Improved player targetting

Short Name: 

Player's targetting improvements.
- The initial target for the talents of beam, ball and cone types is chosen to cover as many enemies as possible.
- Visible enemies are marked with colored numbers.
- Red color for NPCs that should be able to attack you if you make an action, green for those that will not, orange for those that will not only able to attack if you move (both participants speed, energy and availability of ranged talents are considered).
- The numbers represent the mobs' relative 'power', they can be used in target selection mode.

Syndicate content