aaaaaaaaaa the level 5 Ogre Alchemist by arto9

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassAlchemist
Level / Exp5 / 83%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity9 (base 10)
Constitution19 (base 13)
Magic30 (base 27)
Willpower12 (base 14)
Cunning17 (base 10)

Resources

Life183/183
Mana138/138
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy3
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+23%
Arcane+10%
Cold+17%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12
Spell Save14
Mental Save10

Defense: Resistances

Lightning+ 12%( 70%)
Cold+ 26%( 70%)
Blight+ 28%( 70%)
Acid+ 12%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
3/5
1/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
1/5
0/5
0/5
Spell / Frost alchemy1.41
1/5
1/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
1/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active

Equipment

On fingers
Around neck
In main hand
Quiver
Light source
On head
Main armor

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.
Talent Throw Bomb is ready to use.
Talent Infusion: Healing is ready to use.
Infusion: Healing is still on cooldown for 14 turns.

Infusion: Healing is still on cooldown for 13 turns.

Infusion: Healing is still on cooldown for 12 turns.

Infusion: Healing is still on cooldown for 11 turns.

Infusion: Healing is still on cooldown for 10 turns.

Infusion: Healing is still on cooldown for 9 turns.

Infusion: Healing is still on cooldown for 8 turns.

Infusion: Healing is still on cooldown for 7 turns.

Infusion: Healing is still on cooldown for 6 turns.

Infusion: Healing is still on cooldown for 5 turns.

Infusion: Healing is still on cooldown for 4 turns.

Infusion: Healing is still on cooldown for 3 turns.

Infusion: Healing is still on cooldown for 2 turns.

Infusion: Healing is still on cooldown for 1 turns.

Talent Infusion: Healing is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 57 turns (stop reason: all resources and life at maximum).


--------------------------------

Aaaaaaaaaa casts
Refit Golem.
You need to ready 15 alchemist gems in your quiver to heal your golem.


--------------------------------

Aaaaaaaaaa casts
Refit Golem.
You need to ready 15 alchemist gems in your quiver to heal your golem.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).