

1.0
T5 hands armor
[Unique]
Arcane/Master
Only the masochistic can unlock its full power.
While equipped:
Stats +9 Str +3 Cun +9 Mag
----- def -----
Defense +8 (+2 eff.)
Stun/Frz- +20%
---------- misc
Max.vim +25.00
Masteries
+0.20 Corruption/Shadowflame
+0.20 Corruption/Vim
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Increases all damage by 4% of current vim
Current Bonus: 0%
Darkfire:
Level 6.5
Pwr.cost 11 out of 12/12.
Range 6
Travel.spd 400% of base
Is a spell
Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 74.66 fire damage and 48.53 darkness damage in a radius of 7.
The damage will increase with your Spellpower.
These fell looking gloves glow with untold power.
This item has been sent to the Item's Vault.


1.5
T5 hands armor
Reqs Heavy armour training
[Unique]
Arcane/Master
While equipped:
Stats +5 Str +5 Mag
dps ----------
Dmg.mod +15% all
Res.pen +10% all
----- def -----
Armour +15
---------- misc
Masteries
+0.10 Corruption/Wrath
+0.10 Corruption/Brutality
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Your Obliterating Smash can destroy walls.
Obliterating Smash:
Level 4.5
Pwr.cost 22 out of 25/25.
Range 3
Travel.spd instantaneous
Is a spell
Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 171% weapon damage to all targets.
Starting from talent level 5, all targets hit will have their armour and saves reduced by 20.
This attack can not miss.
These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands.
This item has been sent to the Item's Vault.


1.0
T5 head armor
[Unique]
Psionic
While equipped:
dps ----------
Mind.crit +9%
Mind.pwr +20 (+4 eff.)
Res.pen +10% mind
----- def -----
Defense +7 (+2 eff.)
Resists +15% mind
Res.Cap +10% mind
Mind.save +25 (+5 eff.)
Confus- +40%
---------- misc
Psi/m.crit +6.00
Max.psi +50.00
Infravis +5
Reveal the surrounding area (range 20).
Uses 26 power out of 30/30
This white cap is plain and dull, but as the light reflects off of its surface, you see images of faraway corners of the world in the sheen."
This item has been sent to the Item's Vault.


0.1
T5 ring jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.pwr +10 (+2 eff.)
Melee+ 15 temporal
Dmg.mod +15% temporal
+10% physical
----- def -----
Resists +15% temporal
---------- misc
Anom.red +10
Cooldown Time Skip -1
Masteries
+0.20 Chronomancy/Timetravel
On Spell Hit: 10% Rethread 2
Attempt to inflict 65.01 temporal damage (based on Spellpower and Paradox, if any) on foes in a radius 2 ball out to range 5 (chance depends on rank, summons are always affected), removing any that survive from time for up to 2 turn(s).
Uses 28 power out of 32/32
The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone.
In the case of opponents who weren't alone, he had to improvise.
This item has been sent to the Item's Vault.


0.1
T5 ring jewelry
[Unique]
Psionic
While equipped:
Stats +8 Wil
dps ----------
Mind.pwr +12 (+2 eff.)
----- def -----
Resists +25% mind
Mind.save +20 (+4 eff.)
Confus- +40%
---------- misc
Psi/turn +0.50
Masteries
+0.20 Psionic/Mentalism
On Mind Hit: 10% Mental Refresh 1
When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns.
Mental Shielding: (Instant)
Level 3.5
Pwr.cost 26 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a mind power
Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 4 mental effects will be affected.
As long as you wear this ring, you will never forget who you are.
This item has been sent to the Item's Vault.


0.1
T5 ring jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +10 (+2 eff.)
Melee+ 15 arcane
Dmg.mod +4% lightning
+4% physical
+4% cold +4% fire
+15% arcane +5% all
Res.pen +10% arcane
----- def -----
Resists +15% arcane
Spell.save +10 (+2 eff.)
Silence- +30%
---------- misc
Max.mana +35.00
Cooldown Aether Avatar -4
Masteries
+0.10 Spell/Arcane
+0.10 Spell/Aether
On Spell Hit: 10% Arcane Vortex 2
Manathrust:
Level 5.5
Pwr.cost 6 out of 6/6.
Range 10
Travel.spd 2000% of base
Is a spell
usable during Aether Avatar
Description: Conjures up mana into a powerful bolt doing 79.92 arcane damage.
At level 3, it becomes a beam.
The damage will increase with your Spellpower.
This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core.
This item has been sent to the Item's Vault.


