
Worm Nest (0 def, 0 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +15 Mag
dps ----------
Spell.crit +8%
Spell.pwr +15 (+5 eff.)
Mov.spd +32%
Dmg.mod +22% blight
----- def -----
Resists +13% all
Dmg.red +22 all
Carrion Feet:
Level 3.0
Pwr.cost 15 out of 20/20.
Range 7
Travel.spd instantaneous
Is a spell
Description: Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 26%.
You can also activate this talent to instantly destroy more worms, letting you jump in range 7 to visible terrain.
Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn.
If at least 1 enemy is effected by the cone you gain an additional 20 insanity.
This unusually thick robe constantly wriggles and squirms. Small worms sometimes pop out of it, dropping to the floor. The worms will cushion attacks against your person, but you somehow do not like the idea of having so many parasitic creatures so close to your vulnerable flesh.
This item has been sent to the Item's Vault.

Toryregolar the pair of hardened leather boots (0 def, 3 armour)2.0
T3 feet armor
[Random Unique]
Nature/Master/Psionic
While equipped:
Stats +3 Con +11 Wil
dps ----------
Mind.pwr +20 (+4 eff.)
Res.pen +5% physical
----- def -----
Armour +3
HP.reg +2.00
Heal.mod +13%
---------- misc
Stam/turn +0.60
Hate/m.crit +2.00
Max.stam +13.00
Max.hate +4.00
Blindside:
Puts all charms on 25 cooldown
Level 1.0
Pwr.cost 25 out of 25/25.
Range 6
Travel.spd instantaneous
Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 37% (at 0 Hate) to 124% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 27 extra Defense for 1 turn.
The Defense boost improves with your Strength.
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Tree of Life2.0
T4 totem charm
[Unique]
Nature
While equipped:
Stats +7 Wil +6 Con
dps ----------
Mind.pwr +7 (+1 eff.)
Dmg.mod +20% nature
----- def -----
Resists +20% blight +20% nature
Heal.mod +25%
---------- misc
Masteries
+0.10 Wild-gift/Call of the wild
+0.10 Wild-gift/Harmony
Heals all nearby living creatures by 5 points each turn.
Take root increasing health by 300, armor by 20, and armor hardiness by 20% but rooting you in place for 4 turns.
Uses 10 power out of 15/15
Activation is instant.
This small tree-shaped totem is imbued with powerful healing energies.
This item has been sent to the Item's Vault.

Eternity's Counter2.0
T4 misc tool
[Unique]
Arcane
While equipped:
dps ----------
Mov.spd +0%
Phys.spd +0%
Spell.spd +0%
Mind.spd +0%
Dmg.mod +15% temporal
----- def -----
Resists +0% all +15% temporal
Dmg.red +0 all
Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time.
Flip the hourglass (sands currently flowing towards stability).
Uses 20 power out of 20/20
This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you.
This item has been sent to the Item's Vault.

yew wand of shielding 'Frozenquell' [power 320] (20 cooldown)2.0
T3 wand charm
[Rare]
Arcane
While equipped:
Stats +2 Str +2 Dex
dps ----------
Res.pen +15% mind +15% cold
----- def -----
Resists +7% physical
---------- misc
Hate/m.crit +3.00
Max.hate +10.00
Create a shield absorbing up to 320 damage on yourself and all friendly characters within 10 spaces for 4 turns
Puts all charms on 20 cooldown
100% to cleanse 1 total effects of type disease, wound, or poison.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

Mnemonic0.1
T5 ring jewelry
[Unique]
Psionic
While equipped:
Stats +8 Wil
dps ----------
Mind.pwr +12 (+2 eff.)
----- def -----
Resists +25% mind
Mind.save +20 (+6 eff.)
Confus- +40%
---------- misc
Psi/turn +0.50
Masteries
+0.20 Psionic/Mentalism
On Mind Hit: 10% Mental Refresh 1
When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns.
Mental Shielding: (Instant)
Level 2.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a mind power
Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected.
As long as you wear this ring, you will never forget who you are.
This item has been sent to the Item's Vault.

