Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | Spellsword 1.2.4This addon grew out of an attempt to rework the Arcane Blade base class from the TOME module way back in beta. Previous versions can be found under the "Arcane Blade Rework" addon. I got sufficient positive feedback, and it was a sufficient departure from the original class, that it was decided to split it off to its own class, while letting the Arcane Blade be updated by others. The class revolves around melee spells, utilizing a mixture of stamina and mana require skills. Probably the most unique feature are the elemental stances, only which one of is active at a time, and which are activated by using the basic elemental strikes. Items Vault 1.2.0Donators/Buyers bonus! No NPC Aggro 1.0.5Stops npcs going hostile when you accidently hit them with something. Steamtech UI 1.1.4 Somebody shut that dog up 1.0.5Removes certain ambient sound effects: New Gem Types 1.2.5Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Breeding Pits Restoration Project 1.1.5Restores the orc breeding pits cut content to the game. Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Marson's UI Modifications 1.2.5v3.7.0 *** FOR ToME v1.3.0+ ONLY *** An attempt to make 1920x1080 easier on my decaying eyesight, plus a few personal preferences. This is a revamp for the Minimalist UI. It may work for Classic, but hasn't been tested for it. Most settings can be found on the UI tab on the Game Options screen. • Adds a 'Fonts' tab to 'Game Options'. Choose separate font styles and sizes for six categories: * menus & dialogs * HUD elements * tooltips & character sheet * chat & combat log * flying text * lore • Expanded font size range to 8 - 36 points. (Stock range is 10 - 18) • Ability to add your own fonts with a fontpack addon. http://te4.org/games/addons/tome/font_example • Scales most dialog boxes to account for larger fonts. • Hotkey bar revamp: * Frame colors: green = activated talent, blue = sustained talent, yellow = equipped item, orange = unequipped item. Colors on talent screen and buff bar changed to match. * Frame colors do not change when on cooldown. * All talents/items on cooldown will have a red overlay. * Z-layer of key text (C8, etc) moved under color overlay to better differentiate from cooldown text. * Unequipped items get pale yellow color overlay similar to cooldown overlay. * Right-clicking on an item no longer clears the item; it brings up the hotkey assignment menu. (You may clear it from there, as with talents.) • 'Use Talent' screen now also lists all usable items, allowing you to associate a hotkey using the dropdown menu. Objects are separated based on whether they are worn or not and display their current cooldowns. • When assigning a hotkey, the list will show available hotkeys as 1 through 0,-,= with C,S,A,AS, modifiers (example: "Hotkey C7") instead of "Hotkey 1" through "Hotkey 60", so as to match the labels on the hotkey bar. • Enabled and modified 'Creature List' code that was in stock ToME but not used. Lists NPCs in player's sight along with their remaining energy and distance. Mousing over an NPC in the Creature List will center the screen on that creature. Toggle the list on/off with Ctrl-Tab. • 'Limit Terrain Height' option will rescale trees and mushrooms to prevent them from overlapping the grid above them. (Will not affect current level until you leave and return.) • Adds viewport options: 'Original' is the stock behavior from v1.1.5 ToME. The game will use Scroll Distance, but won't show a black border around the map. With a high Scroll Distance, you will remain centered until you get to the edge of the map, at which point the map stops moving and your character moves off-center. 'No Hiding' is now the stock behavior of v1.2.x ToME. It is a bit of a hybrid. The map will scroll similar to 1.1.5, but will show enough of a black border so that your avatar will not hide under UI elements such as the mini-map and hotkey bar. 