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W00t pixie is making addons now ! yay :)
This addon does not alter or add any talents, nor talent-trees.
It includes NO new Zones, Classes, Monsters, Items or whatsoever.
It simply fuses the talent-trees Spell/Fire, Spell/Phantasm, Celestial/Sunlight, Celestial/Light, Celestial/Chants and Spell/Divination, unlocked, in one celestial subclass.
Sunmages are also granted these locked talent-trees: Spell/Wildfire, Celestial/Radiance and Cunning/Survival.
I created this addon for my entertainment purposes only in the first place!
I wasn't able to reference correctly to "Sun-Mage" within the code, so I just let it be as it is, since it's just the name!
I think you may have to get to the main continent before it starts up? Not sure. But the quest chain doesn't actually give you anything, so it isn't really a big deal if it doesn't show up.
Haven't yet had a chance to play it, but the idea itself is great. Once you get the unlock, there's really no advantage to siding with the Assassin Lord (unless you're simply too weak to beat him) because the Prodigy is pretty meh for most characters contrasted with what you lose out on. I appreciate the attempt to add complexity to the player's choices.
Those are the Sher'Tul. Read your in-game lore!
They are from Eyal :)
I change my mind those are definitely potatoes wearing armour and wielding weapons. Maybe the light they're staring at is the sky as they're about to be pulled out of the ground?
I have similar issue and i would like to know the solution too. It is not that unusual.
You should learn a lesson from other race/class addons and just start the game with the trickster unlocked. I can tell you worked really hard on the dungeon but maybe just make it a trickster only zone instead of manditory to unlock the class (like the peaceful meadow for cursed). I went through it thought the hidden trees and stuff were cool but the psychic molds are annoying as hell! Also for some reason the vaults in there are only dropping T1 loot (even though you have to be around lvl 20) for me, cleared a vault and got a 60 health per turn regen infusion *facepalm*
"original" aside, I'd welcome more things like this with open arms! *big weeb*
I never really liked ToME's default graphics to begin with, and these are right up my alley xD
I dont think i ever thought of it that way,the out of depth .. 1 hit KO seems in line with roguelikes but you do have a point.Maybe the first 5 floors could have regular scaling with 1 T1 or T2 boss or something then scale normally?
Work is going on to try to make it more stable
It also lists my donator status as disabled and the stonewarden as inactive. :/
Not sure if it is Ashes itself, or higher server load since the expansion or what, but I've been getting disconnected from the server or unable to log in in the first place constantly since ashes came out. Really annoyed me when my level 37 doombringer suddenly became unverified.
I have experienced the same..
0 size download fixed, sorry about that :/
W00PS!
Mightly sorry, I added the steam check to the dlc page itself but not the downloader :/
Fixed!
Yep... Ashes fails to work too when login randomly fails.
It might even be why the Ashes DLC isn't working for me.
steam tab on site say, that i own game on steam, and my balance mention that i have both dlc. still size of downloading dlc is 0B by browser
So, would DLC classes/race be included to the general table in the winner's tab?
I do have Demonologist unlocked, since I've been playing through Steam. Still, there is no slot for the Demonologist, locked or otherwise - nor Doombringer or Doomelf.
Demonologist needs to be unlocked. Only Doombringers are unlocked from the start. :P
I still can't seem to get this to work. The download link now just sends me a 0KB .teaac file. I tried grabbing my .teaac file from the Steam download, but there's no demonologist on the creation screen. Any thoughts?