2.0
T4 misc tool
[Unique]
Master
While equipped:
Stats +10 Lck +5 Cun
dps ----------
Acc +12 (+3 eff.)
Apr +12
----- def -----
Defense +12 (+3 eff.)
Phys.save +10 (+3 eff.)
Spell.save +10 (+2 eff.)
Mind.save +10 (+2 eff.)
---------- misc
See.Stealth +12
See.Invis +12
Track:
Level 3.5
Pwr.cost 16 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Description: Sense foes around you in a radius of 35 for 6 turns.
The radius will increase with your Cunning.
This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword.
His last known words were "Somehow this feels like an ending, yet I know there is so much more to find."
This item has been sent to the Item's Vault.


2.0
T5 misc tool
[Unique]
Arcane/Psionic
While equipped:
dps ----------
Spell.pwr +10 (+2 eff.)
Mind.pwr +10 (+2 eff.)
Melee+ 25 phys.bleed
Dmg.mod +10% temporal
+5% physical
Melee Ret 25 phys.bleed
----- def -----
Resists +15% temporal
Animate Blade:
Level 6.5
Pwr.cost 13 out of 25/25.
Range 10
Travel.spd instantaneous
Is a spell
Description: Open a hole in space, summoning an animated blade for 15 turns.
Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it.
This item has been sent to the Item's Vault.


2.0
T5 wand charm
[Unique]
Arcane
While equipped:
Stats +8 Mag
dps ----------
Spell.pwr +10 (+2 eff.)
Dmg.mod +12% darkness
+12% temporal
Melee Ret 16 void
----- def -----
Resists +10% darkness
+10% temporal
Release a radius 2 burst of void energy at up to range 5, dealing 127.92 temporal and 127.92 darkness damage (based on Magic).
Uses 17 power out of 40/40
This jagged shape looks like a hole in space, yet it is solid, though light in weight.
This item has been sent to the Item's Vault.


12.0
T5 greatmaul 2H weapon
Reqs Str 60
[Unique]
Arcane
Power 96.0 - 144.0 Physical
Uses 140% Str
Acc+ +0.2% base dam (max 20%)
Apr +22
Crit +10.0%
Atk.spd 83%
Dmg.conv 20% blight
On Hit:
* 50% chance to reduce strength, dexterity, and constitution by 7
* Blasts creatures in a radius 1 shockwave around your target for 145.92 to 437.76 physical damage (based on Strength).
While equipped:
dps ----------
Crit.mult +40.00%
Dmg.mod +12% physical
----- def -----
Knockbk- +30%
Knock away other creatures within radius 4), dealing 340.86 to 681.72 physical damage (based on Strength) to each.
Uses 43 power out of 50/50
The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy.
This item has been sent to the Item's Vault.


3.0
T5 mindstar 1H weapon
[Unique]
Nature/Psionic
Power 24.0 - 26.4 Dreamforge
Uses 60% Wil, 20% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +4 Cun +6 Wil
dps ----------
Mind.crit +8%
Phys.pwr +10 (+5 eff.)
Mind.pwr +16 (+5 eff.)
Melee+ 30 dreamforge
Dmg.mod +10% physical
+10% mind +10% fire
Res.pen +10% mind
+10% physical
Acc +10 (+8 eff.)
----- def -----
Resists +5% physical +5% mind
+15% fire
---------- misc
Masteries
+0.20 Psionic/Dream Forge
+0.20 Psionic/Dream Smith
Forge Bellows:
Level 4.5
Pwr.cost 21 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a mind power
Description: Release the bellows of the forge upon your surroundings, inflicting 31.69 mind damage, 31.69 burning damage, and knocking back your enemies in a radius 5 cone.
Empty terrain may be changed (50% chance) for 4 turns into forge walls, which block movement and inflict 2.64 mind and 2.64 fire damage on nearby enemies.
The damage and knockback chance will scale with your Mindpower.
This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike.
This item has been sent to the Item's Vault.