'Centered' will force the viewport to strictly follow the Scroll Distance setting. If you have it a high number, you will be centered 100% of the time. • Adds option to enable right-click dragging of the viewport. This will coexist with mouse gestures but may not mix with them in a visually pleasing manner. • Separate adjustable background transparencies for dialogs, tooltips, combat log, chat, and hotkeys. • Adjustable tooltip width. • Ability to change tooltip location: each of the four corners / at mouse cursor / opposite corner from mouse. • Tooltip will get out of the way of target location via keyboard as well as mouse cursor. • Ability to disable ambient background noises (dogs barking, water dripping, etc.) on the UI tab in Game Options. Defaults to 'enabled' (no change from stock). • Shields (damage, temporal, etc.) will play a sound when they expire on a character you are controlling. (I've missed that my antimagic shield went down one too many times.) I've included a couple versions of the sound, including silence. (shield_off.ogg created by reg7783 and licensed under the Creative Commons 0 License.) • Adds a choice of tooltip style for the Inventory screen. 'Original' is the same as stock. 'Small Screen' moves the tooltip to either side of the screen so that it obscures less and doesn't bounce around. 'Big Screen' uses a dedicated location between the rag doll and the item list. • If your character knows the talent 'Extract Gems', a tab will appear on the inventory screen listing all items that may be converted to gems based on your current talent level, including items in the Transmogrification Chest. • Adds a 'Usable Items' tab to the Inventory screen. • Adds a 'Preview Talents' button to the character creation screen. This will allow you to view the stats and talents of the current race/class combo without needing to generate a new game. • Character creation screen will remind you if you are in dev/cheat mode. • Ability to ESC from character creation screen. • Alchemist quest shows details about the various rewards you are working towards: "Agrimley the hermit needs your help making an Elixir of Explosive Force, which permanently increase your chance to critically strike with spells by 4%." This will only apply to characters who take the quest after enabling this addon. (Also available as separate addon.) • ToME Bugfix: 'Tactical Overlay' dropdown menu. + ToME v1.3.0 compatible. + Integrated 0player's NPC List speed performance fix. + Added frame highlights when mousing over or dragging a hotkey. ZOmnibus Addon Pack 1.2.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Everything is Unique! 1.2.3Bite-Sized Update: You spawn at level 12, and can level up to a maximum of 200. Increase your rank as you slay your foes. You can see your kill counts and your rank experience in the quest log. |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Dwarf |
Class | Wyrmic |
Level / Exp | 30 / 45% |
Size | medium |
Lifes / Deaths | Killed by Voredheba the drem at level 4 on the 20th Voratun 122nd year of Ascendancy at 12:33 / 119Killed by Voredheba the drem at level 4 on the 20th Voratun 122nd year of Ascendancy at 14:19 Killed by Voredheba the drem at level 4 on the 20th Voratun 122nd year of Ascendancy at 16:15 Killed by Voredheba the drem at level 4 on the 20th Voratun 122nd year of Ascendancy at 17:01 Killed by Voredheba the drem at level 4 on the 20th Voratun 122nd year of Ascendancy at 18:46 Killed by Voredheba the drem at level 4 on the 20th Voratun 122nd year of Ascendancy at 20:10 Killed by Voredheba the drem at level 4 on the 20th Voratun 122nd year of Ascendancy at 21:40 Killed by Cyrinn the brecklorn at level 4 on the 22nd Voratun 122nd year of Ascendancy at 06:11 Killed by Ivariarin the grannor'vor at level 5 on the 23rd Voratun 122nd