
Sceptre of the Archlich (40-48 power, 12 apr, darkness element)Requires:
- Magic 50
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
It is part of a set of items.
It desires to be surrounded by undeath.
Base power: 40.0 - 48.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% proc dam (max 200%)
Armour Penetration: +12
Attack speed: 100%
When wielded/worn:
Changes damage: +35% darkness
Talent masteries: +0.20 Spell / Necrotic minions +0.20 Celestial / Star fury +0.20 Spell / Advanced necrotic minions
Spellpower: +40 (+6 eff.)
Spell crit. chance: +15%
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.

Cuirass of the Dark Lord (0 def, 30 armour)Requires:
- Massive armour training
- Strength 52
Powered by arcane forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Physical power: +10 (+4 eff.)
Armour: +30
Fatigue: +25%
Damage when hit (Melee): 30 physical
Changes stats: +10 Str / +10 Con
Changes resistances: +20% physical
Physical save: +15 (+5 eff.)
Life regen: +0.00
Blood Charges: 0
It can be used to drain blood from all creatures within range 5, causing them to bleed for 129.00 physical damage over 4 turns (based on your Physicalpower). For each creature drained (up to 10), the armor gains strength, which fades over 10 turns if it is not fed
Activation costs 25 power out of 25/25.
Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only this cuirass remained, dying to finally taste fresh blood again.
This item has been sent to the Item's Vault.

voratun pickaxe 'Beluriavena' (dig speed 19 turns)Requires:
- Level 35
Powered by arcane forces
3.00 Encumbrance.
[Random Unique]
Type: tool / digger ; tier 5
When wielded/worn:
Physical crit. chance: +15.0%
Changes stats: +13 Str / +11 Mag / +9 Wil
Changes resistances: +9% cold / +3% nature / +15% darkness
Spell save: +6 (+1 eff.)
Only die when reaching: -40.00 life
Maximum mana: +114.00
Maximum hate: +6.00
Spell crit. chance: +18%
Mental crit. chance: +13%
When carried:
Talent granted: +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.

potent healing salve [power 163]Requires:
- Level 15
Infused by nature
Powered by steamtech
1.00 Encumbrance.
Type: misc / salve ; tier 2
No medical injector available, values are indicative only.
It can be used to heal 163
Activation puts Talent Medical Injector on cooldown for 15 turns.
Medical salve.
This item has been sent to the Item's Vault.

Tome of WildfireRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / tome
It can be used to learn the ancient secrets.
This huge book is covered in searing flames. Yet they do not harm you.
This item has been sent to the Item's Vault.
