
 Rod of Sarrilon (30-36 power, 4 apr, physical element)
Rod of Sarrilon (30-36 power, 4 apr, physical element)Requires:
- Magic 48
Powered by unknown forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 150% Mag
Damage type: Temporal
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes stats: +8 Mag / +7 Wil
Changes resistances penetration: +30% temporal
Changes damage: +40% temporal
Talent masteries: +0.20 Chronomancy / Timeline Threading +0.20 Spell / Temporal +0.20 Chronomancy / Time Travel +0.20 Chronomancy / Paradox
Talents cooldown: Temporal Clone (-5 turns) Temporal Reprieve (-10 turns) Paradox Clone (-7 turns) Body Reversion (-2 turns) Gravity Well (-6 turns)
Teleport immunity: +100%
Spellpower: +40
Spell crit. chance: +15%
Reduces paradox failures(equivalent to willpower): +50
A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand.
This item has been sent to the Item's Vault.

 voratun amulet 'Prismwill'
voratun amulet 'Prismwill'Requires:
- Level 35
Infused by nature
Infused by arcane disrupting forces
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Armour: +8
Defense: +10
Changes stats: +11 Cun
Changes resistances: +30% nature / +25% blight
Changes resistances cap: +7% all
Critical mult.: +10.00%
Physical save: +49
Spell save: +25
Mental save: +25
Poison immunity: +43%
Disease immunity: +50%
Equilibrium when hit: +0.08
Psi when hit: +0.08
Mental crit. chance: +3%
Light radius: +2
Amulets can have magical properties.
This item has been sent to the Item's Vault.

 The Guardian's Totem
The Guardian's TotemRequires:
- Level 35
Infused by nature
Infused by arcane disrupting forces
2.00 Encumbrance.
[Unique]
Type: charm / totem ; tier 5
When wielded/worn:
Damage when hit (Melee): 18 nature slow
Changes stats: +10 Wil
Changes resistances: +20% blight / +20% arcane
Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic
Spell save: +20
Mindpower: +8
It can be used to call an antimagic pillar, but silence yourself, costing 35 power out of 35/35.
This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it.
This item has been sent to the Item's Vault.

 Crimson Robe (12 def, 0 armour)
Crimson Robe (12 def, 0 armour)Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Defense: +12 (+6 eff.)
Damage (Melee): 35 mind / 10 % chance of gloom effects
Damage when hit (Melee): 35 mind / 10 % chance of gloom effects
Changes stats: +10 Cun / +10 Wil
Changes resistances penetration: +20% all
Talent masteries: +0.20 Psionic / Focus +0.10 Psionic / Solipsism +0.20 Cursed / Slaughter +0.20 Cursed / Punishments
Psi each turn: +0.20
Hate when firing a critical mind attack: +4.00
Psi when firing a critical mind attack: +4.00
Hate per kill: +2.00
Mindpower: +20 (+10 eff.)
Mental crit. chance: +9%
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
Talent on hit(mindpower): Agony (8% chance level 2).
Talent on hit(mindpower): Hateful Whisper (8% chance level 2).
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.

 Growthdare the voratun greatsword (82-131.2 power, 4 apr)
Growthdare the voratun greatsword (82-131.2 power, 4 apr)Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 82.0 - 131.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +4
Physical crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 20% chance to corrode armour
Damage Shield penetration (this weapon only): +50%
When wielded/worn:
Armour penetration: +37
Physical crit. chance: +39.0%
Changes resistances: +12% acid / +9% nature
Changes resistances penetration: +5% nature
Critical mult.: +56.00%
Spell save: +3 (+2 eff.)
Massive two-handed swords.
This item has been sent to the Item's Vault.

 Sunstone
SunstoneRequires:
- Level 15
Powered by arcane forces
Powered by steamtech
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes resistances: +10% cold
Changes damage: +10% light / +10% fire
Steampower: +8 (+2 eff.)
Steam each turn: +1.00
This strange stone shines with the heat of the Sun. Perhaps it could be used to generate more steam?
This item has been sent to the Item's Vault.

 Pressurizer (8 def, 0 armour)
Pressurizer (8 def, 0 armour)Requires:
- Level 15
Powered by steamtech
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 2
When wielded/worn:
Defense: +8 (+5 eff.)
Changes stats: +3 Dex
Talent masteries: +0.10 Steamtech / Automation +0.10 Steamtech / Avoidance
Steampower: +10 (+8 eff.)
Steam crit. chance: +10%
This cloak hides and protects a series of powerful steam compressors.
This item has been sent to the Item's Vault.

 Mayirevea (12 def, 3 armour, 203.5 block)
Mayirevea (12 def, 3 armour, 203.5 block)Requires:
- Strength 48
- Talent Armour Training (level 2)
Infused by nature
Crafted by a master
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 5
When wielded/worn:
Physical crit. chance: +5.0%
Physical power: +7 (+2 eff.)
Armour: +3
Defense: +12 (+7 eff.)
Ranged Defense: +12 (+6 eff.)
Fatigue: +14%
Damage (Melee): 6 fire
Damage when hit (Melee): 16 fire
Changes resistances: +17% fire
Changes resistances penetration: +10% arcane
Changes damage: +3% arcane
Talent granted: +5 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.