3.0
T5 mindstar 1H weapon
[Unique]
Nature/Psionic
Power 22.0 - 24.2 Mind
Uses 60% Wil, 20% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +3 Cun +6 Wil
dps ----------
Mind.crit +9%
Mind.pwr +18 (+6 eff.)
Dmg.mod +20% mind
Res.pen +20% mind
----- def -----
Resists +20% mind
Confus- +30%
Wayist: (Instant)
Level 2.5
Pwr.cost 51 out of 60/60.
Range 4
Travel.spd instantaneous
Is a mind power
Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help.
Summons up to 3 yeek mindslayers to your side for 6 turns.
All their primary stats will be set to 76 (based on your Willpower and Talent Level).
Your increased damage, damage penetration, and many other stats will be inherited.
The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts.
This item has been sent to the Item's Vault.


3.0
T5 mindstar 1H weapon
[Unique]
Nature/Psionic
Power 22.0 - 24.2 Mind
Uses 60% Wil, 20% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +3 Cun +6 Wil
dps ----------
Mind.crit +9%
Mind.pwr +18 (+6 eff.)
Dmg.mod +20% mind
Res.pen +20% mind
----- def -----
Resists +20% mind
Confus- +30%
Wayist: (Instant)
Level 2.5
Pwr.cost 51 out of 60/60.
Range 4
Travel.spd instantaneous
Is a mind power
Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help.
Summons up to 3 yeek mindslayers to your side for 6 turns.
All their primary stats will be set to 76 (based on your Willpower and Talent Level).
Your increased damage, damage penetration, and many other stats will be inherited.
The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts.
This item has been sent to the Item's Vault.


17.0
T5 massive armor
Reqs Massive armour training
Str 48
[Unique]
Psionic
While equipped:
Stats +6 Wil +4 Cun +3 Con
dps ----------
Mind.pwr +10 (+3 eff.)
On Melee Ret:
* 20% chance to cause random gloom
----- def -----
Armour +40
Defense +15 (+11 eff.)
Fatigue +17%
Resists +15% acid +15% light
+20% blight
+25% mind
+20% darkness
Phys.save +15 (+7 eff.)
Mind.save +25 (+8 eff.)
Confus- +100%
Fear- +100%
---------- misc
Light -2
Infravis +4
Masteries
+0.20 Cursed/Gloom
Dominate:
Level 3.5
Pwr.cost 13 out of 25/25.
Range 2
Travel.spd instantaneous
Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 5 turns and vulnerable to attacks. They will lose 16 Armour, 23 Defense and your attacks will gain 31% resistance penetration. If the target is adjacent to you, your domination will include a melee attack.
Effects will improve with your Willpower.
This talent will also attack with your shield, if you have one equipped.
This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind.
This item has been sent to the Item's Vault.


2.0
T5 totem charm
[Unique]
Nature/Disrupt
While equipped:
Stats +10 Wil
dps ----------
Mind.pwr +8 (+2 eff.)
On Melee Ret:
* 18% chance to slow global speed by 58%
----- def -----
Resists +20% blight
+20% arcane
Spell.save +20 (+10 eff.)
---------- misc
Masteries
+0.10 Wild-gift/Fungus
+0.10 Wild-gift/Antimagic
Call forth an immobile antimagic pillar for 10 turns. (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.).
Uses 43 power out of 50/50
This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it.
This item has been sent to the Item's Vault.


2.0
T4 forbidden tome
[Unique]
Unknown
Read the book.
A gross tome of lost knowledge. Even touching it makes you feel sick.
This item has been sent to the Item's Vault.


2.0
forbidden tome
[Unique]
Unknown
Read the book.
The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost?
This item has been sent to the Item's Vault.


0.0
T5 white gem
[Normal]
While equipped:
Stats +5 Str +5 Dex +5 Mag
+5 Wil +5 Cun +5 Con
Item imbue powers:
Stats +5 Str +5 Dex +5 Mag
+5 Wil +5 Cun +5 Con
Latent Damage Type: Cold
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.


0.0
T5 white gem
[Normal]
While equipped:
Armour +5
Resists +5% all
Item imbue powers:
Armour +5
Resists +5% all
Latent Damage Type: Cold
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.


0.0
T5 white gem
[Normal]
While equipped:
Defense +10 (+9 eff.)
Phys.save +10 (+5 eff.)
Spell.save +10 (+5 eff.)
Mind.save +10 (+3 eff.)
Item imbue powers:
Defense +10 (+9 eff.)
Phys.save +10 (+5 eff.)
Spell.save +10 (+5 eff.)
Mind.save +10 (+3 eff.)
Latent Damage Type: Cold
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.


