Fire Hazard the level 13 Cornac Adventurer by Pax_Empyrean

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
QuickTome: Orb of Communication 1.3.1
QuickTome: Remove Stat Requirements 1.4.1
QuickTome: Resource Tweaks 1.3.1
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp13 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity14 (base 12)
Constitution18 (base 12)
Magic48 (base 39)
Willpower32 (base 12)
Cunning28 (base 24)

Resources

Mana302/302
Psi162/162
Life320/320
Positive86/86
Paradox300
Healing Factor1.42
Regeneration8.023

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1
See Stealth10
See Invisible12

Offense: Mainhand

Damage22
Accuracy18
Crit Chance9%
APR4
Speed1.00

Offense: Spell

Spellpower41
Crit Chance24%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)14 (30%)
Defense20
Ranged Defense20
Fatigue8.5
Physical Save19
Spell Save26
Mental Save24

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance5%

Inscriptions (3/3)

Infusions
Infusions
Implants

Class Talents

Spell / Meta1.00
0/5
0/5
0/5
0/5
Chronomancy / Stasis1.00
1/5
4/5
0/5
0/5
Steamtech / Furnace1.00
2/5
0/5
0/5
0/5
Spell / Fire1.00
5/5
1/5
5/5
0/5
Spell / Wildfire1.00
1/5
0/5
0/5
0/5
Celestial / Sun1.00
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Spacetime Weaving1.00
1/5
3/5
3/5
0/5
Celestial / Light1.00
3/5
2/5
1/5
1/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done
active
done
done
active
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Fire Hazard the Cornac Adventurer level 9
24th Dusk 122nd year of Ascendancy at 18:59
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Fire Hazard the Cornac Adventurer level 10
32nd Dusk 122nd year of Ascendancy at 19:08
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Fire Hazard the Cornac Adventurer level 10
33rd Dusk 122nd year of Ascendancy at 03:51
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Fire Hazard the Cornac Adventurer level 11
38th Haze 122nd year of Ascendancy at 09:24
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Fire Hazard the Cornac Adventurer level 13
27th Regrowth 123rd year of Ascendancy at 02:15
see stats

Log

Fire Hazard picks up (E.): steel greatsword of amnesia (24-38.4 power, 2 apr).
Talent Flame is ready to use.

Resting starts...

Fire Hazard retunes the fabric of spacetime.

Talent Fireflash is ready to use.
The fabric of time around Fire Hazard stabilizes to normal.

Talent Time Shield is ready to use.
Rested for 50 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


You gain 3.51 gold from the melting of
nimble cured leather armour (5 def, 4 armour).
You gain 1.35 gold from the melting of
cleansing cured leather armour of acid resistance (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 4.00 gold from the melting of
iron gauntlets of butchering (0 def, 1 armour).
You gain 3.90 gold from the melting of
woollen robe of life (0 def, 0 armour).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 4.33 gold from the melting of
vined mindstar of storms (6-6.6 power, 18 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.47 gold from the melting of
horrifying mossy mindstar of balance (2-2.2 power, 12 apr, mind damage).
You collect a new ingredient:
lump of steel (1).
You gain 1.12 gold from the melting of
steel greatsword of amnesia (24-38.4 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 5.24 gold from the melting of
plaguebringer's steel greatsword of projection (20.5-32.8 power, 2 apr).
You gain 1.57 gold from the melting of
biting gale rune of the warrior (57 cold damage; 29 apply power).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Fire Hazard deactivates Furnace.

Fire Hazard deactivates Beyond the Flesh.