Bloodnose the level 12 Wolf War Hound by jayseesee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Crystalist 1.5.5
Additional Randart Properties 1.5.5
QuickTome: Resource Tweaks 1.3.1
Harbinger 1.5.5
Half-Cost Category Mastery 1.3.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceWolf
ClassWar Hound
Level / Exp12 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity35 (base 30)
Constitution13 (base 10)
Magic9 (base 10)
Willpower15 (base 10)
Cunning35 (base 31)

Resources

Life475/475
Fury86/86
Stamina118/118
Equilibrium0
Healing Factor1.015
Regeneration6.54675

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage40
Accuracy29
Crit Chance32%
APR17
Speed1.00

Offense: Spell

Spellpower9
Crit Chance10%
Speed1

Offense: Mind

Mindpower22
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save9
Spell Save9
Mental Save18

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (0/0)

Class Talents

Wild-heart / Hunting Pack1.10
5/5
5/5
1/5
0/5
Wild-heart / Perseverance1.30
1/5
1/5
0/5
0/5
Wild-heart / Blood Scent1.30
1/5
1/5
0/5
0/5
Wild-heart / Locomotion1.30
1/5
0/5
0/5
0/5

Generic Talents

Ego / Wolf1.00
5/5
5/5
0/5
0/5
Wild-heart / Spotting1.30
5/5
5/5
1/5
0/5
Wild-heart / Inner Animal1.00
2/5
1/5
0/5
0/5
0/10
0/10
0/10
0/10
Wild-heart / Howling1.30
0/5
0/5
0/5
0/5
Wild-heart / Martial Training1.30
1/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.00
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10

Effects

talent
detrimental effect
beneficial effect

Quests

active
active
active
done

Equipment

Tool
Light source
Decoration slot
Decoration slot

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) (Uniques) Got a character to level 10.
By Bloodnose the Wolf War Hound level 10
74th Pyre 122nd year of Ascendancy at 11:00
see stats

Log

Bleeding from Vorytira the dire wolf hits Bloodnose for 8 physical damage.
Vorytira the dire wolf hits Bloodnose for 13 physical, 6 acid, 5 blight, 8 physical, 5 darkness (37 total damage).
Insidious Poison from Degenerated skeleton warrior hits
Bloodnose for 2 nature damage.
Skeleton archer shoots!

Decrepitude Disease from Vorytira the dire wolf hits Degenerated skeleton warrior for
14 blight damage.
Rotting Disease from Vorytira the dire wolf hits Degenerated skeleton warrior for
14 blight damage.
Skeleton archer's Shoot misses
Bloodnose.
A part of Vorytira the dire wolf's bone shield regenerates.

Weakness Disease from Vorytira the dire wolf hits Degenerated skeleton warrior for
14 blight damage.
Decrepitude Disease from Vorytira the dire wolf hits Skeleton archer for
14 blight damage.
Rotting Disease from Vorytira the dire wolf hits Skeleton warrior for
14 blight damage.
Vorytira the dire wolf misses Bloodnose.
Vorytira the dire wolf hits Bloodnose for 13 physical damage.
Bloodnose the level 12 wolf war hound was dissected to death by Vorytira the dire wolf on level 1 of Trollmire.
--------------------------------

You have 1 life(s) left.
Bloodnose is no longer poisoned.

Bloodnose is free from the rotting disease.

Bloodnose deactivates Solitarity.

Your mind is still turbulent; you can't take your mind off of the skeleton warrior...
Heart Racing is still on cooldown for 7 turns.

Bloodnose deactivates Vital Spot.

Bloodnose's invigoration fades.

Bloodnose deactivates Habit Spot.

Bloodnose stops bleeding.

Bloodnose deactivates Exposed Spot.

Bloodnose deactivates Solitarity.

Heart Racing is still on cooldown for 7 turns.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.