year of Ascendancy at 04:40 Killed by Ivariarin the grannor'vor at level 5 on the 23rd Voratun 122nd year of Ascendancy at 06:04 Killed by Ivariarin the grannor'vor at level 5 on the 23rd Voratun 122nd year of Ascendancy at 07:37 Killed by Ivariarin the grannor'vor at level 5 on the 23rd Voratun 122nd year of Ascendancy at 09:27 Killed by Emyma the fox at level 6 on the 2nd Profit 122nd year of Ascendancy at 03:23 Killed by forest troll at level 6 on the 2nd Profit 122nd year of Ascendancy at 05:25 Killed by Xona the warg at level 6 on the 2nd Profit 122nd year of Ascendancy at 06:47 Killed by Yvogalle the stone troll at level 6 on the 2nd Profit 122nd year of Ascendancy at 13:49 Killed by Yvogalle the stone troll at level 6 on the 2nd Profit 122nd year of Ascendancy at 16:05 Killed by Yvogalle the stone troll at level 6 on the 2nd Profit 122nd year of Ascendancy at 17:37 Killed by Yvogalle the stone troll at level 6 on the 2nd Profit 122nd year of Ascendancy at 19:07 Killed by Yvogalle the stone troll at level 6 on the 2nd Profit 122nd year of Ascendancy at 21:34 Killed by Yvogalle the stone troll at level 6 on the 2nd Profit 122nd year of Ascendancy at 22:31 Killed by Salyriwen the cutpurse at level 12 on the 28th Wealth 122nd year of Ascendancy at 19:06 Killed by slaver at level 12 on the 6th Loss 122nd year of Ascendancy at 02:37 Killed by Ivana the minotaur at level 13 on the 27th Loss 122nd year of Ascendancy at 19:34 Killed by Ivana the minotaur at level 13 on the 27th Loss 122nd year of Ascendancy at 21:10 Killed by patchwork troll at level 14 on the 10th Shortage 122nd year of Ascendancy at 16:09 Killed by giant venus flytrap at level 14 on the 10th Shortage 122nd year of Ascendancy at 18:34 Killed by assassin at level 15 on the 11st Shortage 122nd year of Ascendancy at 19:12 Killed by Silyth the multi-hued drake hatchling at level 16 on the 13rd Shortage 122nd year of Ascendancy at 10:21 Killed by Silyth the multi-hued drake hatchling at level 16 on the 13rd Shortage 122nd year of Ascendancy at 12:13 Killed by Silyth the multi-hued drake hatchling at level 16 on the 13rd Shortage 122nd year of Ascendancy at 13:41 Killed by Silyth the multi-hued drake hatchling at level 16 on the 13rd Shortage 122nd year of Ascendancy at 15:15 Killed by Silyth the multi-hued drake hatchling at level 16 on the 13rd Shortage 122nd year of Ascendancy at 16:37 Killed by Silyth the multi-hued drake hatchling at level 16 on the 13rd Shortage 122nd year of Ascendancy at 18:24 Killed by Porenor the ice wyrm at level 17 on the 29th Shortage 122nd year of Ascendancy at 05:46 Killed by snow giant thunderer at level 17 on the 29th Shortage 122nd year of Ascendancy at 15:18 Killed by snow giant boulder thrower at level 17 on the 29th Shortage 122nd year of Ascendancy at 16:44 Killed by Xagalaith the snow giant at level 17 on the 30th Shortage 122nd year of Ascendancy at 19:46 Killed by Xagalaith the snow giant at level 17 on the 30th Shortage 122nd year of Ascendancy at 21:28 Killed by Xagalaith the snow giant at level 17 on the 30th Shortage 122nd year of Ascendancy at 23:05 Killed by Porebreda the snow giant at level 17 on the 6th Iron 123rd year of Ascendancy at 06:22 Killed by Porobredassra the snow giant boulder thrower at level 18 on the 8th Iron 123rd year of Ascendancy at 12:04 Killed by Koare the Invoker at level 18 on the 18th Steel 123rd year of Ascendancy at 11:33 Killed by Koare the Invoker at level 18 on the 18th Steel 123rd year of Ascendancy at 12:25 Killed by Koare the Invoker at level 18 on the 18th Steel 123rd year of Ascendancy at 13:55 Killed by Niaar the Bringer of Doom at level 18 on the 18th Steel 123rd year of Ascendancy at 23:18 Killed by Niaar the Bringer of Doom at level 18 on the 19th Steel 123rd year of Ascendancy at 00:10 Killed by Xanoldalle the elven tempest at level 19 on the 23rd Gold 123rd year of Ascendancy at 21:28 