
Elara the drakeskin leather gloves (0 def, 3 armour)1.0
T4 hands armor
[Rare]
Arcane
While equipped:
Stats +4 Mag
dps ----------
Phys.crit +5.0%
Dmg.mod +11% arcane
----- def -----
Armour +3
Resists +6% blight
Phys.save +15 (+4 eff.)
Die.at -40.00 life
Blind- +20%
Stun/Frz- +20%
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

Blackpiercer of the Blightspawn (0 def, 20 armour)17.0
T5 massive armor
Reqs Massive armour training
[Random Unique]
Nature/Psionic
While equipped:
dps ----------
Dmg.mod +15% cold
On Melee Ret:
* 33% chance to reduce strength, dexterity, and constitution by 8
* 26% chance to reduce damage dealt by 36%
----- def -----
Armour +20
Fatigue +22%
Resists +10% acid +14% cold +5% mind
+3% temporal
Mind.save +17 (+5 eff.)
Max.HP +44.00
HP.reg +10.00
Heal.mod +17%
Def/telep +10
Res/telep +10%
Dur/telep +10%
---------- misc
Breathe water
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Cyryvena the Plaguekiss (5 def, 11 armour)3.0
T3 head armor
Reqs Heavy armour training
[Random Unique]
Arcane/Master
While equipped:
Stats +3 Cun +3 Dex
dps ----------
Res.pen +5% nature
Apr +5
Melee Ret 2 darkness
On Hit (Melee):
* 20% chance to slow global speed by 74%
* 10% chance to reduce damage dealt by 36%
----- def -----
Armour +11
Defense +5 (+1 eff.)
Fatigue +4%
Resists +8% blight +3% nature
+16% darkness +4% all
Phys.save +9 (+3 eff.)
Spell.save +10 (+3 eff.)
Mind.save +8 (+2 eff.)
Circle of Sanctity: (Instant)
Puts all charms on 30 cooldown
Level 3.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 5 light damage to everyone else who enters. The circle lasts 4 turns.
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.

Phlegmstun the elven-silk wizard hat (28 def, 0 armour)2.0
T5 head armor
[Rare]
Psionic
While equipped:
Stats +6 Cun
dps ----------
Res.pen +25% nature
----- def -----
Defense +28 (+7 eff.)
Resists +5% arcane +12% nature
Spell.save +9 (+3 eff.)
Mind.save +13 (+4 eff.)
Confus- +20%
Stun/Frz- +20%
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

Singesorrow the voratun shield (0 def, 10 armour, 64-77 power, 198 block)7.0
T5 shield armor
Reqs Shield usage training
[Rare]
Nature
When used to Attack:
Power 64.5 - 77.4 Physical
Uses 40% Wil, 100% Str
Acc+ +2.0% proc dam (max 200%)
Crit +5.0%
Block +198
While equipped:
dps ----------
Dmg.mod +12% fire
Melee Ret 8 acid 10 fire
----- def -----
Armour +10
Fatigue +8%
Resists +3% temporal +5% arcane
+6% darkness
Spell.save +6 (+2 eff.)
Max.HP +87.00
---------- misc
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Burning Star1.0
T3 white gem
[Unique]
Arcane
While carried:
Light +1
Latent Damage Type: Light
Map surroundings within range 20.
Uses 30 power out of 30/30
The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it.
This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface.
This item has been sent to the Item's Vault.

Prothotipe's Prismatic Eye0.0
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam 2
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.