Whip of Urh'Rok (55-61 power, 0 apr)3.0
T5 whip 1H weapon
Reqs Dex 48
[Unique]
Arcane
Power 55.0 - 60.5 Devouring flames
Uses 40% Wil, 100% Dex
Mastery Exotic Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +0
Crit +9.0%
Atk.spd 125%
On Hit: 20% Bone Nova 4
On Hit: 15% Blood Boil 3
While equipped:
dps ----------
Spell.pwr +15 (+2 eff.)
Dmg.mod +20% blight +20% fire
---------- misc
See.Invis +2
Telepathy Demon/Minor
Demon/Major
While carried:
dps ----------
Dmg.mod +8% blight
With this unbearably bright whip of flame, the demon master Urh'Rok has become known for never having lost in combat.
This item has been sent to the Item's Vault.

Blazewyrd4.0
T5 sling 1H weapon
Reqs Dex 48
Shoot
[Random Unique]
Disrupt/Master
Power 0.0 - 0.0 Physical
Uses 40% Wil
Acc+ +0.2% base dam (max 20%)
Atk.spd 100%
Range +10
On Hit.r1 +12 lightning
While equipped:
Stats +4 Cun +6 Wil
dps ----------
Phys.crit +11.0%
Mind.pwr +13 (+3 eff.)
Dmg.mod +6% lightning +20% physical
+18% fire
Res.pen +5% lightning
Acc +15 (+5 eff.)
Melee Ret 4 lightning
On Hit (Ranged):
* 25 arcane resource burn
---------- misc
Cooldown Fragmentation Shot -2
Pin Down -1
Masteries
+0.20 Wild-gift/Antimagic
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

voratun waraxe 'Demonpall' (52-74 power, 6 apr)3.0
T5 waraxe 1H weapon
[Random Unique]
Arcane/Master
Power 52.5 - 73.5 Physical
Uses 40% Wil, 100% Str
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +6
Crit +7.0%
Atk.spd 100%
Melee+ +11 blight
On Hit.r1 +11 fire
On Hit: 20% Epidemic 5
On Hit:
* 16% chance to reduce strength, dexterity, and constitution by 5
While equipped:
dps ----------
Res.pen +10% darkness +15% arcane
Melee Ret 6 blight
On Hit (Melee):
* 10% chance to reduce damage dealt by 36%
----- def -----
Disease- +35%
Teleport- +20%
---------- misc
Mana/turn +0.08
One-handed war axes.
This item has been sent to the Item's Vault.

Blighted Maul (96-144 power, 22 apr)12.0
T5 greatmaul 2H weapon
[Unique]
Arcane
Power 96.0 - 144.0 Physical
Uses 40% Wil, 140% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +22
Crit +10.0%
Atk.spd 83%
Dmg.conv 20% blight
On Hit:
* 50% chance to reduce strength, dexterity, and constitution by 5
* Blasts creatures in a radius 1 shockwave around your target for 278.16 to 834.48 physical damage (based on Strength).
While equipped:
dps ----------
Crit.mult +40.00%
Dmg.mod +12% physical
----- def -----
Knockbk- +30%
Knock away other creatures within radius 4), dealing 730.78 to 1461.56 physical damage (based on Strength) to each.
Uses 50 power out of 50/50
The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy.
This item has been sent to the Item's Vault.

Champion's Will (67-107 power, 22 apr)3.0
T5 greatsword 2H weapon
[Unique]
Arcane/Master
Power 67.0 - 107.2 Physical
Uses 40% Wil, 115% Str, 20% Con
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +22
Crit +12.0%
Atk.spd 100%
On Hit:
* releases a burst of light, dealing 7 light damage (based on Spellpower) in a radius 3 cone.
While equipped:
Stats +12 Str +6 Mag +7 Con
---------- misc
Cooldown Sun Ray -1
Absorption Strike -1
Flash of the Blade -1
Masteries
+0.20 Celestial/Sun
+0.10 Celestial/Radiance
+0.20 Celestial/Crusader
Increases the damage of Sun Beam by 15%.
Attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt.
Uses 30 power out of 30/30
This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively.
This item has been sent to the Item's Vault.

