









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 | 
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game:  :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game:  :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons: 
 A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
 | 
| Campaign | Infinite | 
| Mode | Normal Adventure | 
| Sex | Female | 
| Race | Krog | 
| Class | Cursed | 
| Level / Exp | 18 / 61% | 
| Size | big | 
| Lifes / Deaths | Killed by Isuyama the wolf at level 6 on the 2nd Mirth 122nd year of Ascendancy at 05:040 / 6 Killed by Cyrossra the stone troll at level 12 on the 9th Mirth 122nd year of Ascendancy at 21:24 Killed by faerlhing at level 13 on the 1st Summertide 122nd year of Ascendancy at 09:45 Killed by Ivota the orc grand master assassin at level 18 on the 5th Flare 122nd year of Ascendancy at 07:15 Killed by Bethyldanor the ultimate telugoroth at level 18 on the 5th Flare 122nd year of Ascendancy at 19:00 Killed by Thiila at level 18 on the 5th Flare 122nd year of Ascendancy at 20:18 | 
| Antimagic | Follower | 
Primary Stats
| Strength | 54 (base 46) | 
| Dexterity | 9 (base 10) | 
| Constitution | 15 (base 10) | 
| Magic | 8 (base 10) | 
| Willpower | 49 (base 37) | 
| Cunning | 23 (base 10) | 
Resources
| Life | 647/647 | 
| Hate | 90/100 | 
| Equilibrium | 0 | 
| Healing Factor | 1.0364690743375 | 
| Regeneration | 9.0691044004529 | 
Speed
| Mental | -1.1102230246252E-14% | 
| Attack | -1.1102230246252E-14% | 
| Movement | -66.666666666667% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 9 | 
Offense: Mainhand
| Damage | 91 | 
| Accuracy | 20 | 
| Crit Chance | 6% | 
| APR | 5 | 
| Speed | 1.00 | 
Offense: Offhand
| Damage | 39 | 
| Accuracy | 20 | 
| Crit Chance | 7% | 
| APR | 4 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 4 | 
| Crit Chance | 5% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 53 | 
| Crit Chance | 8% | 
| Speed | 1 | 
Offense: Damage Bonus
| Acid | +3% | 
| Cold | +15% | 
| Fire | +12% | 
| Mind | +6% | 
| All | 0% | 
Defense: Base
| Armour (hardiness) | 25.335093952971 (47.857809501309%) | 
| Defense | 23 | 
| Ranged Defense | 23 | 
| Fatigue | 15 | 
| Physical Save | 30 | 
| Spell Save | 29 | 
| Mental Save | 42 | 
Defense: Resistances
| Acid | + 11%( 70%) | 
| Blight | + 4%( 70%) | 
| Physical | + 18%( 70%) | 
| Cold | + 18%( 70%) | 
| All | + 4%( 70%) | 
| Lightning | + 36%( 70%) | 
| Light | + 10%( 70%) | 
| Temporal | + 10%( 70%) | 
| Fire | + 34%( 70%) | 
| Mind | + 7%( 70%) | 
Defense: Immunities
| Instadeath Resistance | 100% | 
| Disarm Resistance | 20% | 
| Knockback Resistance | 18% | 
| Confusion Resistance | 18% | 
| Fear Resistance | 18% | 
| Stun Resistance | 81% | 
| Poison Resistance | 10% | 
| Blind Resistance | 20% | 
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0Infusion: Regeneration Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. | 
| Infusions | Effective talent level: 1.0Infusion: Wild Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. | 
| Infusions | Effective talent level: 1.0Infusion: Healing Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 149 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. | 
| Infusions | Effective talent level: 1.0Infusion: Wild Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 19% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. | 
Class Talents
| Cursed / Gloom | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| Cursed / Predator | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| Cursed / Rampage | 1.30 | 
| 
 | 4/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| Cursed / Strife | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| Cursed / Endless hunt | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| Cursed / Slaughter | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
Generic Talents
| Cursed / Cursed form | 1.00 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| Wild-gift / Antimagic | 1.20 | 
| 
 | 3/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| Race / Krog | 1.00 | 
| 
 | 1/5 | 
| 
 | 2/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| Technique / Combat training | 1.30 | 
| 
 | 0/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
Effects
Quests
