Sir Frank the level 4 Skeleton Archmage by Traumatic Tuna

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp4 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic24 (base 24)
Willpower16 (base 16)
Cunning11 (base 11)

Resources

Life118/118
Mana102/111
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy17
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save14
Spell Save14
Mental Save25

Defense: Resistances

Cold+ 11%( 70%)
Fire+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
The shield around Sir Frank crumbles.

Talent Rune: Shielding is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Chain Lightning is ready to use.
Talent Shielding is ready to use.
Talent Flameshock is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Sir Frank activates
Shielding.
Sir Frank picks up (h.):
miner's iron helm (0 def, 4 armour).
There is a next level here (press '' or right click to use).
Sir Frank picks up (b.):
wild infusion (res 15%; magical; dur 3; cd 14).
Ran for 2 turns (stop reason: hostile spotted to the south (sanguine experiment)).


Sir Frank casts
Lightning.
Sir Frank hits Giant brown rat for 98 lightning damage.
Sir Frank killed Giant brown rat!

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (sanguine experiment)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (sanguine experiment)).


Talent Lightning is ready to use.