Yaksha the level 2 Serpent Hydra by argnom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSerpent
ClassHydra
Level / Exp2 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity12 (base 10)
Constitution16 (base 13)
Magic6 (base 10)
Willpower14 (base 17)
Cunning15 (base 10)

Resources

Life230/230
Fury54/54
Stamina113/113
Equilibrium0
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage7
Accuracy6
Crit Chance3%
APR30
Speed1.00

Offense: Spell

Spellpower6
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save15
Spell Save10
Mental Save13

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Breath Hydra1.30
1/5
0/5
0/5
0/5
Wild-heart / Feral Hydra1.30
1/5
0/5
0/5
0/5
Wild-heart / Glob1.10
0/5
0/5
0/5
0/5
Wild-heart / Glare Hydra1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-heart / Prudence1.10
0/5
0/5
0/5
0/5
Ego / Serpent1.00
1/5
0/5
0/5
0/5
Wild-heart / Hoarding Beast1.10
1/5
1/5
0/5
0/5
Wild-heart / Hydragon1.10
2/5
1/5
1/5
1/5
Wild-heart / Regenerate1.30
0/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.00
0/10
1/10
0/10
0/10
0/10
0/10
0/10
0/10

Effects

beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
active

Equipment

Light source

Inventory

Achievements

Log

Spellcaster misses Stone golem.
Giant spider calms down.

War hound calms down.

Stone golem calms down.

Fire drake hatchling calms down.

War hound calms down.

Stone golem calms down.

Your fit of rage suddenly comes to an end; you feel rational again...
Yaksha calms down.

Ritch flamespitter calms down.

Ritch flamespitter calms down.

Fire drake hatchling calms down.

Yaksha suddenly sprouts Decoy heads!

Talent Drag In is ready to use.
Slinger hits Giant spider for 0 physical damage.

Talent Breath of Acid is ready to use.

Resting starts...

Talent Breath of Thunder is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Falling into the trap of despair, you find your energies fading. Perhaps, you were never meant to be...
Saving game...