TESTCHAR2 the level 1 Thalore Adventurer by Devil Doll

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceThalore
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity18 (base 15)
Constitution13 (base 12)
Magic10 (base 12)
Willpower13 (base 12)
Cunning12 (base 12)

Resources

Life112/112
Steam100/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy12
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save9
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Steamtech / Gunslinging1.00
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.00
0/5
0/5
0/5
0/5
Steamtech / Gunner training1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.00
1/5
0/5
0/5
0/5
Technique / Marksmanship1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Quiver
In main hand

Inventory

Achievements

Log

You gain 0.25 gold from the melting of iron shield (0 def, 2 armour, 23 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (103% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (104% power, 0 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (75% power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (75% power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (100% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (101% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (103% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (103% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (110% power, 1 apr).
You gain 0.25 gold from the melting of
elm vilestaff (100% power, 2 apr, blight element).
You gain 0.59 gold from the melting of
manasurge rune (regen 600% over 10 turns; mana 30; cd 12).
You gain 1.90 gold from the melting of
steam generator implant (steam 6).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 82%).
TESTCHAR2 wears:
pouch of iron shots (16/16, 110% power, 1 apr).

TESTCHAR2 can not wear (in main hand):
iron steamgun (missing dependency).
TESTCHAR2 wears:
iron steamgun.