Born to Die VI the level 15 Shalore Archmage by Traumatic Tuna

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceShalore
ClassArchmage
Level / Exp15 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution17 (base 17)
Magic48 (base 32)
Willpower40 (base 34)
Cunning12 (base 11)

Resources

Life209/209
Mana233/233
Healing Factor1.13
Regeneration1.9775

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4

Offense: Mainhand

Damage15
Accuracy7
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower41
Crit Chance22%
Speed1

Offense: Mind

Mindpower26
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense23
Ranged Defense24
Fatigue0
Physical Save24
Spell Save34
Mental Save23

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
3/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
4/5
4/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
4/5
2/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
active
failed
done
done
done
active
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Born to Die VI the Shalore Archmage level 10
71st Dusk 122nd year of Ascendancy at 19:20
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Born to Die VI the Shalore Archmage level 10
71st Dusk 122nd year of Ascendancy at 19:20
see stats
Matrix style! (Nightmare (Adventure) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Born to Die VI the Shalore Archmage level 4
75th Pyre 122nd year of Ascendancy at 08:41
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Born to Die VI the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 02:37
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Born to Die VI the Shalore Archmage level 8
8th Mirth 122nd year of Ascendancy at 09:35
see stats

Log

Burning from Born to Die VI hits Greater gwelgoroth for 139 arcane damage.
Burning from Born to Die VI hits Gwelgoroth for
46 fire damage.
Talent Lightning is ready to use.
Burning from Born to Die VI killed Greater gwelgoroth!
Burning from Born to Die VI killed Gwelgoroth!

Born to Die VI deactivates Arcane Shield.

Born to Die VI activates Arcane Shield.

Born to Die VI deactivates Shielding.

Born to Die VI activates Shielding.

Born to Die VI deactivates Arcane Power.

Born to Die VI activates Arcane Power.

Resting starts...

The shield around Born to Die VI crumbles.

Talent Flame is ready to use.
Talent Manathrust is ready to use.
Born to Die VI slows down.

Talent Blastwave is ready to use.
Talent Rune: Shielding is ready to use.
Talent Arcane Vortex is ready to use.
Talent Burning Wake is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 42 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Born to Die VI deactivates Arcane Shield.

Born to Die VI deactivates Shielding.

Born to Die VI deactivates Arcane Power.