Killed by Xanoldalle the elven tempest at level 19 on the 23rd Gold 123rd year of Ascendancy at 23:10 Killed by Xanoldalle the elven tempest at level 19 on the 24th Gold 123rd year of Ascendancy at 00:29 Killed by Xanoldalle the elven tempest at level 19 on the 24th Gold 123rd year of Ascendancy at 01:36 Killed by Glumira the ghoul at level 19 on the 26th Gold 123rd year of Ascendancy at 20:51 Killed by Eilinudhessra the rotting mummy at level 19 on the 30th Gold 123rd year of Ascendancy at 21:11 Killed by armoured skeleton warrior at level 19 on the 1st Stralite 123rd year of Ascendancy at 10:42 Killed by Greater Mummy Lord at level 19 on the 2nd Stralite 123rd year of Ascendancy at 03:02 Killed by Giyanor the armoured skeleton warrior at level 19 on the 6th Stralite 123rd year of Ascendancy at 11:07 Killed by Polaganne the skeleton archer at level 19 on the 6th Stralite 123rd year of Ascendancy at 20:45 Killed by skeleton warrior at level 19 on the 7th Stralite 123rd year of Ascendancy at 23:41 Killed by luminous horror at level 21 on the 19th Stralite 123rd year of Ascendancy at 21:25 Killed by Xagalaith the snow giant at level 21 on the 27th Stralite 123rd year of Ascendancy at 10:30 Killed by Xagalaith the snow giant at level 21 on the 27th Stralite 123rd year of Ascendancy at 12:25 Killed by Xagalaith the snow giant at level 21 on the 27th Stralite 123rd year of Ascendancy at 14:44 Killed by Isadhessra the Guardian at level 21 on the 37th Stralite 123rd year of Ascendancy at 20:36 Killed by Xanoldalle the elven tempest at level 21 on the 19th Voratun 123rd year of Ascendancy at 05:47 Killed by elven corruptor at level 21 on the 21st Profit 123rd year of Ascendancy at 09:24 Killed by Xagalaith the snow giant at level 22 on the 30th Profit 123rd year of Ascendancy at 03:32 Killed by shadow at level 22 on the 4th Dearth 123rd year of Ascendancy at 18:08 Killed by Isywyn the luminous horror at level 22 on the 4th Dearth 123rd year of Ascendancy at 20:01 Killed by elven corruptor at level 22 on the 14th Dearth 123rd year of Ascendancy at 16:17 Killed by Xanoldalle the elven tempest at level 22 on the 14th Dearth 123rd year of Ascendancy at 17:05 Killed by Xanoldalle the elven tempest at level 22 on the 14th Dearth 123rd year of Ascendancy at 17:51 Killed by Xanoldalle the elven tempest at level 22 on the 14th Dearth 123rd year of Ascendancy at 18:58 Killed by Xanoldalle the elven tempest at level 22 on the 14th Dearth 123rd year of Ascendancy at 20:29 Killed by Xanoldalle the elven tempest at level 22 on the 14th Dearth 123rd year of Ascendancy at 21:15 Killed by Grand Corruptor at level 22 on the 15th Dearth 123rd year of Ascendancy at 09:11 Killed by Nerelle the skeleton archer at level 23 on the 17th Dearth 123rd year of Ascendancy at 22:36 Killed by Emikira the skeleton mage at level 23 on the 18th Dearth 123rd year of Ascendancy at 14:28 Killed by Betyvena the skeleton mage at level 23 on the 19th Dearth 123rd year of Ascendancy at 18:59 Killed by Betyvena the skeleton mage at level 23 on the 19th Dearth 123rd year of Ascendancy at 21:00 Killed by Betyvena the skeleton mage at level 23 on the 20th Dearth 123rd year of Ascendancy at 03:08 Killed by Borfast the Broken at level 23 on the 20th Dearth 123rd year of Ascendancy at 23:10 Killed by skeleton warrior at level 24 on the 25th Dearth 123rd year of Ascendancy at 23:41 Killed by The Master at level 24 on the 26th Dearth 123rd year of Ascendancy at 00:27 Killed by skeleton warrior at level 24 on the 26th Dearth 123rd year of Ascendancy at 01:18 Killed by The Master at level 24 on the 26th Dearth 123rd year of Ascendancy at 02:01 Killed by armoured skeleton warrior at level 24 on the 26th Dearth 123rd year of Ascendancy at 06:43 Killed by elven cultist at level 25 on the 27th Dearth 123rd year of Ascendancy at 10:19 Killed by elven cultist at level 25 on the 28th Dearth 123rd