Nexus of the Way (22-24 power, 40 apr, mind damage)3.0
T5 mindstar 1H weapon
[Unique]
Nature/Psionic
Power 22.0 - 24.2 Mind
Uses 100% Wil, 20% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +3 Cun +6 Wil
dps ----------
Mind.crit +9%
Mind.pwr +18 (+4 eff.)
Dmg.mod +20% mind
Res.pen +20% mind
----- def -----
Resists +20% mind
Confus- +30%
Wayist: (Instant)
Level 1.0
Pwr.cost 60 out of 60/60.
Range 4
Travel.spd instantaneous
Is a mind power
Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help.
Summons up to 3 yeek mindslayers to your side for 6 turns.
All their primary stats will be set to 57 (based on your Willpower and Talent Level).
Your increased damage, damage penetration, and many other stats will be inherited.
The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts.
This item has been sent to the Item's Vault.

Rainsting (16-17 power, 40 apr, nature damage)3.0
T5 mindstar 1H weapon
[Random Unique]
Nature/Psionic
Power 15.5 - 17.1 Nature
Uses 90% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +15.0%
Atk.spd 100%
On Hit.r1 +12 cold
On Hit:
* 14% chance to slow global speed by 75%
* 12% chance to reduce armor by 12%
While equipped:
dps ----------
Mind.crit +5%
Mind.pwr +10 (+2 eff.)
Dmg.mod +13% lightning +18% cold
+9% light +16% physical
Res.pen +5% light +5% cold
Melee Ret 6 cold
----- def -----
Defense +23 (+6 eff.)
Pinning- +37%
---------- misc
Hate/kill +4.00
Psi/kill +3.00
Talents +1 Attune Mindstar
Masteries
+0.20 Psionic/Voracity
+0.20 Cursed/Dark sustenance
Inflict 223.47 mind damage (range 10), gaining psi and hate equal to 10% of the damage done
Puts all charms on 20 cooldown
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Aetherwalk (6 def, 0 armour)2.0
T4 feet armor
[Unique]
Arcane
While equipped:
Stats +8 Cun +8 Mag
dps ----------
Spell.pwr +15 (+2 eff.)
Dmg.mod +25% arcane
----- def -----
Defense +6 (+2 eff.)
Fatigue +1%
Resists +25% arcane
Def/telep +20
Res/telep +20%
Dur/telep +20%
Creates an arcane explosion dealing 88 arcane damage based on magic in a radius of 3 around the user after any teleport.
Phase door up to range 6, within radius 2 of the target location.
Uses 24 power out of 24/24
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.

Unbreakable Greaves (8 def, 20 armour)3.0
T5 feet armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +20 Str -6 Dex +10 Con
dps ----------
Phys.pwr +10 (+2 eff.)
Dmg.mod +15% physical
----- def -----
Armour +20
Hardiness +20%
Defense +8 (+2 eff.)
Fatigue +12%
Resists +15% acid +15% physical
Knockbk- +100%
These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows.
This item has been sent to the Item's Vault.

Cloth of Dreams (10 def, 0 armour)2.0
T4 cloak armor
[Unique]
Psionic
While equipped:
Stats +6 Cun +5 Wil
dps ----------
Mind.pwr +6 (+1 eff.)
----- def -----
Defense +10 (+3 eff.)
Resists +15% mind
Phys.save +10 (+3 eff.)
Spell.save +10 (+3 eff.)
Mind.save +10 (+3 eff.)
---------- misc
Masteries
+0.10 Psionic/Dreaming
+0.10 Psionic/Slumber
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Slumber:
Level 3.0
Pwr.cost 10 out of 25/25.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 85 points of damage the target suffers will reduce the effect duration by one turn.
When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
The damage threshold will scale with your Mindpower.
Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware.
This item has been sent to the Item's Vault.

