Friedrik the level 6 Cornac Wyrmic by matthias129

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp6 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity10 (base 10)
Constitution14 (base 11)
Magic10 (base 10)
Willpower26 (base 26)
Cunning10 (base 10)

Resources

Life312/328
Equilibrium10
Healing Factor1.1372895330003
Regeneration3.8576890160955

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible10

Offense: Mainhand

Damage35
Accuracy30
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower23
Crit Chance9%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)19.661324415015 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue17
Physical Save13
Spell Save12
Mental Save12

Defense: Resistances

Lightning+ 2%( 70%)
Light+ 30%( 70%)
Cold+ 3%( 70%)
Physical+ 2%( 70%)
Fire+ 2%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
3/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

Tool
Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Friedrik deactivates
Icy Skin.
Friedrik activates
Icy Skin.
Space around you starts to dissolve...


--------------------------------

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 29 turns (stop reason: dialog is displayed).


--------------------------------

Friedrik wears (replacing
brass lantern): Summertide Phial.

--------------------------------

Friedrik wears (replacing
iron mail armour (2 def, 4 armour)): impenetrable iron mail armour of resilience (2 def, 9 armour).

--------------------------------

You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.84 gold from the transmogrification of
flaming pouch of iron shots (17/17, 109% power, 1 apr).
You gain 1.66 gold from the transmogrification of
steady elm longbow.
You gain 2.32 gold from the transmogrification of
creative mossy mindstar of resolve (75% power, 12 apr, mind damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.