Maladign the level 15 Cornac Necromancer by MyrkCordial

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.1
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp15 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity15 (base 10)
Constitution32 (base 26)
Magic54 (base 41)
Willpower17 (base 15)
Cunning13 (base 12)

Resources

Life154/154
Mana184/193
Soul12/14
Healing Factor1.1724420161895
Regeneration0.29311050404737

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision3
See Stealth6
See Invisible7

Offense: Mainhand

Damage25
Accuracy11
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower42
Crit Chance11%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+3%
Lightning+11%
Light+11%
Darkness+10%
Blight+10%
Arcane+13%
Fire+10%
Acid+10%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)15 (30%)
Defense29
Ranged Defense29
Fatigue0
Physical Save23
Spell Save22
Mental Save16

Defense: Resistances

Lightning+ 27%( 70%)
Light+ 22%( 70%)
Darkness+ 17%( 70%)
Cold+ 22%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
3/5
3/5
1/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
1/5
2/5
Spell / Death1.30
3/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
5/5
4/5
2/5

Effects

talent
talent
talent

Quests

done
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Maladign the Cornac Necromancer level 10
10th Mirth 122nd year of Ascendancy at 13:56
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Maladign the Cornac Necromancer level 2
75th Pyre 122nd year of Ascendancy at 20:05
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Maladign the Cornac Necromancer level 9
6th Mirth 122nd year of Ascendancy at 13:51
see stats

Log


Resting starts...

Talent Reaping is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 11 turns (stop reason: dialog is displayed).


Maladign wears (replacing
resilient linen cloak (1 def, 0 armour)): thick linen cloak of the Shaloren (1 def, 6 armour).

You gain 5.25 gold from the transmogrification of
supercharged iron torque of gale force [power 135] (18 cooldown).
You gain 10.42 gold from the transmogrification of
Hanublek the Blazebutcher.
You gain 0.02 gold from the transmogrification of
52 alchemist agate.
You gain 4.00 gold from the transmogrification of
ametrine.
You gain 0.47 gold from the transmogrification of
grounding linen wizard hat (1 def, 0 armour).
You gain 7.79 gold from the transmogrification of
Blastmonster (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron dagger (11-14 power, 5 apr).
You gain 2.29 gold from the transmogrification of
surging elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 10.43 gold from the transmogrification of
copper ring 'Erysta'.
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the warrior (absorb 39; cd 12).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 19%; physical; dur 4; cd 16).
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 445%; cd 14).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.