Adds the Crystalist class, a psionic class with mindpower-based attacks and defenses. Crystalists can quiver gems to change the damage types of their talents.

Crystalist will not appear on NPCs; use the Slightly More Adventurous addon if you wish to use Crystalist talents on Adventurers.

Also adds a few new artifacts, mainly gems, that only appear in Crystalist games (and for Adventurers that take Crystalist talents) in order to avoid changing the gameplay of other classes.

As in vanilla, all talent icons are from .


Weight: 163953


- Initial release

See addon usage in the character's vault.
Your rating: None Average: 4.6 (5 votes)
Name Module Version Required Released File
Class icon 1.5.6 2018-04-23 01:06
Class icon 1.5.6 2018-04-23 01:04
embarrassing bugfix 1.5.5 2017-11-14 23:09
NERFS (and bugfixes) 1.5.5 2017-11-14 21:40
Hotkeys! 1.5.5 2017-11-14 00:03
Birth Skate fix 1.5.5 2017-11-12 23:27
Slight Devastate nerf 1.5.5 2017-11-12 12:17
Crystalist 1.0.0 1.5.5 2017-11-11 20:47

Bug? report!

Attunement, or whatever that level 1 sustained talent is called, the one that makes you passively fire laser beams at the cost of 2 psi, it states it only fires on enemies within sight, but it's been firing on every enemy in range that wasn't blocked by a wall, not just within my vision range... Edit: just realized I might have been using an outdated version of this addon, so you probably fixed it?

I like the class overall; but

I like the class overall; but the generics talents seem a bit sparse, especially if your playing more mage style. I was thinking Finer Energy Manipulations may be a good fit.

Interesting, but...

Will there be a place for feedback on the forums ? I just gave it a try and would like to comment on the horribly messy death of my poor character. :p