How does this work the level 10 Whitehoof Anorithil by bluntforce

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceWhitehoof
ClassAnorithil
Level / Exp10 / 40%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity9 (base 10)
Constitution39 (base 34)
Magic41 (base 34)
Willpower19 (base 22)
Cunning35 (base 34)

Resources

Life520/520
Positive48/82
Negative64/82
Healing Factor1.2081339712919
Regeneration1.3531100478469

Speed

Mental+4.9%
Attack+4.9%
Movement+77.7504272594%
Spell+12.13720642775%
Global+103.7%

Vision

Sight10
Lite3
Infravision1
See Stealth18
See Invisible7

Offense: Mainhand

Damage18
Accuracy9
Crit Chance20%
APR2
Speed0.95

Offense: Spell

Spellpower42
Crit Chance19%
Speed0.89176467994528

Offense: Mind

Mindpower33
Crit Chance14%
Speed0.9532888465205

Offense: Damage Bonus

Darkness+19%

Defense: Base

Armour (hardiness)10.65 (45%)
Defense9
Ranged Defense9
Fatigue1
Physical Save39
Spell Save23
Mental Save24

Defense: Resistances

Darkness+ 5%( 70%)
Light+ 6%( 70%)
Physical+ 6%( 70%)
Cold+ 15%( 70%)
Fire+ 5%( 70%)

Defense: Immunities

Disarm Resistance21%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Eclipse1.30
1/5
1/5
0/5
0/5
Celestial / Sunlight1.30
3/5
3/5
3/5
0/5
Celestial / Star fury1.30
4/5
1/5
1/5
0/5
Celestial / Twilight1.30
3/5
1/5
0/5
0/5

Generic Talents

Race / Whitehooves1.00
2/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Celestial / Hymns1.30
2/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
active
done
active
active

Equipment

On feet
On hands
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By How does this work the Whitehoof Anorithil level 10
18th Retaking 124th year of Ascendancy at 00:36
see stats

Log

How does this work killed Yeti warrior!
Talent Firebeam is ready to use.

Resting starts...

Talent Moonlight Ray is ready to use.
Talent Twilight is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Talent Totality is ready to use.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


How does this work wears (replacing
linen cloak (1 def, 0 armour)): Yeti-fur Cloak (9 def, 2 armour).

You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron helm (0 def, 3 armour).
You gain 0.75 gold from the melting of
rough leather hat of constitution (+3) (0 def, 1 armour).
You gain 0.10 gold from the melting of
pair of rough leather boots (0 def, 1 armour).
You gain 0.56 gold from the melting of
spellwoven linen robe (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 4.08 gold from the melting of
iron steamgun of fire.
You gain 1.53 gold from the melting of
elm longbow of fire.
You collect a new ingredient:
lump of iron (1).
You gain 1.21 gold from the melting of
slime-covered iron mace (107% power, 2 apr).
You gain 1.97 gold from the melting of
shimmering elm magestaff (100% power, 2 apr, fire element).
You gain 1.93 gold from the melting of
shimmering elm magestaff (100% power, 2 apr, cold element).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
How does this work deactivates Chant of Fortress.

How does this work deactivates Hymn of Shadows.