Hildebrand the level 13 Higher Sun Paladin by dfanton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassSun Paladin
Level / Exp13 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 29)
Dexterity11 (base 10)
Constitution14 (base 10)
Magic45 (base 39)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life327/327
Positive0/26
Stamina148/148
Healing Factor1.0326086956522
Regeneration1.3940217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2
See Stealth6
See Invisible7

Offense: Mainhand

Damage40
Accuracy16
Crit Chance15%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower32
Crit Chance4%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+11%
Light+7%
Fire+7%
Temporal+15%

Offense: Damage Penetration

Mind+10%
Acid+15%

Defense: Base

Armour (hardiness)30 (45%)
Defense10
Ranged Defense19
Fatigue12
Physical Save33
Spell Save22
Mental Save17

Defense: Resistances

Acid+ 24%( 70%)
Lightning+ 6%( 70%)
Temporal+ 6%( 70%)
Cold+ 3%( 70%)
Physical+ 19%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
2/5
2/5
2/5
Celestial / Sun1.30
1/5
2/5
1/5
0/5
Technique / Shield offense1.10
2/5
1/5
1/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
2/5
1/5
Celestial / Chants1.30
2/5
1/5
2/5
1/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
2/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
failed
done
done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Hildebrand the Higher Sun Paladin level 10
6th Mirth 122nd year of Ascendancy at 04:57
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Hildebrand the Higher Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 07:53
see stats
The Arena Unlocked Arena mode.
By Hildebrand the Higher Sun Paladin level 10
6th Mirth 122nd year of Ascendancy at 05:17
see stats
The secret city Discovered the truth about mages.
By Hildebrand the Higher Sun Paladin level 11
5th Flare 122nd year of Ascendancy at 16:54
see stats

Log

You gain 0.79 gold from the transmogrification of mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage).
You gain 0.99 gold from the transmogrification of
horrifying mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 2.11 gold from the transmogrification of
iron dagger of paradox (11-14.3 power, 5 apr).
You gain 0.96 gold from the transmogrification of
acidic iron waraxe (12.5-17.5 power, 2 apr).
You gain 2.63 gold from the transmogrification of
manaburning iron mace (13.5-18.9 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.06 gold from the transmogrification of
healing infusion of the sneak (heal 46).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 5th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:46.

There is a Elvala (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

You already have too many of this inscription.

You are now inscribed with Infusion: Regeneration.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 157 turns (stop reason: all resources and life at maximum).


Hildebrand deactivates Chant of Fortress.

Hildebrand deactivates Weapon of Light.

Hildebrand deactivates Second Life.

Hildebrand deactivates Weapon of Wrath.