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Yes, Dusk Shield's tooltip is throwing an error at the moment as it's referring to your shield, rather than the squire's. Rather than changing it in the getMaxAbsorb code, I'd reword the tooltip like so:
info = function(self, t) local block = t.getAbsorb(self, t) local chance = t.getChance(self,t) local damage = t.getDamage(self, t) return ([[Your block ability now grants your summoner a shield absorbing %d%% of your block value, and each time you take damage from an adjacent enemy, there is a %d%% chance to retaliate with a melee attack for %d%% weapon damage as darkness. You get one chance to deal this damage to a particular target each turn.]]): format(block*100, chance, damage * 100) endAnd put this line near the top below getMaxAbsorb:
getAbsorb = function(self, t) return (70 + math.ceil(self:combatTalentScale(t, 10, 30)))/100 end,That'll change the display to show the % of damage blocked.
As for Necrotic Aura, have you disabled all the options for particles and shaders etc? If so it's probably coded to always display unfortunately, would need to add an entry in talents.lua and overwrite the bit that gives the particle effect.
I might take a look at doing that tomorrow as well as fixing the tooltip for Dusk Shield.
I can slowly hear the orcs sharpening their blades the beautiful sound of a steam engine coming to life.
what GetMaxAbsorb should return if hasShield() is false/null? zero?
[code]
getMaxAbsorb = function(self, t) local shield = self:hasShield() if not shield return 0 return shield.special_combat.block * (200 + math.ceil(self:combatTalentScale(t, 80, 150)))/100 end,[/code]
also small question :) about necrotic aura, i have pretty slow notebook and aura animation probably cost alot
is there easy way to disable it or i have to copy spell from original game and edit it?
Happy new year :)
Since it doesn't seem like Succor is being updated (Regalion hasn't logged on for a year and a half), I've made two separate addons that have the same combined goal as Succor, in case you want only one of the features.
Logical Alchemists
Select your Escorts (I added an option to pick a random escort too)
Also published on Steam.
I'd appreciate it if you could try them out and let me know if there's any problems (so far I've tested in development mode and haven't encountered any)
"Just a minor change" indeed. I knew this was going to come back and bite me. All fixed now, and Focus interacts with all Damage Shields again! :knocks on wood:
NEED. EXPANSION. NOW. PLEASE. GIVE. ME. DLC. OR. AT. LEAST. RELEASE. DATE!!!!!!
Thank you for the inspiring words, Teber. I'm in! I want to be a candle too.
Much love and peace for the new year.
I set it up so it doesn't transmo T5/unique gems, but it still tried to transmogrify the unique gem(T5) "Goedalath Rock: Demonic".
I'm happy to hear that you felt welcome in our community. As we often say on the chat, tome wouldn't be as much fun without it.
Have fun, and see you online!
Welcome, enjoy your stay ! :)
Oh and your soul now belongs to me obviously ! ;>
This game pretty much has the best community for any video game I've ever played, by a long stretch. Very surprising a community like this actually exists for a video game. Have to thank darkgod for giving us this gem of a game, and thus this excellent community.
You had better not put it out during the holidays... My girlfriend will hate me :) So looking forward to this!
time's over, i hope tome won!!!
I really like this addon.
I have 1 request. A flag that can be ticked that it should / should not use it while resting. (or if the position of the player hasn't changed since the last use)
Other than that... It needs to be implemented into the main game.
Ayyyyyyy
Please accept this humble vote from your servant WarriorOfLight. Today, you accent to godhood, and my deaths, will pave the way. Hail Darkgod!
I love what this addon does, its a great tweak to the arcane blade's
proc mechanics.
I'll comment again later when I've tested it more.
excellent work, i love it so much!!!
I couldn't agree more with you all!
towerbooks3192: The only way to hasten the release of Embers of Rage is to bring DG sacrifices in the form of player deaths.
Nice job Burbs! Spot on.
How to use?
So confusing
I can't stop imagining a torrid forbidden romance between a necromancer and a ziguranth warrior type. They fall in love, fall out, kill each other in an epic love fueled duel to the undeath.
This Just Made My Day!!
That's great. Glad it got saved and shared once more. Could do some new ones with the new expansions and classes.