year of Ascendancy at 01:40 Killed by Firebreath at level 25 on the 29th Dearth 123rd year of Ascendancy at 14:53 Killed by Ce'Nivea the master vampire at level 25 on the 14th Loss 123rd year of Ascendancy at 13:57 Killed by Ce'Nivea the master vampire at level 25 on the 14th Loss 123rd year of Ascendancy at 14:46 Killed by Ce'Nivea the master vampire at level 25 on the 14th Loss 123rd year of Ascendancy at 16:52 Killed by Ce'Nivea the master vampire at level 25 on the 14th Loss 123rd year of Ascendancy at 19:28 Killed by Ce'Nivea the master vampire at level 25 on the 14th Loss 123rd year of Ascendancy at 20:58 Killed by Ce'Nivea the master vampire at level 25 on the 14th Loss 123rd year of Ascendancy at 23:20 Killed by Ce'Nivea the master vampire at level 25 on the 15th Loss 123rd year of Ascendancy at 00:08 Killed by Ce'Nivea the master vampire at level 25 on the 15th Loss 123rd year of Ascendancy at 01:34 Killed by Ce'Nivea the master vampire at level 25 on the 15th Loss 123rd year of Ascendancy at 03:07 Killed by Ce'Nivea the master vampire at level 25 on the 15th Loss 123rd year of Ascendancy at 16:39 Killed by Layibrevea the ancient elven mummy at level 26 on the 24th Loss 123rd year of Ascendancy at 16:23 Killed by Ce'Nivea the master vampire at level 26 on the 27th Loss 123rd year of Ascendancy at 07:56 Killed by Ce'Nivea the master vampire at level 26 on the 27th Loss 123rd year of Ascendancy at 08:11 Killed by skeleton warrior at level 26 on the 29th Loss 123rd year of Ascendancy at 18:48 Killed by skeleton warrior at level 26 on the 29th Loss 123rd year of Ascendancy at 20:18 Killed by skeleton warrior at level 26 on the 29th Loss 123rd year of Ascendancy at 21:45 Killed by skeleton warrior at level 27 on the 7th Shortage 123rd year of Ascendancy at 11:47 Killed by Forgery of Haze (elder vampire) at level 28 on the 10th Shortage 123rd year of Ascendancy at 23:49 Killed by snow giant thunderer at level 28 on the 11st Shortage 123rd year of Ascendancy at 21:17 Killed by skeleton warrior at level 29 on the 14th Shortage 123rd year of Ascendancy at 14:37 Killed by ghast at level 29 on the 14th Shortage 123rd year of Ascendancy at 17:58 Killed by skeleton warrior at level 29 on the 14th Shortage 123rd year of Ascendancy at 19:24 Killed by grave wight at level 29 on the 14th Shortage 123rd year of Ascendancy at 20:45 Killed by skeleton master archer at level 29 on the 14th Shortage 123rd year of Ascendancy at 21:54 Killed by cave troll at level 30 on the 19th Shortage 123rd year of Ascendancy at 03:29 Killed by skeleton mage at level 30 on the 19th Shortage 123rd year of Ascendancy at 20:41 Killed by Ariratta the master vampire at level 30 on the 19th Shortage 123rd year of Ascendancy at 22:13 Killed by Silata the dread at level 30 on the 19th Shortage 123rd year of Ascendancy at 23:01 Killed by Ariratta the master vampire at level 30 on the 20th Shortage 123rd year of Ascendancy at 00:00 Killed by skeleton warrior at level 30 on the 20th Shortage 123rd year of Ascendancy at 01:58 |
Antimagic | Follower |
Primary Stats
Strength | 72 (base 50) |
Dexterity | 13 (base 10) |
Constitution | 40 (base 29) |
Magic | 13 (base 10) |
Willpower | 77 (base 56) |
Cunning | 20 (base 11) |
Resources
Life | 912/912 |
Stamina | 354/354 |
Equilibrium | 0 |
Healing Factor | 1.42 |
Regeneration | 3.976 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Offense: Mainhand
Damage | 119 |
Accuracy | 32 |
Crit Chance | 16% |
APR | 3 |
Speed | 1.00 |
Offense: Spell
Spellpower | 6.5 |
Crit Chance | 6% |
Speed | 1 |
Offense: Mind
Mindpower | 55.3 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 27.4 (74.117647058824%) |
Defense | 20.025 |
Ranged Defense | 21.025 |
Fatigue | 27 |
Physical Save | 54.306152949375 |
Spell Save | 45.072819616041 |
Mental Save | 43.222819616041 |
Defense: Resistances
All | + 9%( 70%) |
Defense: Immunities
