Weapons Pack FIXED

Weapons Pack FIXED

 

Grayswandir's Weapons Pack, fixed by dragoonknight for 1.6.1. Refer to https://te4.org/games/addons/tome/grayswandir-weaponry for more info and credits for this incredible addon!


Weapons Pack FIXED on Steam's Workshop
See addon usage in the character's vault.
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possibly it's another mod

possibly it's another mod conflict, i don't have time to test without anything else enabled - but heads up that turning on this pack on my game stops steamguns from registering as valid ranged weapons (they have range stats and Shoot prerequisites and so forth, but cannot be fired using Shoot or any ranged talent that checks if you are holding a weapon).

ID conflict?

game hangs in INfinite Dungeon