Core of the Forge (24-26 power, 40 apr, dreamforge damage)3.0
T5 mindstar 1H weapon
[Unique]
Nature/Psionic
Power 24.0 - 26.4 Dreamforge
Uses 100% Wil, 20% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +4 Cun +6 Wil
dps ----------
Mind.crit +8%
Phys.pwr +10 (+2 eff.)
Mind.pwr +16 (+3 eff.)
Melee+ 30 dreamforge
Dmg.mod +10% physical +10% mind
+10% fire
Res.pen +10% mind +10% physical
Acc +10 (+4 eff.)
----- def -----
Resists +5% physical +5% mind +15% fire
---------- misc
Masteries
+0.20 Psionic/Dream Forge
+0.20 Psionic/Dream Smith
Forge Bellows:
Level 3.0
Pwr.cost 24 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a mind power
Description: Release the bellows of the forge upon your surroundings, inflicting 49.28 mind damage, 51.38 burning damage, and knocking back your enemies in a radius 4 cone.
Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 4.44 mind and 4.63 fire damage on nearby enemies.
The damage and knockback chance will scale with your Mindpower.
This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike.
This item has been sent to the Item's Vault.

Butcher (48-67 power, 12 apr)3.0
T5 longsword 1H weapon
[Unique]
Master/Psionic
Power 48.0 - 67.2 Physical
Uses 40% Wil, 100% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +10.0%
Atk.spd 100%
On Hit:
* Attempt to devour a low HP enemy, striking again and possibly killing it instantly.
On Kill:
* Enter a Rampage (Shared cooldown).
While equipped:
Stats +10 Str +7 Cun +10 Wil
dps ----------
Acc +18 (+6 eff.)
---------- misc
Masteries
+0.20 Cursed/Rampage
+0.20 Cursed/Slaughter
Enter Rampage if health falls below 20%
Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time."
This item has been sent to the Item's Vault.

Eyal's Will (22-24 power, 40 apr, nature damage)3.0
T5 mindstar 1H weapon
[Unique]
Nature/Disrupt
Power 22.0 - 24.2 Nature
Uses 100% Wil, 20% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +10 Wil
dps ----------
Mind.crit +9%
Mind.pwr +18 (+4 eff.)
Dmg.mod +20% nature +10% acid
Res.pen +20% nature +10% acid
----- def -----
Resists +25% blight +15% nature
---------- misc
Talents +3 Ooze Spit
Masteries
+0.10 Wild-gift/Mindstar mastery
Slime Wave:
Level 3.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 8, doing 108.93 slime damage for 14 turns.
The damage and duration will increase with your Mindpower.
This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall.
This item has been sent to the Item's Vault.

Skywreath (30-36 power, 6 apr, temporal element)5.0
T5 staff 2H weapon
Reqs Mag 48
[Random Unique]
Arcane/Nature
Power 30.0 - 36.0 Physical
Uses 80% Mag, 40% Wil
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +31 (+8 eff.)
Dmg.mod +6% lightning +6% cold
+30% temporal
Res.pen +15% lightning +15% fire
----- def -----
Defense +24 (+6 eff.)
Resists +9% lightning
---------- misc
Mana/turn +0.60
Light +8
Talents +1 Command Staff
Channel mana (increasing mana regeneration by 2000% for 5 turns)
Puts all charms on 30 cooldown
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Seeds of the Black Tree (17-19 power, 27 apr, darkness damage)3.0
T4 mindstar 1H weapon
[Unique]
Nature/Psionic/Unknown
Power 17.0 - 18.7 Darkness
Uses 80% Wil, 30% Mag
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +27
Crit +5.0%
Atk.spd 100%
On Hit:
* 15% chance to cast Tendrils Eruption level 3 on your target
While equipped:
Stats +6 Wil +6 Mag
dps ----------
Spell.crit +12%
Mind.crit +12%
Spell.pwr +12 (+3 eff.)
Mind.pwr +12 (+3 eff.)
Dmg.mod +10% blight +10% mind
+10% darkness
This writhing mass of tentacles appears to have infested a mindstar, creating some bizarre fusion between natural and unnatural. The once clear gem now seems more like a shard of black obsidian with tentacles striking out from it like whips. You do not want to think of the implications of this horror being able to fuse with Nature itself.
This item has been sent to the Item's Vault.