Stun Resistance | 45% |
Pinning Resistance | 21% |
Knockback Resistance | 89% |
Disarm Resistance | 48% |
Instadeath Resistance | 100% |
Blind Resistance | 55% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 214 and cleanse 1 wound and poison effect. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 321 life over 5 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 229 and cleanse 1 wound and poison effect. Its effects scale with your Willpower stat. |
Class Talents
Wild-gift / Cold drake aspect | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Sand drake aspect | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Fire drake aspect | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 5/5 |
Technique / Two-handed assault | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Shield offense | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Higher draconic abilities | 1.50 |
| 5/5 |
| 5/5 |
| 3/5 |
| 5/5 |
Wild-gift / Storm drake aspect | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Venom drake aspect | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Wild-gift / Fungus | 1.20 |
| 5/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 4/5 |
| 1/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Wild-gift / Call of the wild | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Wild-gift / Harmony | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 2/5 |
| 1/5 |
| 2/5 |
Prodigies
| 1/1 |
Effects
Quests
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved spell save by +4. | done |
You failed to protect the lost anorithil from death by Firebreath. Escort: lost anorithil (level 7 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Dreadfell. Escort: lost sun paladin (level 1 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost sun paladin (level 2 of Ruins of Kor'Pul)As a reward you improved Strength by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 5 of Dreadfell. Escort: lost sun paladin (level 5 of Dreadfell)As a reward you improved Willpower by +2. | done |
You failed to protect the lost warrior from death by cold drake. Escort: lost warrior (level 1 of Daikara) | failed |
You failed to protect the lost warrior from death by armoured skeleton warrior. Escort: lost warrior (level 8 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Old Forest. Escort: worried loremaster (level 1 of Old Forest)As a reward you improved Constitution by +2. | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 166. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Stire of Derth needs your help making an elixir of precision, which can be used to permanently increase your physical critical strike chance by 4%. He has given you some notes on the ingredients: * You've found the needed vial of squid ink. * You've found the needed ice wyrm tooth. * You've found the needed green worm. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Marus of Elvala in creating an elixir of mastery. You have aided Agrimley the hermit in creating an elixir of serendipity. Agrimley the hermit needs your help making an elixir of focus, which can be used to grant you two additional class talent points. He has given you some notes on the ingredients: * You've found the needed bear paw. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' Ungrol of Last Hope needs your help making an elixir of foundations, which can be used to grant you two additional generic talent points. He has given you some notes on the ingredients: * You've found the needed naga tongue. * You've found the needed minotaur nose. * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | restorative pair of dwarven-steel boots of uncanny dodging (5 def, 4 armour) restorative pair of dwarven-steel boots of uncanny dodging (5 def, 4 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +5 Ranged Defense: +2 Fatigue: +3% Life regen: +2.40 Healing mod.: +12% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. Press to compare |
Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. Press to compare |
On head | stabilizing linen wizard hat of fire (+15%) (1 def, 0 armour) stabilizing linen wizard hat of fire (+15%) (1 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes stats: +2 Wil Changes resistances: +15% fire Changes damage: +10% fire Physical save: +5 A pointy cloth hat, very wizardly... Press to compare |
Tool | woodsman's iron pickaxe (dig speed 38 turns) woodsman's iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. Press to compare |
On fingers | marksman's copper ring of tenacity marksman's copper ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +4 Changes stats: +2 Dex Disarm immunity: +21% Pinning immunity: +21% Knockback immunity: +22% Maximum life: +21.00 Rings can have magical properties. Press to compare |
On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. Press to compare |
Around waist | insulating hardened leather belt of transcendence insulating hardened leather belt of transcendenceCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +6% fire / +7% cold Physical save: +7 Mindpower: +4 A belt that goes around your waist. Press to compare |
In main hand | thunderous stralite battleaxe of nature (45-67.5 power, 3 apr) thunderous stralite battleaxe of nature (45-67.5 power, 3 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 45.0 - 67.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Physical crit. chance: +7.5% Attack speed: 100% On weapon hit: * 23% chance to daze When wielded/worn: Changes stats: +5 Str / +3 Dex / +5 Mag / +5 Wil / +3 Cun / +3 Con Changes resistances: +9% all Changes resistances penetration: +9% lightning / +12% nature Massive two-handed battleaxes. Press to compare |
On hands | Spellhunt Remnants (1 def, 2 armour) Spellhunt Remnants (1 def, 2 armour)Requires: - Talent Armour Training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Spell save: +4 Mindpower: +4 Mental crit. chance: +1% It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150. These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence. Press to compare |
Main armor | radiant stralite plate armour of the dragon (7 def, 13 armour) radiant stralite plate armour of the dragon (7 def, 13 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 Fatigue: +26% Damage when hit (Melee): 8 light Changes stats: +3 Str / +3 Wil / +1 Con Changes resistances: +8% acid / +12% physical / +18% darkness / +20% blight / +8% fire / +9% lightning / +8% cold Talent cooldown: Rush (-5 turns) Disarm immunity: +27% Stun/Freeze immunity: +22% Knockback immunity: +20% Light radius: +1 A suit of armour made of metal plates. Press to compare |
Cloak | Shimmerbrawn (3 def, 0 armour) Shimmerbrawn (3 def, 0 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Physical power: +2 Defense: +3 Fatigue: -2% Changes stats: +3 Str / +2 Con Changes resistances: +3% lightning / +6% mind Changes resistances penetration: +10% lightning Changes damage: +3% lightning Physical save: +8 Maximum life: +52.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. Press to compare |
Around neck | Xerena the stralite amulet Xerena the stralite amuletInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Effects on melee hit: * 20% chance to gain 10% of a turn Damage when hit (Melee): 4 temporal Changes resistances: +3% temporal / +7% physical / +16% darkness / +11% light Changes resistances penetration: +10% mind Blindness immunity: +32% Stamina each turn: +0.30 Amulets can have magical properties. Press to compare |
Inventory
regeneration infusion of the titan (heal 204 over 5 turns) regeneration infusion of the titan (heal 204 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 204 life over 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare |
copper ring of nature (+22%) =nature resist= copper ring of nature (+22%) =nature resist=Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +22% nature Changes damage: +11% nature Rings can have magical properties. Press to compare |
steel ring of lightning (+20%) =lightning resist= steel ring of lightning (+20%) =lightning resist=Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +20% lightning Changes damage: +10% lightning Rings can have magical properties. Press to compare |
iron plate armour of lightning resistance (3 def, 7 armour) =lightn res= iron plate armour of lightning resistance (3 def, 7 armour) =lightn res=Requires: - Strength 22 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 Fatigue: +20% Changes resistances: +15% lightning A suit of armour made of metal plates. Press to compare |
nightruned hardened leather belt of unlife =undead= nightruned hardened leather belt of unlife =undead=Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +7% blight / +5% light / +7% darkness The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. Press to compare |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
By Firebreath the Dwarf Wyrmic level 12
19th Loss 122nd year of Ascendancy at 21:13 see stats
By Firebreath the Dwarf Wyrmic level 22
30th Profit 123rd year of Ascendancy at 00:46 see stats
By Firebreath the Dwarf Wyrmic level 12
43rd Profit 122nd year of Ascendancy at 02:13 see stats
By Firebreath the Dwarf Wyrmic level 18
6th Iron 123rd year of Ascendancy at 19:27 see stats
By Firebreath the Dwarf Wyrmic level 14
10th Shortage 122nd year of Ascendancy at 03:24 see stats
By Firebreath the Dwarf Wyrmic level 17
6th Iron 123rd year of Ascendancy at 04:51 see stats
By Firebreath the Dwarf Wyrmic level 19
43rd Steel 123rd year of Ascendancy at 13:27 see stats
By Firebreath the Dwarf Wyrmic level 22
6th Dearth 123rd year of Ascendancy at 02:01 see stats
By Firebreath the Dwarf Wyrmic level 20
18th Stralite 123rd year of Ascendancy at 05:35 see stats
By Firebreath the Dwarf Wyrmic level 10
26th Profit 122nd year of Ascendancy at 14:37 see stats
By Firebreath the Dwarf Wyrmic level 20
8th Stralite 123rd year of Ascendancy at 11:58 see stats
By Firebreath the Dwarf Wyrmic level 30
17th Shortage 123rd year of Ascendancy at 11:43 see stats
By Firebreath the Dwarf Wyrmic level 12
28th Wealth 122nd year of Ascendancy at 23:35 see stats
By Firebreath the Dwarf Wyrmic level 25
30th Dearth 123rd year of Ascendancy at 03:40 see stats
By Firebreath the Dwarf Wyrmic level 30
18th Shortage 123rd year of Ascendancy at 16:43 see stats
By Firebreath the Dwarf Wyrmic level 4
20th Voratun 122nd year of Ascendancy at 00:39 see stats
By Firebreath the Dwarf Wyrmic level 6
2nd Profit 122nd year of Ascendancy at 06:47 see stats
By Firebreath the Dwarf Wyrmic level 6
3rd Profit 122nd year of Ascendancy at 18:15 see stats
By Firebreath the Dwarf Wyrmic level 12
7th Loss 122nd year of Ascendancy at 17:34 see stats
By Firebreath the Dwarf Wyrmic level 19
8th Stralite 123rd year of Ascendancy at 09:17 see stats
By Firebreath the Dwarf Wyrmic level 12
28th Wealth 122nd year of Ascendancy at 23:35 see stats
Log
Saving done.
You transfer Primal Infusion (affinity 10%; cure magical, physical, mental) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer quiver of elven-wood arrows 'Greenpierce' (19/46, 58.5-81.9 power, 20 apr) =stark= to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Ce'Nenne the Flamequick (2 def, 0 armour) =mana psi golem= to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Ethereal Embrace (10 def, 0 armour) =arcane shield= to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Stone Gauntlets of Harkor'Zun (0 def, 7 armour) =clinch= to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Aletta's Diadem (0 def, 0 armour) =mind= to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Dúathedlen Heart =stealth dark= to the online item's vault.
Saving done.
Saving game...
Saving done.