Difference between revisions of "User:FacesOfMu/Advanced Summoner"

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(Key Differences)
(Key Differences)
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*** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.
 
*** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.
  
* Rage resets cooldowns
+
* Rage resets target summon's cooldowns
 
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration
 
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration
  

Revision as of 06:37, 14 June 2017

Original Class

Summoner

Key Differences

  • Summoning Melee
    • War Hound
    • Jelly
      • Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Doesn't count to summon limit and damage to any Jelly still reduces Summoner's equillibrium.
      • Swallow provides regen effect to Jelly of target's max health over X turns
    • Minotaur
    • Stone Golem
      • Has Burrow ability (good for taking control of)
      • Detonate causes dig on radius 1 walls
  • Summoning Distance
    • Ritch Flamespitter
      • can use flying to move into position to bypass allies with ranged attacks
    • Hydra
      • Has a three headed attack, attacking up to 3 different, adjacent foes
    • Rimebark
      • Winter's Fury no longer friendly fires
    • Fire Drake
      • On Hydra hatchling death, resets own cooldowns
  • Summoning Utility
    • Turtle
    • Spider
      • Can use webs to move into position to bypass allies with ranged attacks
      • Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.
  • Rage resets target summon's cooldowns
  • Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration

Talent Categories

Class
Type Name Mastery Locked Talents
Wild-Gift Summoning (melee) 1.3 No War Hound Jelly Minotaur Stone Golem
Wild-Gift Summoning (distance) 1.3 No Ritch Flamespitter Hydra Rimebark Fire Drake
Wild-Gift Summoning (utility) 1.3 No Turtle Spider Frantic Summoning Summon Control
Wild-Gift Summoning (advanced) 1.3 Yes Master Summoner Grand Arrival Nature's Cycle Wild Summon
Wild-Gift Summoning (augmentation) 1.3 Yes Rage Detonate Resilience Phase Summon
Techniques Combat Techniques 1.0 Yes Rush Precise Strikes Perfect Strike Blinding Speed
Techniques Combat Veteran 1.0 Yes Quick Recovery Fast Metabolism Spell Shield Unending Frenzy
Generic
Type Name Mastery Locked Talents
Cunning Survival 1.0 No Heightened Senses Device Mastery Track Danger Sense
Techniques Combat Training 1.0 No Thick Skin Armour Training Combat Accuracy Weapons Mastery
Wild-Gift Call of the Wild 1.2 No Meditation Nature's Touch Earth's Eyes Nature's Balance
Wild-Gift Harmony 1.1 Yes Waters of Life Elemental Harmony One with Nature Healing Nexus
Wild-Gift Mindstar Mastery 1.1 Yes Psiblades Thorn Grab Leaves Tide Nature's Equilibrium