profiles thing, I haven't noticed/heard anything about that yet.

  • Donation Content Not Working, Please Help!   11 years 7 weeks ago

    The coins have not been credited to my account. My voratun balance is 0, and I haven't any idea where to go from here. Any ideas? Maybe it's related to the non-updating profiles thing?

  • Warlock Class   11 years 7 weeks ago

    Tier I - icons, damage, mana cost revisited
    Imp, Voidwalker, Succubus images changed.

  • Donation Content Not Working, Please Help!   11 years 7 weeks ago

    Donating gets you voratun coins, which you can spend on things. 60 coins gets you the features you mention, and I believe 40 coins gets the new demon DLC. It works this way presumably so that you can choose what you want in what order.

    You're certainly listed as a donator, so you should have coins in your balance, if you haven't spent them yet then investigate. If you have... Seek further support, and good luck.

  • Taelren's Journal Entry #1: Prox's Fall   11 years 7 weeks ago

    oh, the story of alchemist. very intersting!

  • Ashes of Urh'Rok released!   11 years 7 weeks ago

    I'm buying this expansion right now on te4 site and I have the game on steam already.
    I'm curious if I'll be able to get next expansions by Steam?

  • Tales of Maj'Eyal 1.2.5 aka "Back and back and back to the future" is released!   11 years 7 weeks ago

    "When pressing space to talk without being subscribed to any channel, a warning is displayed"

    From an experience design standpoint, should this perhaps redirect to a "select channel" dialog rather than throwing up a warning?

  • Item Link Verification   11 years 7 weeks ago

    Absolutely fantastic. I have thought forever that this should be stock functionality and I am thrilled that you made it.

  • Ashes of Urh'Rok released!   11 years 7 weeks ago

    Huge fan here. Heard of release of Ashes of Urh'Rok and rushed to buy. Bought Tales a long time ago. Tried to buy Ashes of Urh'Rok thru steam and was informed I needed to buy tales first. Tried to buy Ashes of Urh'Rok thru TE4 website and was informed I didn't have enough coins. So, donated 5 euro and got 50 coins. Now I go to the Ashes of Urh'Rok page and click the 'Get it now' button at the bottom, only to be told I still don't have enough coins.

    Why isn't this incredibly easy? What am I doing wrong?

  • Warlock Class   11 years 7 weeks ago

    Initial thoughts:

    Initial mana cost on Shadow Bolt seemed a bit high: It was a bit more then a third of my mana pool each cast! I also feel like they could use another unlocked tree. 3 unlocked class trees and 4 unlocked ones is a bit odd.

    Tooltips are confusing for the summons. What's the difference between summoning a succubus and a...Felguard, was it? The description for the latter calls it a succubus, with no differentiation from the other talent.

    There's a few general typos(Particularly for the succubus talent, as well as "your mindpower enhance the pet" for other summons). It's a case of missing plurals, mostly. Should be enhances in the example(And fights not fight for the Succubus). It's one of those things that's no huge problem since it's a beta, though. Just figured I'd point it out.

  • Warlock Class   11 years 7 weeks ago

    I need to balance the things before to advance to beta stage, correct the bugs and so on... In general things to do:

    Temporary demons
    Damage balance
    General balance
    Quests specific for the class
    Bugs.. bugs... more bugs :P

    so i need all the testing we can do!

  • Warlock Class   11 years 7 weeks ago

    For the weirdest reasons, this reminds me of the Warlock from TL2's Synergies mod. Maybe just the use of the name emberstones? Hehe.

    Looks good so far, though. Can't wait to see what you do with it. :C

  • AEther Operators   11 years 7 weeks ago

    ... but I've been playing around with this a bit lately, and figure at least someone should mention the two major bugs.

    The bigger one is that unlearning a talent only unlearns one talent level at a time. This makes pruning down your 'm' menu an exercise in incredible mind numbing tedium that takes a vaguely gratuitous amount of time -- it's actually the major thing making this addon difficult for me to really dig in to, since just letting the magic menu grow leads to terrible performance issues and a great deal of irritating clutter.

    The less big, but still fairly large, one is that talents also only get learned one level at a time, which is fairly contradictory to the message log output that suggests you learn the whole thing in one go. Instead, each use of deep scan increments the appropriate talents up by one level. Between that and 100 turn cooldown, harvesting talents can be rather time consuming, even once you pick up a few cooldown resetting talents.

    As a third thing, it's not a bug, but something that would be incredibly nice (that, if I'm not mistaken, the glutton addon has tried and failed to do), would be a method to prevent relearning talents once unlearned.

    Those bits noted, these guys are pretty fun to play in the "wildly imbalanced" way they roll -- obviously, a lot like the early glutton builds (understandable, considering there's still bits of glutton code in parts of the LUA, ha) before they were considerably reigned in. If someone could get around to fixing those two major issues (and maybe even that one request/suggestion/wish), this would definitely be my go-to power-trip addon.

  • No "Into Darkness Quest" quest chain   11 years 7 weeks ago

    I believe it'll show up as soon as you kill one of the bosses for it, at the latest.

  • ZOmnibus Addon Pack   11 years 7 weeks ago

    could you please make a UI thing to help save characters from bad game loads where the UI is operational? it would be accessed from the thing on the right side of the ui where you can save game etc...what it would do is increment the lives left count by one then nuke the character with 100 thousand points of damage with 1000 percent resistance penetration. this should send the character to the afterlife where upon if they return to the mortal plane the game should fix the previous bad load.