Hanador the Brightquake (0 def, 10 armour, 70-83 power, 180 block)7.0
T5 shield armor
Reqs Shield usage training
[Random Unique]
Nature/Master/Psionic
When used to Attack:
Power 69.5 - 83.4 Physical
Uses 40% Wil, 100% Str
Acc+ +2.0% proc dam (max 200%)
Crit +5.0%
Block +180
Melee+ +8 light +25 cold
While equipped:
Stats +11 Str +3 Dex +4 Wil
dps ----------
Dmg.mod +6% blight
Acc +14 (+3 eff.)
On shield block:
* Deals 270 cold damage and freezes enemies in radius 4 to the ground for 3 turns (1/turn)
Melee Ret 2 blight
On Hit (Melee):
* 11% chance to reduce all saves and defense by 45
On Melee Ret:
* 20% chance to reduce all saves and defense by 45
----- def -----
Armour +10
Fatigue +8%
Resists +6% blight +14% cold +6% light
---------- misc
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

The Untouchable (14 def, 12 armour)9.0
T3 light armor
[Unique]
Arcane
While equipped:
Stats +8 Cun
dps ----------
Apr +10
----- def -----
Armour +12
Defense +14 (+3 eff.)
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.

stralite amber ring0.1
T4 ring jewelry
[Random Unique]
Nature/Master
While equipped:
Stats +4 Dex +4 Mag +3 Cun
dps ----------
Phys.crit +4.0%
Spell.crit +4%
Mind.crit +4%
Dmg.mod +8% all
Acc +13 (+3 eff.)
Apr +14
----- def -----
Defense +15 (+4 eff.)
Resists +13% nature +11% blight
HP.reg +5.00
Poison- +21%
Disease- +24%
Stun/Frz- +44%
---------- misc
See.Invis +12
Disengage:
Puts all charms on 10 cooldown
Level 2.0
Pwr.cost 10 out of 10/10.
Range 7
Travel.spd instantaneous
Description: Jump back up to 4 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
Rings make your fingers look great!
This item has been sent to the Item's Vault.

voratun bloodstone ring0.1
T5 ring jewelry
[Random Unique]
Master/Psionic
While equipped:
Stats +9 Str +8 Wil +8 Cun +10 Con
dps ----------
Phys.pwr +15 (+3 eff.)
Mind.pwr +13 (+3 eff.)
Dmg.mod +12% cold +6% temporal
Res.pen +10% temporal
Melee Ret 10 mind
On Hit (Melee):
* 20% chance to reduce all saves and defense by 45
----- def -----
Fatigue -9%
Stun/Frz- +60%
Def/telep +16
Res/telep +16%
Dur/telep +16%
---------- misc
Max.enc +40
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Sparkblow the voratun greatsword (61-98 power, 4 apr)3.0
T5 greatsword 2H weapon
[Random Unique]
Arcane/Psionic
Power 61.0 - 97.6 Physical
Uses 40% Wil, 120% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +5.0%
Atk.spd 100%
Melee+ +27 blight +28 temporal
On Hit:
* 42% chance to reduce strength, dexterity, and constitution by 9
* 50% chance to put 1 talent on cooldown for 6 turns (checks Confusion immunity)
While equipped:
dps ----------
Res.pen +15% lightning
Melee Ret 6 lightning
On Hit (Melee):
* 20% chance to reduce all saves and defense by 43
----- def -----
Resists +9% lightning +26% temporal
Massive two-handed swords.
This item has been sent to the Item's Vault.

Rainwasp (64-103 power, 3 apr)3.0
T4 greatsword 2H weapon
[Rare]
Master
Power 64.5 - 103.2 Physical
Uses 40% Wil, 120% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +3
Crit +4.5%
Atk.spd 100%
While equipped:
dps ----------
Dmg.mod +9% nature +18% mind
Res.pen +10% nature
----- def -----
Resists +6% acid +12% mind +12% nature
Massive two-handed swords.
This item has been sent to the Item's Vault.

Sceptre of the Archlich (40-48 power, 12 apr, darkness element)5.0
T5 staff 2H weapon
Reqs Mag 50
[Unique]
Arcane
It desires to be surrounded by undeath.
Power 40.0 - 48.0 Physical
Uses 80% Mag, 40% Wil
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +12
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +40 (+22 eff.)
Dmg.mod +35% darkness
---------- misc
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.

Crown of the Elements (0 def, 10 armour)2.0
T5 head armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +10 Wil
dps ----------
Spell.pwr +15 (+10 eff.)
Mind.pwr +15 (+3 eff.)
Melee+ 10 acid 10 fire 10 lightning
10 cold
Dmg.mod +25% acid +25% fire +25% cold
+25% lightning
----- def -----
Armour +10
Fatigue +5%
Resists +25% acid +25% fire +25% cold
+25% lightning
This jeweled crown shimmers with colors.
This item has been sent to the Item's Vault.

Black Robe (6 def, 0 armour)2.0
T5 cloth armor
[Unique]
Arcane
While equipped:
Stats +5 Mag +4 Wil +3 Cun
dps ----------
Phys.pwr +10 (+2 eff.)
Spell.pwr +30 (+17 eff.)
----- def -----
Defense +6 (+1 eff.)
Resists +15% all
Spell.save +25 (+8 eff.)
Blind- +50%
---------- misc
See.Invis +10
On Spell Hit: 5% Blood Grasp 3
On Spell Hit: 5% Soul Rot 3
A silk robe, darker than the darkest night sky, it radiates power.
This item has been sent to the Item's Vault.

elven-silk robe 'Flashbrawn' (8 def, 8 armour)2.0
T5 cloth armor
[Random Unique]
Arcane/Master
While equipped:
Stats +6 Mag
dps ----------
Dmg.mod +22% light +3% temporal
Res.pen +10% fire +20% temporal
----- def -----
Armour +8
Defense +8 (+2 eff.)
Resists +19% lightning +23% darkness
+9% cold +8% blight +18% fire
+21% light +15% all
Phys.save +36 (+9 eff.)
Spell.save +27 (+8 eff.)
Mind.save +18 (+5 eff.)
Max.HP +58.00
---------- misc
Light +3
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Hathysarig (3 def, 11 armour)2.0
T5 cloak armor
[Random Unique]
Nature/Master/Psionic
While equipped:
Stats +6 Wil +5 Cun +1 Con
dps ----------
Mind.crit +7%
Res.pen +15% physical
Acc +29 (+7 eff.)
Melee Ret 8 physical
----- def -----
Armour +11
Defense +3 (+1 eff.)
Fatigue -9%
Resists +18% cold
Phys.save +12 (+3 eff.)
Max.HP +96.00
---------- misc
Max.stam +40.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

The Titan's Quiver (18/18, 62-87 power, 20 apr)3.0
T5 arrow ammo
[Unique]
Master
Power 62.0 - 86.8 Physical
Uses 40% Wil, 50% Dex, 70% Str
Acc+ +0.2% crit chance (max 25%)
Apr +20
Crit +8.0%
Capacity 18
On Crit:
* pin the target to the nearest wall
These massive arrows are honed to a vicious sharpness, and appear to be nearly unbreakable. They seem more like spikes than any arrow you've ever seen.
This item has been sent to the Item's Vault.

Star Shot (20/20, 32-38 power, 15 apr)3.0
T4 shot ammo
[Unique]
Arcane
Power 32.0 - 38.4 Fire
Uses 40% Wil, 70% Dex, 50% Cun
Acc+ +0.2% base dam (max 20%)
Apr +15
Crit +10.0%
Capacity 20
On Hit:
* sets off a powerful explosion
Intense heat radiates from this powerful shot.
This item has been sent to the Item's Vault.

Cyrowen the Frostresolve1.0
T5 lite
[Random Unique]
Arcane/Nature
While equipped:
Stats +7 Wil +4 Con
dps ----------
Phys.crit +6.0%
Crit.mult +18.00%
Phys.pwr +8 (+2 eff.)
Dmg.mod +3% cold +12% darkness
+15% arcane
----- def -----
Resists +12% blight +6% cold +14% light
Affinity +5% darkness
Spell.save +6 (+2 eff.)
HP.reg +7.00
---------- misc
Max.mana +80.00
Light +5
Infravis +4
Moonlight Ray:
Puts all charms on 8 cooldown
Level 4.0
Pwr.cost 8 out of 8/8.
Range 10
Travel.spd instantaneous
Is a spell
Description: Focuses the power of the Moon into a beam of shadows, doing 81.93 damage.
The damage dealt will increase with your Spellpower.
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.