| All foes have the multiply talent!Infinite Dungeon Challenge (Level 10): Multiplicity Turns left: 0 You completed the challenge and received: Random Artifact: Curepeal (100% power, 2 apr, fire element) | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge (Level 11): Exterminator | active | 
| Exterminate every foe on the level.Infinite Dungeon Challenge (Level 13): Exterminator | failed | 
| Proceed directly to the next Infinite Dungeon level in less than 389 turns (an exit is revealed on your map).Infinite Dungeon Challenge (Level 14): Rush Hour (389) Turns left: 8 You completed the challenge and received: Random Artifact: Bolttide (6 def, 4 armour) | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge (Level 15): Exterminator You completed the challenge and received: +1 Category Point | done | 
| Proceed to the next Infinite Dungeon level with -7 sight range.Infinite Dungeon Challenge (Level 17): Near Sighted You completed the challenge and received: +1 Generic Point | done | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge (Level 6): Mirror Match You completed the challenge and received: Random Artifact: Charwaker (3 def, 4 armour) | done | 
| Proceed to the next Infinite Dungeon level with -7 sight range.Infinite Dungeon Challenge (Level 7): Near Sighted You completed the challenge and received: Random Artifact: Toxinwar (100% power, 2 apr, arcane element) | done | 
| You have entered the Infinite Dungeon. There is no going back now.The Infinite Dungeon Go deep, fight, win or die in a blaze of glory! | active | 
Equipment
| On feet |  Salolle (0 def, 3 armour) 3.0 T1 feet armor Reqs Heavy armour training [Rare] Master While equipped: Stats +3 Cun dps ---------- Mind.pwr +5 (+1 eff.) Dmg.mod +3% acid Melee Ret 2 acid 2 arcane ----- def ----- Armour +3 Fatigue +2% Mind.save +6 (+2 eff.) ---------- misc Stam/turn +0.30 Max.stam +13.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. | 
| Light source |  bright dwarven lantern of health 1.0 T5 lite [Ego] Nature/Master While equipped: ----- def ----- Max.HP +43.00 ---------- misc Light +9 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. | 
| On head |  Layulrabeth (0 def, 3 armour) 3.0 T1 head armor Reqs Heavy armour training [Rare] Psionic While equipped: Stats +2 Cun +2 Wil dps ---------- Mind.pwr +3 (+1 eff.) ----- def ----- Armour +3 Fatigue +5% Resists +3% mind +6% temporal Phys.save +6 (+3 eff.) Disarm- +20% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. | 
| Tool |  Xanunn the Icecut (dig speed 35 turns) 3.0 T1 digger tool [Rare] Master While equipped: Stats +3 Str dps ---------- Mind.pwr +30 (+9 eff.) Dmg.mod +6% mind +15% cold ----- def ----- Fatigue -5% Resists +6% cold While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. | 
| On fingers |  warrior's steel ring 0.1 T2 ring jewelry [Ego] Master While equipped: Stats +2 Str ----- def ----- Armour +4 Rings make your fingers look great! | 
| On fingers |  gold ring 'Tudorek' 0.1 T3 ring jewelry [Rare] Nature While equipped: Stats +1 Cun dps ---------- Dmg.mod +12% fire ----- def ----- Defense +10 (+5 eff.) Resists +24% fire Max.HP +80.00 Blind- +20% Def/telep +5 Res/telep +5% Dur/telep +5% Rings make your fingers look great! | 
| Around waist |  rough leather belt 'Salille' 1.0 T1 belt armor [Rare] Master While equipped: ----- def ----- Defense +8 (+4 eff.) Stealth +5 Poison- +10% Stun/Frz- +10% ---------- misc Mana/s.crit +2.00 A belt that goes around your waist. | 
| In main hand |  stralite mace (146% power, 5 apr) 3.0 T4 mace 1H weapon [Normal] Power 147% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +5 Crit +2.5% Atk.spd 100% Blunt and deadly. | 
| On hands |  iron gauntlets of regeneration (0 def, 1 armour) 1.5 T1 hands armor Reqs Heavy armour training [Ego+] Nature While equipped: ----- def ----- Armour +1 Fatigue +1% HP.reg +1.50 ---------- misc Stam/turn +0.30 Psi/turn +0.11 Unarmed combat: Power 100% Range: 1.4x Uses 40% Cun, 40% Dex, 40% Str Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +3 Crit +2.0% Atk.spd 83% On Hit: 10% Second Wind 1 Metal gloves protecting the hands up to the middle of the lower arm. | 
| In off hand |  dwarven-steel longsword of dampening (126% power, 4 apr) 3.0 T3 longsword 1H weapon [Ego] Disrupt Power 127% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: ----- def ----- Resists +7% acid +12% lightning +9% cold +7% fire +4% all Spell.save +8 (+4 eff.) Sharp, long, and deadly. | 
