Therilwi the level 9 Thalore Transcendent Fist by Seraphim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceThalore
ClassTranscendent Fist
Level / Exp9 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 10)
Dexterity41 (base 28)
Constitution37 (base 10)
Magic8 (base 10)
Willpower16 (base 10)
Cunning30 (base 28)

Resources

Life327/327
Stamina172/172
Psi106/106
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth10

Offense: Barehand

Damage41
Accuracy47
Crit Chance20%
APR9
Speed0.80

Offense: Spell

Spellpower4
Crit Chance7%
Speed1

Offense: Mind

Mindpower22.6
Crit Chance10%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)10 (30%)
Defense17.85
Ranged Defense17.85
Fatigue1
Physical Save30.2
Spell Save8.4
Mental Save29.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
2/5
1/5
1/5
0/5
Psionic / Absorption1.30
2/5
2/5
1/5
0/5
Psionic / Far fist1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
1/5
0/5
0/5
0/5
Technique / Unarmed training1.30
3/5
5/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
done
done
active
done
active
done

Equipment

Psionic focus
Light source
On head
Tool
On fingers
On fingers
Around waist
Main armor
On feet
On hands
Cloak
Around neck

Inventory

Achievements

The Arena (Exploration mode) Unlocked Arena mode.
By Therilwi the Thalore Transcendent Fist level 7
5th Dusk 122nd year of Ascendancy at 10:37
see stats

Log

You gain 0.25 gold from the transmogrification of iron greatmaul (20-30 power, 1 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


There is a Derth (Town) here (press '' or right click to use).