Guardians

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Guardians are unique hostile NPCs which inhabit a particular zone, typically on the last level. Defeating a guardian often completes or advances a quest. Guardians often drop high-quality equipment or artifacts.

List of Guardians

Name Location Level Type Notes
Prox the Mighty Trollmire 7+ Troll Quest: Of trolls and damp caves
Shax the Slimy Trollmire (alternative) 7+ Troll Quest: Of trolls and damp caves
Bill the Stone Troll Trollmire 7+ Troll Optional Quest: Hidden Treasure
The Shade Ruins of Kor'Pul 7+ Skeleton Quest: Of trolls and damp caves
The Possessed Ruins of Kor'Pul (alternative) 7+ Human, Rogue Quest: Of trolls and damp caves
Norgos the Guardian Norgos' Lair 7+ Bear Quest: Madness of the Ages
Norgos the Frozen Norgos' Lair (alternative) 7+ Bear Quest: Madness of the Ages
The Withering Thing Heart of the Gloom 7+ Canine Quest: Madness of the Ages
The Dreaming One Heart of the Gloom (alternative) 7+ Canine Quest: Madness of the Ages
Spellblaze Crystal Scintillating Caves 7+ Crystal Quest: Echoes of the Spellblaze
Rhaloren Inquisitor Rhaloren Camp 7+ Shaloren Elf Quest: Echoes of the Spellblaze
Brotoq the Reaver Escape from Reknor 7+ Orc Quest: Reknor is lost!
The Mouth The Deep Bellow 7+ Horror Quest: From bellow, it devours
Half-Finished Bone Giant Blighted Ruins 7+ Bone Giant Quest: The rotting stench of the dead
Spacial Disturbance Abashed Expanse 7+ Losgoroth Quest: Spellblaze Fallouts
Lady Zoisla the Tidebringer Slazish Fens 7+ Naga Quest: Serpentine Invaders
Weaver Queen Unhallowed Morass 7+ Spider Quest: Future Echoes
Assassin Lord Unknown tunnels 8+ Human, Shadowblade Optional Quest: Trapped!
Ben Cruthdar, the Cursed Lumberjack Village 10+ Human, Cursed Optional Quest: The Beast Within
Subject Z Ruined Halfling Complex 10+ Human, Shadowblade
Wrathroot Old Forest 12+ Treant Quest: Into the darkness
Shardskin Old Forest (alternative) 12+ Crystal Quest: Into the darkness
Minotaur of the Labyrinth The Maze 12+ Minotaur Quest: Into the darkness
Horned Horror The Maze (alternative) 12+ Horror Quest: Into the darkness
Rantha the Worm Daikara 12+ Ice Dragon Quest: Into the darkness
Varsha the Writhing Daikara (alternative) 12+ Fire Dragon Quest: Into the darkness
Blood Master Hidden Compound 14+ Yeek Optional Quest: Till the Blood Runs Clear
Sandworm Queen Sandworm Lair 15+ Sandworm Quest: Into the darkness
Urkis, the High Tempest Tempest Peak 17+ Human Optional Quest: Storming the city
Weirdling Beast Sher'Tul Fortress 19+ Horror Optional Quest: Sher'Tul Fortress
The Master Dreadfell 23+ Vampire Quest: The Island of Dread
Chronolith Twin and Chronolith Clone Temporal Rift 20+ Temporal Horror Optional Quest: Back and Back and Back To The Future
Mindworm Dogroth Caldera 25+ Thalore, Solipsist

After returning from the Far East, players may find new or 'corrupted' bosses in many zones throughout the West. They are found on the same-numbered floors of their zones regardless of whether or not it is the alternate version of each zone. Backup guardians only appear if the original guardian of the zone was defeated. The existence of the backup guardians is hinted at by rumors randomly spoken by town NPCs.

Zone Level Guardian Guardian Level Artifact(s) Dropped
Trollmire 2 Aluin 35+ Sanguine Shield (35% chance)
Kor'Pul 3 Kor's Fury 35+ Vox (25% chance)
Scintillating Caves 3 Spellblaze Simulacrum 35+ Crystal Heart (25% chance)
The Deep Bellow 3 The Abomination 35+ Warped Boots (25% chance)
Reknor 4 Lithfengel 35+ Resonating Diamond, Blood-Runed Athame
The Maze 2 Nimisil 40+ Lunar Shield (25% chance)
Dreadfell 1 Pale Drake 40+ Runed Skull (25% chance)
Daikara 4 Massok 43+ Dragonskull Helm (25% chance)
Sandworm Lair 1 Corrupted Sand Wyrm 45+ Wyrm Bile, Atamathon's Lost Ruby Eye
Old Forest 3 Snaproot 50+ Petrified Wood (25% chance)