| Main armor |  dwarven-steel mail armour 'Xanywen' (10 def, 12 armour) 14.0 T3 heavy armor Reqs Heavy armour training [Random Unique] Nature/Psionic While equipped: Stats +7 Cun +6 Wil dps ---------- Mind.crit +3% Mind.pwr +5 (+1 eff.) ----- def ----- Armour +12 Defense +10 (+5 eff.) Fatigue +12% Resists +6% light Mind.save +23 (+7 eff.) Max.HP +50.00 HP.reg +7.00 Heal.mod +12% A suit of armour made of mail. | 
| Around neck |  Blazeedge the steel amulet 0.1 T2 amulet jewelry [Random Unique] Nature/Master While equipped: Stats +2 Wil +3 Con ----- def ----- Resists +21% lightning Phys.save +11 (+6 eff.) Spell.save +12 (+6 eff.) Mind.save +12 (+4 eff.) Stun/Frz- +21% Amulets make your neck look great! | 
Inventory
|  copper ring of nature (+20%) 0.1 T1 ring jewelry [Ego] Nature While equipped: dps ---------- Dmg.mod +10% nature ----- def ----- Resists +20% nature Rings make your fingers look great! | 
|  rogue's copper ring 0.1 T1 ring jewelry [Ego] Master While equipped: Stats +3 Cun ----- def ----- Defense +6 (+3 eff.) Rings make your fingers look great! | 
|  Urthonariran (107% power, 3 apr) 3.0 T2 mace 1H weapon [Random Unique] Nature/Disrupt/Psionic Power 107% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +3 Crit +1.0% Atk.spd 100% Melee+ +6 nature Against +5% Unnatural On Hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) While equipped: Stats +2 Wil ----- def ----- Resists +3% lightning +12% cold Mind.save +3 (+1 eff.) Silence- +10% Blunt and deadly. | 
|  Bindings of Eternal Night (12 def, 12 armour) 6.0 T4 mummy armor [Unique] Arcane A complementing item would be your crowning glory. While equipped: Stats +5 Wil +5 Mag dps ---------- Dmg.mod +15% cold +15% arcane +20% darkness Melee Ret 10 darkness ----- def ----- Armour +12 Defense +12 (+6 eff.) Resists +30% blight -10% fire +30% darkness -10% light HP.reg +1.00 Poison- +100% Disease- +100% ---------- misc Light -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. | 
|  Thalore-Wood Cuirass (4 def, 12 armour) 12.0 T2 massive armor Reqs Massive armour training [Unique] Nature/Master While equipped: Stats +3 Dex +3 Wil +3 Con ----- def ----- Armour +12 Defense +4 (+2 eff.) Fatigue +14% Resists +18% cold +18% darkness +18% nature Heal.mod +25% Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight. | 
|  Harontir (0 def, 1 armour) 1.5 T1 hands armor Reqs Heavy armour training [Rare] Nature While equipped: dps ---------- Mind.crit +3% Crit.mult +5.00% Melee+ 5 lightning Dmg.mod +3% lightning ----- def ----- Armour +1 Fatigue +1% Resists +6% lightning +6% darkness +3% blight Unarmed combat: Power 102% Range: 1.4x Uses 40% Str, 40% Cun, 40% Dex Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +3 Crit +2.0% Atk.spd 83% On Crit.r2 +5 lightning On Hit: 10% Lightning Breath 1 Metal gloves protecting the hands up to the middle of the lower arm. | 
|  2 agate 0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. | 
|  3 spinel 0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  6 ametrine 0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
|  3 citrine 0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
|  5 zircon 0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
|  4 aquamarine 0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  3 opal 0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  4 topaz 0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  2 amethyst 0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. | 
|  quartz 0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
|  139 alchemist agate 0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. | 
|  iron pickaxe (dig speed 36 turns) 3.0 T1 digger tool [Normal] While equipped: Stats +1 Str While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. | 
|  Eye of the Dreaming One 2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+1 eff.) ----- def ----- Mind.save +10 (+3 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 3.0 Pwr.cost 20 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 13 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. | 
|  Scrying Orb 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. | 
|  Transmogrification Chest 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. | 
Achievements
 Bringer of Doom
			Killed a Bringer of Doom.