Thermal Focus (14-15 power, 32 apr, fire damage)3.0
T4 mindstar 1H weapon
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Power 14.0 - 15.4 Fire
Uses 90% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +32
Crit +5.0%
Atk.spd 100%
Dmg.conv 50% cold
While equipped:
dps ----------
Mind.crit +8%
Mind.pwr +16 (+3 eff.)
Dmg.mod +20% fire +20% cold
Res.pen +12% fire +12% cold
----- def -----
Resists +20% fire +20% cold
Spell.save +12 (+3 eff.)
---------- misc
Psi/turn +1.00
Talents +1 Psionic Maelstrom
Masteries
+0.20 Psionic/Thermal mastery
Thermal energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.

Dakhtun's Gauntlets (0 def, 6 armour)1.5
T5 hands armor
Reqs Heavy armour training
[Unique]
Arcane/Master
While equipped:
Stats +6 Str +6 Mag
dps ----------
Phys.crit +10.0%
Spell.crit +10%
Crit.mult +50.00%
Dmg.mod +10% physical
----- def -----
Armour +6
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might.
This item has been sent to the Item's Vault.

voratun mail armour 'Dronarihek' (18 def, 19 armour)14.0
T5 heavy armor
Reqs Heavy armour training
[Random Unique]
Nature/Psionic
While equipped:
Stats +11 Cun +8 Wil
dps ----------
Dmg.mod +15% temporal
Melee Ret 6 temporal
----- def -----
Armour +19
Defense +18 (+5 eff.)
Fatigue +12%
Resists +6% temporal
Mind.save +44 (+12 eff.)
Max.HP +54.00
Def/telep +15
Res/telep +15%
Dur/telep +15%
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Infused Cerebrum (8 def, 0 armour)2.0
T4 head armor
[Unique]
Unknown
While equipped:
Stats +10 Mag +12 Wil +10 Cun
dps ----------
Spell.pwr +12 (+3 eff.)
Mind.pwr +12 (+3 eff.)
----- def -----
Defense +8 (+2 eff.)
Fear- -60%
Assault the mind of a foe to utterly dominate it.
Uses 100 power out of 150/150
This headwear seems made entirely out of half-rotten brain matter. Do you really want to put that over your head?
This item has been sent to the Item's Vault.

Poxhunter the pair of drakeskin leather boots (0 def, 5 armour)2.0
T5 feet armor
[Random Unique]
Arcane/Master
While equipped:
Stats +3 Dex +3 Mag +3 Wil +3 Cun
dps ----------
Crit.mult +20.00%
On Hit (Melee):
* 20% chance to slow global speed by 76%
----- def -----
Armour +5
---------- misc
Stam/turn +1.10
Mana/turn +0.04
Max.mana +40.00
Max.stam +21.00
Blink to a nearby random location (rad 15)
Puts all charms on 25 cooldown
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Layithra the drakeskin leather cap (0 def, 5 armour)2.0
T5 head armor
[Random Unique]
Nature/Master
While equipped:
Stats +8 Cun +8 Dex
dps ----------
Dmg.mod +9% acid
Apr +13
Melee Ret 2 blight
On Hit (Melee):
* 20% chance to reduce strength, dexterity, and constitution by 6
* 20% chance to reduce armor by 15%
----- def -----
Armour +5
Fatigue +5%
Resists +16% acid +14% fire
+12% lightning +12% cold
A cap made of leather.
This item has been sent to the Item's Vault.

Aerolendur (0 def, 22 armour, 70-84 power, 239.89801975345 block)7.0
T5 shield armor
Reqs Shield usage training
[Random Unique]
Nature/Master/Psionic
When used to Attack:
Power 70.0 - 84.0 Physical
Uses 40% Wil, 100% Str
Acc+ +2.0% proc dam (max 200%)
Crit +5.0%
Block +240
Melee+ +30 physical
On Hit:
* 29% chance to reduce armor by 15%
While equipped:
Stats +6 Wil
dps ----------
Crit.mult +10.00%
Melee+ 9 acid
Res.pen +15% mind
Melee Ret 16 acid
----- def -----
Armour +22
Fatigue +8%
Resists +20% physical +21% fire
Shield.near.proj +110
Phys.save +9 (+2 eff.)
Proj.slow +27%
---------- misc
Psi/ret +0.04
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.
