James Cecil the level 23 Shalore Archmage by jamescecil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp23 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity14 (base 10)
Constitution14 (base 10)
Magic82 (base 51)
Willpower54 (base 46)
Cunning12 (base 11)

Resources

Life313/313
Mana494/494
Healing Factor1.3226086956522
Regeneration1.521

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Stealth7
See Invisible9

Offense: Mainhand

Damage31
Accuracy20
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower63
Crit Chance42%
Speed1

Offense: Mind

Mindpower34
Crit Chance10%
Speed1

Offense: Damage Bonus

Physical+22%
Acid+8%
Light+11%
Lightning+8%
Cold+8%
Arcane+38%
Fire+14%
All+2%

Offense: Damage Penetration

Mind+20%
Physical+15%

Defense: Base

Armour (hardiness)14 (30%)
Defense19
Ranged Defense19
Fatigue0
Physical Save15
Spell Save47
Mental Save27

Defense: Resistances

Nature+ 17%( 70%)
Darkness+ 12%( 70%)
Light+ 12%( 70%)
Cold+ 32%( 70%)
Blight+ 24%( 70%)
Mind+ 14%( 70%)
Fire+ 20%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
2/5
4/5
1/5
2/5
Spell / Arcane1.30
1/5
4/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
2/5
1/5
0/5
Spell / Water1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.45
1/5
3/5
1/5
3/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
5/5
0/5

Effects

detrimental effect

Quests

active
done
done
done
done
done
done
done
active
done
active
active
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By James Cecil the Shalore Archmage level 14
44th Haze 122nd year of Ascendancy at 15:17
see stats
Catch that Plumpkin! Finish the Plumpkin event.
By James Cecil the Shalore Archmage level 16
55th Haze 122nd year of Ascendancy at 01:24
see stats
Exterminator Killed 1000 creatures.
By James Cecil the Shalore Archmage level 18
67th Haze 122nd year of Ascendancy at 06:22
see stats
Level 10 Got a character to level 10.
By James Cecil the Shalore Archmage level 10
20th Haze 122nd year of Ascendancy at 07:22
see stats
Level 20 Got a character to level 20.
By James Cecil the Shalore Archmage level 20
69th Haze 122nd year of Ascendancy at 13:42
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By James Cecil the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 13:52
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By James Cecil the Shalore Archmage level 23
31st Regrowth 123rd year of Ascendancy at 17:08
see stats
Treasure Hunter Amassed 1000 gold pieces.
By James Cecil the Shalore Archmage level 16
55th Haze 122nd year of Ascendancy at 01:01
see stats

Log

Urkis, the High Tempest casts Nova.
James Cecil resists!

Thunderstorm hits
James Cecil for (9 to ice), 14 lightning (14 total damage).
Urkis, the High Tempest hits James Cecil for (58 to ice), 87 lightning (87 total damage).

James Cecil casts
Rune: Shielding.
A shield forms around James Cecil.

James Cecil's spell attains critical power!
Hurricane from Urkis, the High Tempest hits
James Cecil for (83 absorbed), 0 lightning (0 total damage).
James Cecil's arcane area effect hits Iceblock for
84 arcane damage.
Urkis, the High Tempest casts
Lightning.
Your shield crumbles under the damage!

The shield around James Cecil crumbles.

Thunderstorm hits
James Cecil for (34 absorbed), 0 lightning (0 total damage).
Urkis, the High Tempest hits James Cecil for (35 absorbed), (83 to ice), 124 lightning (124 total damage).
James Cecil the level 23 shalore archmage was zapped to death by Urkis, the High Tempest and used in mad electrical reanimation experiments on level 2 of Tempest Peak.
James Cecil is free from the ice.

You have 2 life(s) left.
James Cecil deactivates
Thunderstorm.
The furious lightning storm around James Cecil calms down and disappears.
James Cecil deactivates
Shielding.
James Cecil stops surging mana.

James Cecil deactivates
Arcane Shield.
James Cecil deactivates
Arcane Power.
The Hurricane around James Cecil dissipates.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Urkis, the High Tempest killed James Cecil!
Saving game...

Saving done.