			Bringer of Doom
			Killed a Bringer of Doom.By Thiila the Krog Cursed level 10
7th Mirth 122nd year of Ascendancy at 13:43 see stats
 Infinite x10
			Got to level 10 of the infinite dungeon.
			Infinite x10
			Got to level 10 of the infinite dungeon.By Thiila the Krog Cursed level 11
8th Mirth 122nd year of Ascendancy at 04:11 see stats
 Level 10
			Got a character to level 10.
			Level 10
			Got a character to level 10.By Thiila the Krog Cursed level 10
6th Mirth 122nd year of Ascendancy at 10:12 see stats
 Treasure Hunter
			Amassed 1000 gold pieces.
			Treasure Hunter
			Amassed 1000 gold pieces.By Thiila the Krog Cursed level 18
5th Flare 122nd year of Ascendancy at 14:32 see stats
 Utterly Destroyed
			Died on the Eidolon Plane.
			Utterly Destroyed
			Died on the Eidolon Plane.By Thiila the Krog Cursed level 18
5th Flare 122nd year of Ascendancy at 20:18 see stats
Log
Thiila begins rampaging!
Thiila is no longer out of phase.
Melee retaliation hits Bethyldanor the ultimate telugoroth for (2 flat reduction), 0 acid, (2 flat reduction), 0 arcane, (2 flat reduction), 0 acid, (2 flat reduction), 0 arcane (0 total damage).
Grappled from Bethyldanor the ultimate telugoroth hits Thiila for 32 physical damage.
Bethyldanor the ultimate telugoroth hits Thiila for 78 physical, (4 antimagic), 0 arcane, (5 antimagic), 0 arcane, (4 antimagic), 0 blight, (5 antimagic), 0 blight, (27 rampage shugs off), 27 physical, (4 antimagic), 0 arcane, (5 antimagic), 0 arcane, (4 antimagic), 0 blight (105 total damage).
Thiila the level 18 krog cursed was bludgeoned to death by Bethyldanor the ultimate telugoroth and lost outside time on level 18 of Infinite Dungeon.
--------------------------------
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Bethyldanor the ultimate telugoroth killed Thiila!
Saving game...
Resting starts...
Talent Surge is ready to use.
Talent Dominate is ready to use.
Talent Slash is ready to use.
Talent Blindside is ready to use.
Talent Antimagic Shield is ready to use.
Talent Savage Hunter is ready to use.
Talent Frenzy is ready to use.
Talent Mana Clash is ready to use.
Talent Wrath of the Wilds is ready to use.
Rested for 44 turns (stop reason: all resources and life at maximum).
--------------------------------
Saving done.
Ran for 2 turns (stop reason: interesting character).
--------------------------------
Personal New Achievement: Utterly Destroyed!















































