Groll the level 50 Whitehoof Sawbutcher by lakeere

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassSawbutcher
Level / Exp50 / 100%
Sizebig
Lifes / Deaths

Primary Stats

Strength133 (base 60)
Dexterity81 (base 57)
Constitution111 (base 60)
Magic49 (base 19)
Willpower59 (base 22)
Cunning99 (base 60)

Resources

Life1886/1886
Mana745/745
Steam116/116
Healing Factor2.3291459074733
Regeneration16.886307829181

Speed

Mental0%
Attack0%
Movement+80%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision11
See Stealth91.39506882916
See Invisible113.39506882916
ESP Range20
ESP Kindshumanoid, demon/major, demon/minor, giant

Offense: Mainhand

Damage210
Accuracy65
Crit Chance39%
APR51
Speed1.00

Offense: Offhand

Damage103
Accuracy65
Crit Chance36%
APR40
Speed1.00

Offense: Spell

Spellpower55
Crit Chance23%
Speed1

Offense: Mind

Mindpower60
Crit Chance23%
Speed1

Offense: Damage Bonus

Lightning+64%
Nature+44%
Darkness+55%
Blight+41%
Physical+80%
Fire+97%
All+35%

Offense: Damage Penetration

Lightning+30%
Arcane+40%
Physical+57%
Fire+108%
Nature+15%

Defense: Base

Armour (hardiness)93.723073231957 (93.924050632911%)
Defense44
Ranged Defense44
Fatigue47
Physical Save74
Spell Save34
Mental Save46

Defense: Resistances

Nature+ 36%( 70%)
Lightning+ 70%( 70%)
Physical+ 33%( 70%)
Fire+ 55%( 70%)
Cold+ 25%( 70%)
Arcane+ 29%( 70%)
Mind+ 43%( 70%)
All+ 25%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance0%
Poison Resistance100%
Disarm Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance100%
Silence Resistance49%
Instadeath Resistance100%
Knockback Resistance4%

Inscriptions (5/5)

Implants
Implants
Implants
Implants
Runes

Class Talents

Steamtech / Battlefield management1.30
5/5
5/5
5/5
5/5
Steamtech / Sawmaiming1.60
5/5
5/5
5/5
5/5
Steamtech / Butchery1.30
5/5
5/5
5/5
1/5
Steamtech / Furnace1.30
5/5
5/5
2/5
5/5
Steamtech / Battle machinery1.30
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.20
3/5
2/5
2/5
4/5
Technique / Combat training1.30
5/5
5/5
0/5
5/5
0/5
0/5
Steamtech / Physics1.20
5/5
5/5
5/5
1/5
Spell / Stone alchemy0.90
2/5
5/5
1/5
0/5
Steamtech / Chemistry1.40
4/5
4/5
4/5
5/5
Technique / Conditioning0.80
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
4/5
4/5
3/5
2/5
Steamtech / Blacksmith1.40
5/5
5/5
5/5
2/5

Prodigies

1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect
beneficial effect

Quests

done
done
done
done
active
done
active
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Groll the Whitehoof Sawbutcher level 4
11st Retaking 124th year of Ascendancy at 00:49
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Groll the Whitehoof Sawbutcher level 14
32nd Retaking 124th year of Ascendancy at 17:16
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Groll the Whitehoof Sawbutcher level 50
25th Destruction 124th year of Ascendancy at 07:21
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Groll the Whitehoof Sawbutcher level 32
28th Revenge 124th year of Ascendancy at 09:49
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Groll the Whitehoof Sawbutcher level 10
20th Retaking 124th year of Ascendancy at 12:58
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Groll the Whitehoof Sawbutcher level 20
41st Retaking 124th year of Ascendancy at 06:58
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Groll the Whitehoof Sawbutcher level 30
26th Revenge 124th year of Ascendancy at 18:48
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Groll the Whitehoof Sawbutcher level 40
39th Pain 124th year of Ascendancy at 12:21
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Groll the Whitehoof Sawbutcher level 50
44th Loss 124th year of Ascendancy at 19:35
see stats
Once Upon A Time, In the West... (Nightmare (Adventure) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Groll the Whitehoof Sawbutcher level 50
31st Remembrance 125th year of Ascendancy at 02:47
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Groll the Whitehoof Sawbutcher level 50
6th Destruction 124th year of Ascendancy at 05:49
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Groll the Whitehoof Sawbutcher level 40
40th Pain 124th year of Ascendancy at 08:57
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Groll the Whitehoof Sawbutcher level 50
12nd Destruction 124th year of Ascendancy at 01:32
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Groll the Whitehoof Sawbutcher level 30
26th Revenge 124th year of Ascendancy at 21:12
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Groll the Whitehoof Sawbutcher level 50
31st Destruction 124th year of Ascendancy at 00:18
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Groll the Whitehoof Sawbutcher level 44
33rd Dearth 124th year of Ascendancy at 03:24
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By Groll the Whitehoof Sawbutcher level 50
42nd Remembrance 125th year of Ascendancy at 11:42
see stats
To the Bitter End (Nightmare (Adventure) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Groll the Whitehoof Sawbutcher level 50
31st Destruction 124th year of Ascendancy at 17:57
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Groll the Whitehoof Sawbutcher level 39
20th Pain 124th year of Ascendancy at 11:43
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Groll the Whitehoof Sawbutcher level 27
13rd Revenge 124th year of Ascendancy at 10:18
see stats

Log


There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Ran for 1 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: interesting terrain).


Lore found:
clue (ruined dungeon)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 1 turns (stop reason: learnt lore).


Saving done.


Accepted quest 'Infinite Dungeon Challenge: Rush Hour (156) (Level 75)'! (Press 'j' to see the quest log)
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Groll deactivates Grinding Shield.

Groll deactivates Melting Point.

Groll deactivates Steam Powered Armour.

Groll deactivates Overheat Saws.

Groll deactivates Furnace.

Groll deactivates Tempest of Metal.

Groll deactivates Goresplosion.

Groll deactivates Premonition.