0.0
T5 red gem
[Normal]
While equipped:
Phys.crit +5.0%
Spell.crit +5%
Mind.crit +5%
Dmg.mod +10% all
Item imbue powers:
Phys.crit +5.0%
Spell.crit +5%
Mind.crit +5%
Dmg.mod +10% all
Latent Damage Type: Fire
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.


0.0
T5 red alchemist-gem
[Normal]
When used as an alchemist bomb:
Life regen 10% of max life
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.


0.0
T5 red gem
[Normal]
While equipped:
Stun/Frz- +60%
Item imbue powers:
Stun/Frz- +60%
Latent Damage Type: Fire
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.


1.0
T2 belt armor
[Unique]
Nature
While equipped:
Stats +7 Cun +8 Wil
dps ----------
Mind.crit +15%
Mind.pwr +15 (+4 eff.)
---------- misc
Masteries
+0.20 Wild-gift/Harmony
The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers.
This item has been sent to the Item's Vault.


14.0
T5 heavy armor
Reqs Heavy armour training
[Unique]
Nature/Master
Kroltar's head would turn up the heat.
While equipped:
Stats +5 Str +3 Dex +4 Con
----- def -----
Armour +18
Defense +10 (+5 eff.)
Fatigue +16%
Resists +20% acid +20% blight
+20% fire
+20% nature
+20% lightning
Max.HP +120.00
Devouring Flame:
Level 4.5
Pwr.cost 43 out of 80/80.
Range 10
Travel.spd instantaneous
Is a mind power
a nature gift
Description: Spit a cloud of flames, doing 65.94 fire damage in a radius of 4 each turn for 8 turns.
The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user.
The damage will increase with your Mindpower, and can critical.
Each point in fire drake talents also increases your fire resistance by 1%.
A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields.
This item has been sent to the Item's Vault.


1.5
T4 hands armor
Reqs Heavy armour training
[Random Unique]
Nature/Master
While equipped:
Stats +5 Str +9 Dex +9 Cun
+6 Con
dps ----------
Crit.mult +5.00%
Phys.pwr +20 (+8 eff.)
Acc +9 (+3 eff.)
Apr +16
On Hit (Melee):
* 10 arcane resource burn
----- def -----
Armour +3
Fatigue +5%
Resists +6% light +3% fire
Phys.save +22 (+7 eff.)
Spell.save +17 (+6 eff.)
Mind.save +9 (+3 eff.)
HP.reg +5.70
Disarm- +42%
---------- misc
Stam/turn +1.10
Psi/turn +0.40
Light +3
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Juggernaut: (Instant)
Puts all charms on 26 cooldown
Level 5.5
Pwr.cost 26 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Concentrate on the battle, ignoring some of the damage you take.
Improves physical damage reduction by 37% and provides a 21% chance to shrug off critical damage for 20 turns.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.


1.5
T4 hands armor
Reqs Heavy armour training
[Random Unique]
Nature/Master
While equipped:
Stats +9 Cun +14 Dex
dps ----------
Melee+ 15 lightning
Dmg.mod +11% lightning
+9% mind
Res.pen +5% light
Acc +35 (+12 eff.)
Apr +15
----- def -----
Armour +3
Fatigue +5%
Resists +10% lightning
+12% temporal
+6% darkness
+6% arcane
+3% nature
HP.reg +6.00
---------- misc
Stam/turn +1.30
Psi/turn +0.40
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Steady Shot:
Puts all charms on 17 cooldown
Level 4.5
Pwr.cost 17 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Description: Fire a steady shot, doing 176% damage with a 29% chance to mark the target.
If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown).
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.


3.0
T5 head armor
Reqs Heavy armour training
[Random Unique]
Nature/Master
While equipped:
Stats +8 Str +10 Cun
+17 Lck
dps ----------
Phys.crit +7.0%
Spell.crit +8%
Mind.crit +8%
Res.pen +20% darkness
+15% lightning
Acc +12 (+4 eff.)
On Hit (Melee):
* 10% chance to reduce all saves and defense by 42
On Melee Ret:
* 20% chance to gain 10% of a turn (3/turn limit)
----- def -----
Armour +5
Defense +12 (+6 eff.)
Fatigue +5%
Resists +9% acid +6% temporal
+6% mind
+9% darkness
Phys.save +22 (+7 eff.)
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.