Prismage the level 5 Draconian Elementist by Thatonedude

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDraconian
ClassElementist
Level / Exp5 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity10 (base 10)
Constitution13 (base 11)
Magic26 (base 24)
Willpower16 (base 13)
Cunning14 (base 10)

Resources

Life140/140
Mana158/158
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage14
Accuracy4
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower26.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower16.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save9.45
Spell Save14.7
Mental Save10.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Elementalism1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Elemental fusion1.30
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Force1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Draconian1.20
2/5
1/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
active
active

Equipment

Tool
On fingers
Around neck
In main hand
Around waist
Light source
On head
Main armor

Inventory

Achievements

Log

Prismage's Flame killed Stone troll!

You pickup 0.85 gold pieces.


Resting starts...

Talent Flame is ready to use.
Talent Force Punch is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Prismage picks up (f.):
elm longbow of fire.
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).