Difference between revisions of "Ghoul"

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|name=Ghoul
 
|name=Ghoul
 
|metarace=[[Undead]]
 
|metarace=[[Undead]]
|locked=[[Unlockables#Races|Yes]]
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|locked=Yes
 
|life_per_level=14
 
|life_per_level=14
|exp_penalty=+20%
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|exp_penalty=+12%
 
|strength=+3
 
|strength=+3
 
|dexterity=+1
 
|dexterity=+1
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|cunning=-2
 
|cunning=-2
 
}}
 
}}
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Ghoul is a race introduced in the base game. It must be unlocked by defeating [[The Master]] in [[Dreadfell]]. (Skeleton or Ghoul are selected at random, kill him again with a different character to unlock the other.)
 +
 +
==Locked Description==
 +
''Slow to shuffle, quick to bite, learn from master, rule the night!''
  
 
==Description==
 
==Description==
Ghouls are dumb, but resilient, rotting undead creatures, making good fighters. They have access to special ghoul talents and a wide range of undead abilities:
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Ghouls are dumb, but resilient, rotting undead creatures, making good fighters.  
* 80% Poison Immunity
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* 100% Cut Immunity
+
* 50% Stun Immunity
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* 100% Fear immunity
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* Special ghoul talents: ghoulish leap, gnaw and retch
+
The rotting bodies of ghouls also force them to act a bit more slowly than most creatures. (20% global [[speed]] reduction).
+
  
Note: Undead are unnatural creatures and may not use [[inscriptions#Infusions|infusions]] or be any [[Wilder (Metaclass)|Wilder]] classes. They do not gain the Harmony skill tree from eating the sandworm queen's heart either.
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They have access to special ghoul talents and a wide range of undead abilities:
 +
*Great poison resistance
 +
*Bleeding immunity
 +
*Stun resistance
 +
*Fear immunity
 +
*Special ghoul talents: ghoulish leap, gnaw and retch
 +
 
 +
The rotting bodies of ghouls also force them to act a bit more slowly than most creatures.
 +
 
 +
==New Race Unlocked Description==
 +
Ghouls are evil undead creatures. Usually raised by Necromancers to serve as mindless servants, some manage to keep their sentience and roam the world in a blazing path of destruction.
 +
 
 +
You have killed the Master, a malevolent undead creature. You can now create a new character with the Ghoul race. Race features:
 +
*Great poison resistance
 +
*Bleeding immunity
 +
*Stun resistance
 +
*Fear immunity
 +
*Special ghoul talents: ghoulish leap, gnaw and retch
  
 
==Starting Equipment==
 
==Starting Equipment==
 
*Brass Lantern
 
*Brass Lantern
*[[inscriptions|Rune: Shielding]]
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*[[inscriptions|Rune: Shielding]] (Absorb 100, Duration 5, Cooldown 14)
*Rune: Phase Door
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*[[inscriptions|Rune: Phase Door]]
  
 
==Starting Location==
 
==Starting Location==
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==Racial Talents==
 
==Racial Talents==
Ghoul starts with Category Level 1.1
 
 
{{:Ghoul_(category)}}
 
{{:Ghoul_(category)}}
 
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*'''Note:''' Undead are unnatural creatures and may not use [[inscriptions#Infusions|infusions]] or be any [[Wilder (Metaclass)|Wilder]] classes. They do not gain the [[Harmony (category)|Harmony]] skill tree from eating the Sandworm Queen's Heart either.
 
+
==Races==
 
{{Races}}
 
{{Races}}

Revision as of 21:00, 25 July 2023

Ghoul
Metarace Undead
Locked Yes
Life Rating 14
Exp Penalty +12%
Stat Modifiers
Strength +3
Dexterity +1
Constitution +5
Magic 0
Willpower -2
Cunning -2
Luck 0

Ghoul is a race introduced in the base game. It must be unlocked by defeating The Master in Dreadfell. (Skeleton or Ghoul are selected at random, kill him again with a different character to unlock the other.)

Locked Description

Slow to shuffle, quick to bite, learn from master, rule the night!

Description

Ghouls are dumb, but resilient, rotting undead creatures, making good fighters.

They have access to special ghoul talents and a wide range of undead abilities:

  • Great poison resistance
  • Bleeding immunity
  • Stun resistance
  • Fear immunity
  • Special ghoul talents: ghoulish leap, gnaw and retch

The rotting bodies of ghouls also force them to act a bit more slowly than most creatures.

New Race Unlocked Description

Ghouls are evil undead creatures. Usually raised by Necromancers to serve as mindless servants, some manage to keep their sentience and roam the world in a blazing path of destruction.

You have killed the Master, a malevolent undead creature. You can now create a new character with the Ghoul race. Race features:

  • Great poison resistance
  • Bleeding immunity
  • Stun resistance
  • Fear immunity
  • Special ghoul talents: ghoulish leap, gnaw and retch

Starting Equipment

Starting Location

Blighted Ruins

Racial Talents

Ghoul
Ghoul 2017.png
Game Version 1.7.6
Category Type Undead
Category Ghoul
Requirements Level (0,1,2,3,4)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Improves your ghoulish body, increasing Strength and Constitution by 2–15cTS:0.75P.

Your body also becomes incredibly resilient to damage, you can never take a blow that deals more than 50% of your maximum life.


Ghoulish leap
Ghoulish leap 2017.png
Game Version 1.7.6
Category Type Undead
Category Ghoul
Requirements Level (4,5,6,7,8)
Use Mode Activated
Cost -
Range 5–10cTS:0.5P,0,1
Cooldown 20–10cTL:5
Travel Speed Instantaneous
Use Speed 1 turn
Description Leap toward your target.

When you land your global speed is increased by 20–30%cTL:40% for 4 turns.


Retch
Retch 2017.png
Game Version 1.7.6
Category Type Undead
Category Ghoul
Requirements Level (8,9,10,11,12)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed 1 turn
Description Vomit on the ground around you, healing any undead in the area and damaging anyone else.

Lasts 10 turns and deals [10]60cTStD:Con+10 blight damage or heals 1.5*([10]60cTStD:Con+10) life.
Creatures standing in the retch also have 10–33%cTL:100%,false chance to remove a physical effect each turn; undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect.
When you stand in your own retch your racial -20% global speed is cancelled.


Gnaw
Gnaw 2017.png
Game Version 1.7.6
Category Type Undead
Category Ghoul
Requirements Level (12,13,14,15,16)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed 1 turn
Description Gnaw your target for 100–160%cTS damage. If your attack hits, the target may be infected with Ghoul Rot for 3–7cTL:10 turns.

Each turn, Ghoul Rot inflicts [10]70cTStD:Con blight damage. Targets suffering from Ghoul Rot rise as friendly ghouls when slain.
Ghouls last for 3–7cTL:10 turns and can use Gnaw, Ghoulish Leap, Stun, and Rotting Disease.
The blight damage scales with your Constitution.


  • Note: Undead are unnatural creatures and may not use infusions or be any Wilder classes. They do not gain the Harmony skill tree from eating the Sandworm Queen's Heart either.

Races

Races
Human Elf Halfling Dwarf Yeek Giant Undead Orc Yeti
Higher Shalore Halfling Dwarf Yeek Ogre Ghoul Orc Kruk Yeti
Cornac Thalore Drem Krog Skeleton
Doomelf Whitehoof