Recent comments

  • Marson's Auto-explore & Rest Tweaks   10 years 3 days ago

    Improved Auto-explore and Rest is a replacement I found until this is patched.

  • Mex's Start in Last Hope   10 years 5 days ago

    Get this error after self drown and pick "restart with the same character" option in death menu
    Lua Error: /mod/class/Game.lua:212: attempt to index field 'zone' (a nil value)
    At [C]:-1 __index
    At /mod/class/Game.lua:212 birth_done
    At /mod/class/Game.lua:339 at_end
    At /mod/dialogs/Birther.lua:323 fct
    At /mod/dialogs/Birther.lua:196 checkNew
    At /mod/dialogs/Birther.lua:314 atEnd
    At /mod/dialogs/Birther.lua:872 loadPremade
    At /mod/dialogs/Birther.lua:1000 on_register
    At /engine/Game.lua:371 registerDialog
    At /mod/class/Game.lua:345 newGame
    At /mod/class/Game.lua:136 runReal
    At /mod/class/Game.lua:93 run
    At /engine/Module.lua:1060 instanciate
    At /engine/utils.lua:2221 showMainMenu
    At /engine/init.lua:165
    At [C]:-1 dofile
    At /loader/init.lua:217

  • Naloren Pack   10 years 6 days ago

    Really like the feature set for the race, the heavy armor mechanic is unique for race specials as far as I can see. However there is a lua error that comes up when trying to access the wonderous emporium, this is before its yet open. I will test again when it is open to see if the bug is still there. - To confirm i've tested a second character level 1 with no other addons, and the LUA error is still present before it is open.

  • Forums going down for maintenance   10 years 6 days ago

    And it's back up !

  • Custom Auto Use   10 years 1 week ago

    Any chance of this one being updated?

  • Offline Vault Problem Persists   10 years 1 week ago

    Yeah it persists across multiple computers so I do not know what the cause of the issue is. Ibanix, will that help? Because it is not only specific saved file: rather, it is a profile wide issue. Each and every save experiences the vault issue, so i'm not positive that reporting one instance of it will fix it. I may be wrong though.

  • Embers of Rage 1.0.2 is out!   10 years 1 week ago

    "Titan battlesmasher prodigy replace by irresistible sun"
    I just checked, irresistible sun is still there as a prodigy. There is no Titan Battlesmasher.

  • Offline Vault Problem Persists   10 years 1 week ago

    Have you tried submitting your saved game to stunt's fix-it site?

    http://te4support.org/ticket/open.php

  • Embers of Rage 1.0.2 is out!   10 years 1 week ago

    "Psyshot mindstar projection attack only works if the mindstar is not a psiblade"

    Now psyshot looks even more pale in comparison with SaawbutchingMachineOfDeath(

  • Embers Races for Maj'Eyal Campaign   10 years 1 week ago

    This is great, I hope all races get added this way, seems a waste not to do it by default. Will you consider doing this in reverse to? Maybe make a human slave for example, that fights for the orcs as that is all they know?

  • Offline Vault Problem Persists   10 years 1 week ago

    I'm also having this issue, and reported it a long time ago. It seems to be persisting between computers and between multiple versions of the game (Steam, Humble Store).

  • Improved Auto-explore and Rest   10 years 1 week ago

    Updated.

  • Improved Auto-explore and Rest   10 years 1 week ago

    Updated.

  • Improved Stores   10 years 1 week ago

    Not sure if you're up for suggestions, but I'd love to see it if this mod also added the new tinker related shops to the original campaign. A shop for steamsaws, a shop for steamguns, and one for tinker recipes/medical injectors.

  • Embers Races for Maj'Eyal Campaign   10 years 1 week ago

    One pretty genius and lore-friendly idea I heard was to have Orcs start in the Dwarf-Starting-Zone, give them the Cloak of Deception (or whatever that cloak that undead start with is called) and have them be hostile to humans of they are not wearing it (one again, like undeads)

  • Z Add Orcs To Main Campaign   10 years 1 week ago

    Adds Orcs to the Main Campaign. Probably a dirty way of doing it (I'm sure there's much easier ways to make this possible), but I'm new at this!

    Until I can decide what is best, or have better suggestions, or make a new entry zone, they start in Trollmire with the default Alliance quest (Of trolls and damp caves).

    This requires the Embers of Rage DLC.

  • zebez's Addon Compilation   10 years 1 week ago

    Why'd you take this off Steam Workshop?

  • zebez's Addon Compilation   10 years 1 week ago

    Not sure if you're down for requests, but something I would absolutely love to see is (de)buff stack tracking like there is in the minimalist UI. Stuff like a brawler's combo points, a whitehoof's death momentum, the fungal blood prodigy I think, and maybe others, will tell you how many stacks you have at a glance while in the minimalist UI. Unfortunately for the classic UI you are forced to hover over them to see how many stacks you have.

  • DLC purchase error   10 years 1 week ago

    That helped, thank you.

  • DLC purchase error   10 years 1 week ago

    Sign into your profile via steam on the website and then go to the Steam tab in your profile and click add to steam. I know it works with embers. Not so sure about ashes.

  • Embers of Rage released!   10 years 1 week ago

    Let the fist pumping while holding saws begin

  • Tales of Maj'Eyal 1.4.4 aka "Once More, with Teasing" is released!   10 years 1 week ago

    I play on a iMac and it docent have a real launcher, also when i try to download the game again, it stuck at 50%, please HELP!

  • Embers of Rage released!   10 years 1 week ago

    When are those Possesors coming?

  • Embers of Rage released!   10 years 1 week ago

    I'd happily donate 2€ top top off my coins, since that's also the per-inventory-slot price.

  • Embers of Rage released!   10 years 1 week ago

    Whether the extended description in wiki new classes and their features?