User:FacesOfMu/Advanced Summoner
From Tales of Maj'Eyal
Original Class
Key Differences
- Summoning Melee
- War Hound
- Jelly
- Minotaur
- Stone Golem
- Summoning Distance
- Ritch Flamespitter
- can use flying to move into position to bypass allies with ranged attacks
- Hydra
- Has a three headed attack, attacking up to 3 different, adjacent foes
- Rimebark
- Winter's Fury no longer friendly fires
- Fire Drake
- On Hydra hatchling death, resets own cooldowns
- Ritch Flamespitter
- Summoning Utility
- Turtle
- Spider
- Can use webs to move into position to bypass allies with ranged attacks
- Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.
- Rage resets cooldowns
- Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration