Idria the level 50 Cornac Cultist of Entropy by Alzrius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
Convenient Digging 1.5.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassCultist of Entropy
Level / Exp50 / 695%
Sizemedium
Lifes / Deaths

Primary Stats

Strength54 (base 15)
Dexterity31 (base 7)
Constitution88 (base 57)
Magic136 (base 60)
Willpower58 (base 7)
Cunning176.1246117975 (base 60)

Resources

Life1490/1490
Insanity0/100
Steam100/100
Healing Factor2.5
Regeneration115.375

Speed

Mental0%
Attack0%
Movement+10%
Spell-2.9976021664879E-12%
Global+100%

Vision

Sight10
Lite9
See Invisible19

Offense: Mainhand

Damage84
Accuracy27
Crit Chance71%
APR6
Speed1.00

Offense: Spell

Spellpower106
Crit Chance92%
Speed1

Offense: Mind

Mindpower96
Crit Chance77%
Speed1

Offense: Damage Bonus

Physical+35%
Cold+19%
All+7%
Darkness+166%
Temporal+54%
Mind+52%
Lightning+16%
Fire+22%
Nature+71%

Offense: Damage Penetration

Physical+20%
Cold+34%
All0%
Darkness+100%
Temporal+75%
Mind+15%
Lightning+30%
Fire+15%
Nature+49%

Defense: Base

Armour (hardiness)93.672089279482 (48.304188961773%)
Defense49
Ranged Defense49
Fatigue0
Physical Save64
Spell Save69
Mental Save85

Defense: Resistances

Acid+ 69%( 70%)
Blight+ 54%( 70%)
Arcane+ 48%( 70%)
Cold+ 57%( 70%)
All+ 44%( 70%)
Physical+ 55%( 70%)
Lightning+ 47%( 70%)
Light+ 66%( 70%)
Temporal+ 57%( 70%)
Mind+ 65%( 70%)
Darkness+ 70%( 70%)
Fire+ 70%( 70%)
Nature+ 64%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance80%
Confusion Resistance43%
Instadeath Resistance100%
Blind Resistance27%

Inscriptions (4/4)

Infusions
Implants
Infusions
Implants

Class Talents

Demented / Oblivion1.30
3/5
2/5
5/5
4/5
Demented / Madness1.30
1/5
2/5
1/5
1/5
Demented / Entropy1.30
1/5
1/5
1/5
3/5
Demented / Rift1.30
4/5
1/5
5/5
5/5
Demented / Timethief1.30
1/5
1/5
0/5
0/5
Demented / Chronophage1.30
2/5
1/5
3/5
3/5
Demented / Void1.30
4/5
5/5
1/5
1/5
Demented / Nether1.30
1/5
2/5
1/5
1/5

Generic Talents

Demented / Doom1.30
5/5
1/5
4/5
3/5
Technique / Combat training1.00
5/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Demented / Calamity1.30
5/5
3/5
5/5
0/5
Steamtech / Chemistry1.00
2/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
1/5
1/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
active
done
done
done
done
failed
done
done
done
failed
done
done
done
done
done
done
active
done
active
done
completed
done
done
done
done
done
completed
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Roguelike) Found the mysterious staff and told Last Hope about it.
By Idria the Cornac Cultist of Entropy level 29
72nd Dusk 122nd year of Ascendancy at 15:49
see stats
A different point of view (Roguelike) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Idria the Cornac Cultist of Entropy level 38
33rd Regrowth 123rd year of Ascendancy at 12:07
see stats
Against all odds (Roguelike) Killed Ukruk in the ambush.
By Idria the Cornac Cultist of Entropy level 28
71st Dusk 122nd year of Ascendancy at 01:41
see stats
Arachnophobia (Roguelike) Destroyed the spydric menace.
By Idria the Cornac Cultist of Entropy level 32
3rd Haze 122nd year of Ascendancy at 12:22
see stats
Are you out of your mind?! (Roguelike) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Idria the Cornac Cultist of Entropy level 33
7th Haze 122nd year of Ascendancy at 22:44
see stats
Brave new world (Roguelike) Went to the Far East and took part in the war.
By Idria the Cornac Cultist of Entropy level 31
1st Time of Equilibrium 122nd year of Ascendancy at 17:38
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Idria the Cornac Cultist of Entropy level 15
20th Dusk 122nd year of Ascendancy at 14:12
see stats
Destroyer's bane (Roguelike) Killed Golbug the Destroyer.
By Idria the Cornac Cultist of Entropy level 30
77th Dusk 122nd year of Ascendancy at 14:02
see stats
Earth Master (Roguelike) Killed Harkor'Zun.
By Idria the Cornac Cultist of Entropy level 20
52nd Dusk 122nd year of Ascendancy at 01:07
see stats
Evil denied (Roguelike) Won ToME by preventing the Void portal from opening.
By Idria the Cornac Cultist of Entropy level 50
23rd Pyre 123rd year of Ascendancy at 20:25
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Idria the Cornac Cultist of Entropy level 19
49th Dusk 122nd year of Ascendancy at 17:15
see stats
Fear me not! (Roguelike) Survived the Fearscape!
By Idria the Cornac Cultist of Entropy level 37
31st Regrowth 123rd year of Ascendancy at 04:56
see stats
Fear of Fours (Roguelike) Killed all four bosses of the Slime Tunnels.
By Idria the Cornac Cultist of Entropy level 46
18th Pyre 123rd year of Ascendancy at 15:18
see stats
I cleared the room of death and all I got was this lousy achievement! (Roguelike) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Idria the Cornac Cultist of Entropy level 35
8th Haze 122nd year of Ascendancy at 01:07
see stats
Level 10 (Roguelike) Got a character to level 10.
By Idria the Cornac Cultist of Entropy level 10
3rd Flare 122nd year of Ascendancy at 07:48
see stats
Level 20 (Roguelike) Got a character to level 20.
By Idria the Cornac Cultist of Entropy level 20
51st Dusk 122nd year of Ascendancy at 16:31
see stats
Level 30 (Roguelike) Got a character to level 30.
By Idria the Cornac Cultist of Entropy level 30
76th Dusk 122nd year of Ascendancy at 15:17
see stats
Level 40 (Roguelike) Got a character to level 40.
By Idria the Cornac Cultist of Entropy level 40
42nd Regrowth 123rd year of Ascendancy at 05:35
see stats
Level 50 (Roguelike) Got a character to level 50.
By Idria the Cornac Cultist of Entropy level 50
23rd Pyre 123rd year of Ascendancy at 20:23
see stats
Orcrist (Roguelike) Killed the leaders of the Orc Pride.
By Idria the Cornac Cultist of Entropy level 45
17th Pyre 123rd year of Ascendancy at 12:49
see stats
Poisonous (Roguelike) Sided with the assassin lord.
By Idria the Cornac Cultist of Entropy level 37
52nd Haze 122nd year of Ascendancy at 12:44
see stats
Race through fire (Roguelike) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Idria the Cornac Cultist of Entropy level 40
43rd Regrowth 123rd year of Ascendancy at 12:18
see stats
Size is everything (Roguelike) Did over 1500 damage in one attack.
By Idria the Cornac Cultist of Entropy level 42
4th Pyre 123rd year of Ascendancy at 13:38
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Idria the Cornac Cultist of Entropy level 29
75th Dusk 122nd year of Ascendancy at 23:12
see stats
Sliders (Roguelike) Activated a portal using the Orb of Many Ways.
By Idria the Cornac Cultist of Entropy level 31
77th Dusk 122nd year of Ascendancy at 17:44
see stats
Tactical master (Roguelike) Fought the two Sorcerers without closing any invocation portals.
By Idria the Cornac Cultist of Entropy level 50
23rd Pyre 123rd year of Ascendancy at 20:24
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Idria the Cornac Cultist of Entropy level 9
1st Summertide 122nd year of Ascendancy at 23:48
see stats
The Restless Dead (Roguelike) Disturbed an old battlefield and survived the consequences.
By Idria the Cornac Cultist of Entropy level 20
51st Dusk 122nd year of Ascendancy at 18:04
see stats
The Sun Still Shines (Roguelike) Aeryn survived the last battle.
By Idria the Cornac Cultist of Entropy level 50
23rd Pyre 123rd year of Ascendancy at 20:25
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Idria the Cornac Cultist of Entropy level 18
35th Dusk 122nd year of Ascendancy at 16:06
see stats
The sky is falling! (Roguelike) Saw a huge meteor falling from the sky.
By Idria the Cornac Cultist of Entropy level 15
27th Dusk 122nd year of Ascendancy at 01:56
see stats
There and back again (Roguelike) Opened a portal to Maj'Eyal from the Far East.
By Idria the Cornac Cultist of Entropy level 36
25th Haze 122nd year of Ascendancy at 22:50
see stats
Treasure Hoarder (Roguelike) Amassed 3000 gold pieces.
By Idria the Cornac Cultist of Entropy level 26
68th Dusk 122nd year of Ascendancy at 03:22
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Idria the Cornac Cultist of Entropy level 17
34th Dusk 122nd year of Ascendancy at 08:43
see stats
Vampire crusher (Roguelike) Destroyed the Master in its lair of the Dreadfell.
By Idria the Cornac Cultist of Entropy level 27
70th Dusk 122nd year of Ascendancy at 01:46
see stats

Log

Idria picks up (6.): fortifying voratun plate armour of the deep (0 def, 21 armour).
Idria picks up (P.):
quick voratun waraxe of daylight (150% power, 6 apr).
Idria picks up (K.):
blazebringer's voratun longsword of evisceration (153% power, 6 apr).
Lore found:
Pearl of Life and Death
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Idria picks up (L.):
drakeskin leather sling.
Idria picks up (S.):
drakeskin leather belt of transcendence.
Idria picks up (m.):
schematic: Fiery Salve.
Ran for 8 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Idria picks up ( .):
self-loading quiver of dragonbone arrows (22/22, 167% power, 18 apr).
Idria picks up (J.):
wizard's voratun ring of darkness (+40%).
Idria picks up ( .):
fire opal.
Ran for 7 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Idria picks up ( .):
drakeskin leather cap (0 def, 5 armour).
Ran for 15 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 13 turns (stop reason: interesting terrain).