Chalundil the voratun torque of psionic shield [power 139] (25 cooldown)2.0
T5 torque charm
[Random Unique]
Psionic
While equipped:
dps ----------
Crit.mult +20.00%
Mind.pwr +20 (+4 eff.)
----- def -----
Resists +2% physical
Die.at -40.00 life
---------- misc
Max.psi +10.00
Setup a psionic shield, reducing all damage taken by 139 for 5 turns
Puts all charms on 25 cooldown
100% to reduce fatigue by 34% for 2 turns.
100% to increase all damage by 29% for 2 turns.
100% to cleanse 2 total effects of type disease, wound, or poison.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.

Void Shard2.0
T5 wand charm
[Unique]
Arcane
While equipped:
Stats +8 Mag
dps ----------
Spell.pwr +10 (+4 eff.)
Dmg.mod +12% darkness +12% temporal
Melee Ret 16 void
----- def -----
Resists +10% darkness +10% temporal
Release a radius 2 burst of void energy at up to range 5, dealing 128.80 temporal and 151.80 darkness damage (based on Magic).
Uses 20 power out of 40/40
This jagged shape looks like a hole in space, yet it is solid, though light in weight.
This item has been sent to the Item's Vault.

Pendant of the Sun and Moons0.1
T4 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +8 (+3 eff.)
Dmg.mod +8% light +8% darkness
Res.pen +15% light +15% darkness
----- def -----
Resists +10% light +10% darkness
Res.Cap +5% light +5% darkness
All your damage is converted and split into light and darkness.
Circle of Sanctity: (Instant)
Level 3.0
Pwr.cost 30 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 3 light damage to everyone else who enters. The circle lasts 4 turns.
This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders.
This item has been sent to the Item's Vault.

Ring of the War Master0.1
T5 ring jewelry
[Unique]
Master
While equipped:
Stats +3 Str +3 Dex +3 Con
dps ----------
Phys.crit +5.0%
Phys.pwr +10 (+2 eff.)
Apr +15
----- def -----
Talent.cat+ +0.30 Technique
A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
This item has been sent to the Item's Vault.

Cinderfeet (3 def, 5 armour)2.0
T4 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Cun +4 Mag
dps ----------
Dmg.mod +18% fire
----- def -----
Armour +5
Defense +3 (+1 eff.)
Fatigue +6%
Resists +20% cold
---------- misc
Light +2
Each step you take leaves a burning trail behind you lasting 5 turns that deals 10 fire damage (based on Spellpower) to foes who enter it.
A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate.
This item has been sent to the Item's Vault.

Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)3.0
T4 battleaxe 2H weapon
[Unique]
Master
Power 68.0 - 102.0 Physical
Uses 40% Wil, 130% Str
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +7
Crit +10.0%
Atk.spd 100%
While equipped:
Stats +2 Dex +2 Con
dps ----------
Dmg.mod +10% physical
----- def -----
Armour +6
Defense +6 (+1 eff.)
Stun/Frz- +30%
Knockbk- +30%
Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however.
This item has been sent to the Item's Vault.

Mayidamina the voratun dagger (36-47 power, 12 apr)1.0
T5 dagger 1H weapon
Reqs Dex 48
[Random Unique]
Nature/Master
Power 36.0 - 46.8 Physical
Uses 40% Wil, 50% Str, 50% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +12
Crit +10.0%
Atk.spd 100%
On Crit.r2 +49 fire
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
dps ----------
Phys.crit +5.0%
Mind.pwr +15 (+3 eff.)
All.spd +2%
Res.pen +13% all +16% fire
Acc +5 (+1 eff.)
Apr +9
----- def -----
Mind.save +6 (+2 eff.)
Def/telep +15
Res/telep +15%
Dur/telep +15%
---------- misc
Vim/s.crit +2.00
Sharp, short and deadly.
This item has been sent to the Item's Vault.
